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Chunk-wise Model-based Policy Optimization

arXiv

arXiv:2610.14564v1 Announce Type: new Abstract: Model-based reinforcement learning has shown superior sample efficiency by leveraging the learned latent dynamics either in the form of derivative-free planning/imagined rollout training or dynamics gradient-based policy updates. While these approaches achieve comparatively fast learning, they all suffer, to varying degrees, from issues of recurrent compounding errors, high inference-time latency, and instability in backward propagation through time (BPTT). In this work, we propose a model-based RL approach that uses the chunk world model as a differentiable training-time evaluator to optimize the chunk actor without recurrent model invocation. Through the collaborative chunk-wise prediction of the world model and policy, we can generate H-step hypothetical rollouts in a single forward pass and directly optimize value expansion, avoiding the costly and unstable BPTT. We evaluate our method on 19 challenging high-dimensional humanoid tasks

humanoidreinforcement-learningplanning

From Video to Vision: Learning Generalizable Humanoid Carrying from Human Motion

arXiv

arXiv:2610.14561v1 Announce Type: new Abstract: Most existing approaches rely on video or motion-capture data for reinforcement learning (RL) training; however, all of these methods require an upper-level module to generate reference trajectories in real time. In object carrying tasks, the humanoid can only lift objects from designated locations along the reference trajectory, resulting in poor spatial generalization. Moreover, existing policies can only be evaluated inside a motion-capture studio. To address these limitations, we propose \textbf{MOVER}, a multi-stage, Teacher-Assistant-Student, RL training framework for humanoid object carrying. We first collect data from videos and employ GENMO and GMR to retarget the video data, combining this with data augmentation techniques to generalize the data across objects of varying shapes and sizes. In the \textbf{first stage}, building upon the DeepMimic \cite{peng2018deepmimic} motion-training framework, we train the humanoid to transpor

humanoidreinforcement-learning

Before We Act: Learning Action-Conditioned Team-Response Beliefs for Decentralized Multi-Robot Manipulation

arXiv

arXiv:2610.14551v1 Announce Type: new Abstract: In multi-robot manipulation, an action's value depends on how teammates respond. We present \method{} (Cooperative Action--Response Belief Estimation), a framework for learning \emph{team-response beliefs} from local history. A predictive belief encoder represents the interaction and conditions a nominal action. Matched reactive and replay continuations separate each candidate's direct advantage from the utility contributed by teammate adaptation. A candidate-conditioned readout learns this response distribution alongside total advantage, and calibrated selection chooses an alternative or retains the nominal action. Our analysis characterizes when response changes the preferred action and how prediction and source errors limit the recoverable gain. With the representation, proposals, and data fixed, explicit response supervision improves candidate ranking and reduces selection regret relative to learning the same information through branc

manipulation

Who to Trust in Multi-Robot Systems: Joint Robot and Object Hypothesis Trust Inference via Neural-Symbolic Cross-Validation

arXiv

arXiv:2610.14530v1 Announce Type: new Abstract: Multi-robot systems (MRS) offer significant advantages over single-robot platforms by enabling information sharing and coordination for different tasks in complex environments. However, reliable cooperation critically depends on inferring trust over both information sources and their reported hypotheses, particularly under partial observability and potential adversarial interference. Existing approaches frequently depend on pre-established trust relationships or side-channel information, which may not be available or reliable in realistic MRS deployments. This work introduces NeST-Bayes, a neural-symbolic framework that jointly infers robot and hypothesis trust using only inter-robot observation consistency, without requiring preassigned robot trust, reputation information, or side-channel identity signals. NeST-Bayes infers instantaneous trust evidence scores for robots and object hypotheses by reasoning over ego-centric relational graph

Multi-modal Representation Fusion for Long-term Microsurgical Anastomosis Trajectory Anticipation

arXiv

arXiv:2610.14492v1 Announce Type: new Abstract: Microsurgical anastomosis is one of the most challenging and sophisticated procedures for surgical robotics, requiring accurate manipulation of surgical instruments within a limited space to achieve precise operations. Accurate surgical trajectory anticipation is essential for surgical scene understanding, intraoperative planning, robotic manipulation, and reliable behaviour analysis. However, existing approaches mainly focus on features extracted from surgical videos and historical trajectories, while overlooking rich semantic and motion information that can provide more discriminative multi-modal representations for complex surgical instrument-tissue interactions. In this work, we propose a cross-modal feature fusion framework for long-term 2D and 3D microsurgical anastomosis trajectory anticipation. The proposed framework consists of a multi-modal representation extractor and a cross-modal feature fusion network. Semantic recognition o

manipulationplanningsurgical

Shared-Control Teleoperation of Omnidirectional Aerial Robots for Continuous Valve Rotation

arXiv

arXiv:2610.14478v1 Announce Type: new Abstract: Omnidirectional aerial robots offer full 6-DoF independent control over position and orientation, making them popular for aerial manipulation. Although there have been advancements in robotic autonomy, human operation remains essential in complex aerial environments. Previously, we proposed an aerial teleoperation system that brings the rotational flexibility of human hands into the unbounded aerial workspace, which was evaluated through a vertically mounted valve-turning task. However, due to the limited range of human forearm's motion, the robot could not continuously rotate the valve, hindering its application in industry. In this work, we propose an approach to initiate continuous rotation when the forearm angle exceeds a threshold. This switch of control authority exemplifies the concept shared control from human-robot interaction, marking a further step in aerial teleoperation.

manipulationcontrol

Red-Teaming of Vision-Language-Action Models via Quality Diversity Environment Generation

arXiv

arXiv:2610.14415v1 Announce Type: new Abstract: A long-standing goal in robotics is to develop generalist robots that can perform tasks across a wide range of settings, flexibly specified with images and text. Vision-Language-Action (VLA) models offer a promising path toward this goal by training on large collections of robot demonstrations. However, while VLAs perform well in-distribution, they often fail under minor test-time shifts, such as changes in object positions, lighting, textures, and camera poses. To address this, we propose Quality Diversity for Diverse Environment Generation (Q-DEG), a method for improving VLA robustness by generating adversarial environments and fine-tuning the VLA on its own successful rollouts. Q-DEG uses Quality Diversity (QD) optimization to find a set of high-failure environments, while promoting diversity using policy embeddings extracted from the VLA. These environments expose vulnerabilities that can be mitigated through self-imitation fine-tunin

Memory Without Curation: Learning Multi-Stream Latent Memory for Robot Policies

arXiv

arXiv:2610.14406v1 Announce Type: new Abstract: It is widely appreciated that robotic policies require long-term memory to perform complex tasks. However, directly conditioning policies on all past observations leaves policy learning susceptible to learning spurious shortcuts, and introduces large latency at policy deployment. As such, today's memory-augmented policies curate what to remember, either by retaining only recent frames, selected keyframes, or textual summaries, or by learning latent representations of the visual stream alone. In this work, we propose an alternative approach IMPRINT, a policy-agnostic latent memory framework that augments vision-language-action (VLA) models with multi-stream memory without explicitly constraining what the policy should remember. IMPRINT compresses different streams into a latent memory that is updated incrementally at inference, enabling low latency. To avoid shortcut learning, IMPRINT adopts a two-stage training procedure, first supervisin

OATH: Object-Agnostic Tracking for Dexterous Hands, Enabling Rapid Physics-based Retargeting

arXiv

arXiv:2610.14379v1 Announce Type: new Abstract: Retargeting human demonstrations into dynamically feasible dexterous hand trajectories requires resolving complex contact physics, yet current methods either omit physical constraints or rely on computationally expensive sampling-based optimization in simulation. Reinforcement learning has previously been used to achieve planning and control through contact dynamics; however, standard policies require object-specific training and fail to generalize across arbitrary geometries. This work reframes physics-based retargeting as a residual learning problem, where we demonstrate that zero-shot generalization across objects relies on structured state representations. Specifically, formulating the observation space to include a localized contact-error signal guiding each robot link to its target coordinate on the object surface enables a single, unified residual policy to successfully grasp novel, unseen object geometries. Rolling out this policy

reinforcement-learningplanningcontrol

DexFLEX: Contact-Aware Foundation Controller for Command-Guided Dexterity

arXiv

arXiv:2610.14372v1 Announce Type: new Abstract: Dexterous robot hands can receive useful motion intent from teleoperation or learned policies, but successful execution also depends on contact decisions that these commands rarely specify. We introduce DexFLEX, a contact-aware foundation controller that turns upstream fingertip-motion drafts into contact-consistent joint commands. Instead of treating a draft as a trajectory to copy, DexFLEX treats it as evidence about intent: from the current tactile-proprioceptive state, it proposes feasible short-horizon motion chunks, predicts their contact consequences, and selects the candidate that best follows the command while preserving future contact stability. At inference time, a simple Draft-Dream-Select procedure combines pure-prior proposals for recovery with draft-seeded proposals for responsiveness, then decodes the selected motion into executable joint-space targets. Across degraded-command simulation, real-world shared control, and vis

control

CoPlanVLM: Coordinated Path Planning for a Robot Team using Vision Language Models

arXiv

arXiv:2610.14341v1 Announce Type: new Abstract: We present CoPlanVLM, which uses a Vision Language Model (VLM) to translate a single natural-language instruction and image into coordinated paths for a team of two robots. While VLMs offer a flexible, natural-language interface for commanding robot teams, their weak spatial reasoning has greatly limited VLM-based path planning. CoPlanVLM improves the VLM's spatial reasoning and path planning abilities through three components: (1) an image overlay marking both free space and obstacles, (2) task classification that selects the most appropriate low-level planner and reasoning prompt for each instruction, and (3) task-specific chain-of-thought reasoning that prompts the VLM to identify key objects, allocate roles, and verify routes are collision-free before committing to a plan. Together, these components enable the team to complete complex coordinated maneuvers requiring both robots and divide large tasks between robots to increase efficie

planning

PILOT: Guiding Long-Horizon World-Model Planning for Robot Manipulation with Visual Subgoals and Policy Priors

arXiv

arXiv:2610.14335v1 Announce Type: new Abstract: Latent world-model planning has shown promising results in goal-conditioned robotic manipulation, but remains challenging for long-horizon planning due to limited temporal guidance and inefficient action search. A distant visual goal provides little guidance for preparatory actions, while uninformed action sampling makes local optimization inefficient. We propose PILOT (Policy-Initialized Local Optimization with Temporal subgoals), which uses a video model to generate intermediate visual subgoals and a learned policy to initialize the cross-entropy method (CEM). CEM refines candidate action sequences toward each subgoal using an action-conditioned world model in a receding-horizon control loop. In our primary real-robot evaluation across four UR5e manipulation tasks, PILOT achieves 68.8% success, compared with 55.0% without policy initialization, 13.8% for policy-only execution, and 0.0% for direct final-goal planning. Simulation results

manipulationplanningcontrol

Akule: Fast and Scalable Multi-Robot Motion Planning via Sparse Interaction Diffusion

arXiv

arXiv:2610.14248v1 Announce Type: new Abstract: Diffusion models provide expressive trajectory priors for multi-robot motion planning (MRMP), but scaling them to large teams requires coordinating individual motions without expensive joint computation. We introduce Akule, a sparse interaction diffusion framework that augments a frozen single-robot prior with three learned modules: a reusable pairwise correction model $R_{\phi}$, a contextual selector $U_{\psi}$ that determines which corrections to evaluate, and a composer $G_{\omega}$ that combines their effects through context-dependent signed weights. This decomposition separates which interactions merit computation from how their effects should be combined into coordinated denoising updates. We train $R_{\phi}$ using matched pairwise trajectory optimizations, then learn $G_{\omega}$ and $U_{\psi}$ from physically optimized joint trajectories without requiring a prescribed ground-truth interaction graph. The resulting joint proposals

planning

Composable Dynamics for Cooperative Humanoids: A RoboCompiler Extension

arXiv

arXiv:2610.14237v1 Announce Type: new Abstract: Physically connected humanoids need consistent dynamics for internal actuator loops, inter-robot forces, and changing ground supports. We extend RoboCompiler with member-wise dynamics assembly, compiling reduced dynamics from rigid bodies, moving actuator parts, and reflected rotor inertias. Compiled body Jacobians and analytic constraint curvature yield an explicit Coriolis factor satisfying the power identity for floating-base quasi-velocities. A two-level reduction retains reusable robot models while composing their supports and hand connections; local inertial updates have rank at most six, and prescribed-acceleration constraint wrenches are affine in actuator efforts. These interfaces support actuator-aware tracking, coupled force allocation, payload updates, and support-mode switching for five hand-linked humanoids. Across 264 feasible states in eight humanoid configurations, normalised acceleration discrepancies remain within $1.6\

humanoid

Disentangling Task-Relevant Latent Dynamics for Reward Modeling

arXiv

arXiv:2610.14159v1 Announce Type: new Abstract: Reward design remains a major bottleneck for reinforcement learning in robotic manipulation. Handcrafted dense rewards can compensate for the limited guidance provided by sparse rewards, but require substantial task-specific reward engineering. Learning rewards from videos provides a scalable, data-driven alternative to manual reward design. However, existing video-based rewards are often computed in entangled visual spaces where task-relevant state changes are confounded with extraneous visual variation. As a result, the learned reward may respond to visual distractors instead of actual task execution. To address this limitation, we propose DiTaR (Disentangling Task-Relevant Latent Dynamics for Reward Modeling), a framework for learning dense rewards from heterogeneous videos. DiTaR learns a continuous task-relevant representation from multi-frame video latents through an asymmetric two-stage procedure that suppresses task-irrelevant vis

manipulationreinforcement-learning

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