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Mostrando 4396 de 13929 artículos

How better grippers can unlock physical AI

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Reframe Systems raises $40M to scale its robotic microfactories for home building

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Reasoning models do not yet follow their reasoning in autonomous driving: The KITScenes LongTail Dataset

arXiv

arXiv:2603.23607v3 Announce Type: replace-cross Abstract: Handling rare events is the central open challenge in autonomous driving. Reasoning models, which generate explicit chains of reasoning before acting, promise to generalize to such events. Here we show that these models frequently do not follow their own reasoning: the actions they state in their reasoning often diverge from the actions they ultimately execute. We introduce KITScenes LongTail, a curated dataset of rare driving scenarios to quantify this divergence through a measure of semantic reasoning-action coherence. We find that incoherence is widespread across current general-purpose and domain-specific models. Strikingly, when reasoned actions and executed actions disagree, the reasoning is usually right: extracting actions from the reasoning trace and executing them through a kinematic model enforces coherence and typically improves motion planning. These results suggest that the reasoning capabilities of current models

autonomousplanning

Ethical Asymmetry in Human-Robot Interaction - An Empirical Test of Sparrow's Hypothesis

arXiv

arXiv:2602.02745v2 Announce Type: replace-cross Abstract: The ethics of human-robot interaction (HRI) have been discussed extensively based on three traditional frameworks: deontology, consequentialism, and virtue ethics. We conducted a mixed within/between experiment to investigate Sparrow's proposed ethical asymmetry hypothesis in human treatment of robots. The moral permissibility of action (MPA) was manipulated as a subject grouping variable, and virtue type (prudence, justice, courage, and temperance) was controlled as a within-subjects factor. We tested moral stimuli using an online questionnaire with Perceived Moral Permissibility of Action (PMPA) and Perceived Virtue Scores (PVS) as response measures. The PVS measure was based on an adaptation of the established Questionnaire on Cardinal Virtues (QCV), while the PMPA was based on Malle et al. [39] work. We found that the MPA significantly influenced the PMPA and perceived virtue scores. The best-fitting model to describe the re

controlhri

Object Reconstruction under Occlusion with Generative Priors and Contact-induced Constraints

arXiv

arXiv:2512.05079v2 Announce Type: replace-cross Abstract: Object geometry is key information for robot manipulation. Yet, object reconstruction is a challenging task because camera observations are partial due to occlusions. The scene may not offer the flexibility for a robot to alter its viewpoint to obtain a full observation of the object of interest. In this paper, we leverage two extra sources of information to reduce the ambiguity of vision signals under occlusion. First, generative models learn priors of the shapes of commonly seen objects, allowing us to make reasonable guesses of the unseen part of geometry. Second, contact information, which can be obtained from videos and physical interactions, provides sparse constraints on the boundary of the geometry. We combine the two sources of information through contact-guided 3D generation. The guidance formulation is inspired by drag-based generative image editing. We explore different guidance strategies and highlight the importanc

manipulation

Benefits of Low-Cost Bio-Inspiration in the Age of Overparametrization

arXiv

arXiv:2604.20365v2 Announce Type: replace Abstract: While Central Pattern Generators (CPGs) and Multi-Layer Perceptrons (MLP) are widely used paradigms in robot control, few systematic studies have been performed on the relative merits of large parameter spaces in highly constrained settings. As opposed to traditional Machine Learning contexts, our input and output spaces are small and performance is bounded thus having more parameters may actively hinder the learning process instead of empowering it. To empirically measure this, we submit a given robot morphology, with limited proprioceptive capabilities, to controller optimisation under two bio-inspired paradigms (CPGs and MLPs) with evolutionary- and reinforcement- trainer protocols. By varying parameter spaces across multiple reward functions, we demonstrate that shallow MLPs and densely connected CPGs result in better performance when compared to deeper MLPs or Actor-Critic architectures. To account for the relationship between sa

control

FlowCorrect: Efficient Interactive Correction of Generative Flow Policies for Robotic Manipulation

arXiv

arXiv:2602.22056v3 Announce Type: replace Abstract: Generative manipulation policies can fail catastrophically under deployment-time distribution shift, yet many failures are near-misses: the robot reaches almost-correct poses and would succeed with a small corrective motion. We propose FlowCorrect, a modular interactive imitation learning approach that enables deployment-time adaptation of flow-matching manipulation policies from sparse, relative human corrections without retraining. During execution, a human provides brief corrective pose nudges via a lightweight VR interface. FlowCorrect uses these sparse corrections to locally adapt the policy, improving actions without retraining the backbone while preserving the model performance on previously learned scenarios. We evaluate on a real-world robot across four tabletop tasks: pick-and-place, pouring, cup uprighting, and insertion. With a low correction budget, FlowCorrect achieves an 80% success rate on previously failed cases while

manipulationimitation-learning

SCALE: Self-uncertainty Conditioned Adaptive Looking and Execution for Vision-Language-Action Models

arXiv

arXiv:2602.04208v3 Announce Type: replace Abstract: Vision-Language-Action (VLA) models have emerged as a promising paradigm for general-purpose robotic control, with test-time scaling (TTS) gaining attention to enhance robustness beyond training. However, existing TTS methods for VLAs require additional training, verifiers, and multiple forward passes, making them impractical for deployment. Moreover, they intervene only at action decoding while keeping visual representations fixed-insufficient under perceptual ambiguity, where reconsidering how to perceive is as important as deciding what to do. To address these limitations, we propose SCALE, a simple inference strategy that jointly modulates visual perception and action based on 'self-uncertainty', inspired by uncertainty-driven exploration in Active Inference theory-requiring no additional training, no verifier, and only a single forward pass. SCALE broadens exploration in both perception and action under high uncertainty, while fo

controlperception

Differentiable Dynamics and Fast Simulation of Continuous Elastic Robotic Fish

arXiv

arXiv:2509.16145v3 Announce Type: replace Abstract: Body flexibility plays a critical role in fish-like swimming, as the spatial distribution of stiffness governs body deformation, hydrodynamic loading, and propulsive performance. Exploiting this mechanism in robotic fish requires dynamic models that capture continuous body elasticity, fluid-structure interaction, and the resulting self-propelled motion. Existing approaches often prescribe body kinematics, approximate the body using discrete rigid or compliant segments, or incur high computational costs that limit their use in design optimization. In this letter, we present a differentiable full-body dynamics model and fast simulation framework for motor-actuated elastic robotic fish based on Hamilton's principle. The proposed formulation represents the robot as a continuously deformable elastic body and couples its structural dynamics with hydrodynamic forces without prescribing body kinematics. The resulting simulator is differentiab

Receding Fixed-Horizon Optimization for Near-Time-Optimal Trajectory Planning and Control

arXiv

arXiv:2503.11072v4 Announce Type: replace Abstract: Time-optimal trajectory planning and control is central for autonomous vehicles, yet its application and real-time deployment confronts two fundamental challenges: the non-convexity of optimal control problems and the unpredictable computation time inherent to nonlinear programming. To address these challenges, we propose a hierarchical convex optimization framework that addresses both issues by decomposing the original problem into short, fixed-horizon planning cycles. Each cycle solves a convex subproblem within a collision-free region identified by a customized search algorithm; the complete trajectory and control is assembled by concatenating state-input sequences across cycles. Under mild assumptions, we establish finite-time convergence of the decomposition procedure and show that the concatenated solution satisfies the necessary conditions for local optimality. Numerical experiments on randomly generated maps with static and dy

autonomousplanningcontrol

SIMPNet: Spatial-Informed Motion Planning Network

arXiv

arXiv:2408.12831v2 Announce Type: replace Abstract: Current robotic manipulators require fast and efficient motion-planning algorithms to operate in cluttered environments. State-of-the-art sampling-based motion planners struggle to scale to high-dimensional configuration spaces and are inefficient in complex environments. This inefficiency arises because these planners utilize either uniform or hand-crafted sampling heuristics within the configuration space. To address these challenges, we present the Spatial-informed Motion Planning Network (SIMPNet). SIMPNet consists of a stochastic graph neural network (GNN)-based sampling heuristic for informed sampling within the configuration space. The sampling heuristic of SIMPNet encodes the workspace embedding into the configuration space through a cross-attention mechanism. It encodes the manipulator's kinematic structure into a graph, which is used to generate informed samples within the framework of sampling-based motion planning algorith

planning

When Robots Mishear Us: Mapping the Safety Risks of Voice-Controlled Embodied AI

arXiv

arXiv:2608.28518v1 Announce Type: cross Abstract: We investigate whether automatic speech recognition (ASR) errors in user input can lead to unsafe outputs from Embodied AI (EAI) models. We find that ASR errors can lead to harmful instructions being accepted and executed by EAI models, thereby reducing safety. We simulate ASR errors and combine them with existing safety benchmarks (SafeAgentBench and POEX) to evaluate how different errors affect embodied AI safety. We find that some of them preserve semantic structure but increase harmful ambiguity, while others weaken the model refusal behaviour and allow unsafe plans to be generated and executed. We show that in some cases automatic correction of ASR errors can reduce the risk, but this is not always effective. Overall, we show that ASR errors lead to significant safety risks for embodied AI.

control

AcrossVAM1.0: Particle World Modeling for Text-Assisted Robot Video Prediction

arXiv

arXiv:2608.28491v1 Announce Type: cross Abstract: Predicting robot videos requires both precise motion reasoning and preservation of high-frequency appearance, yet monolithic pixel models entangle these objectives and often conceal their progress behind a strong last-frame baseline. We present AcrossVAM1.0, a lightweight, text-assisted video action model that factorizes future prediction into object-centric motion and dense appearance. A frozen SAM3-DLP codec decomposes four context frames into semantic particles for the robot, arm, and gripper, together with a background latent. A 0.28M-parameter spatio-temporal Transformer aligns particle identities, rolls their states forward, and is modulated by a frozen OpenCLIP instruction embedding through FiLM. A causal dual-stream decoder combines particle-rendered motion with appearance encoded exclusively from the last observed frame; a residual refiner and learned delivery mask produce five future frames without access to future appearance.

LUCID: An Agentic AI Framework on Digital-Twin in the Loop for QoS-Guaranteeing Robotic Control

arXiv

arXiv:2608.28437v1 Announce Type: cross Abstract: Cloud robotics relies on the timely uplink of high-volume sensing streams, yet dynamic environments continually shift the feasible combinations of trajectories, active-robot count, and per-robot QoS. Because existing approaches formulate trajectory planning (TP) and radio resource management (RRM) as a single fixed optimization problem, they cannot reconfigure these coupled decisions as conditions evolve, resulting in transient QoS violations. However, evolving operator intents change which quantities-such as the active-robot count and per-robot QoS-are fixed, optimized, or relaxed. Furthermore, the computational cost of evaluating trajectory-dependent wireless conflicts has made it difficult to build large-scale Digital-Twin-in-the-Loop (DITL) testbeds responsive enough for such dynamic orchestration. We present LUCID, an LLM-agent--orchestrated, uplink-aware cloud-robotics pipeline that moves TP--RRM from solving a fixed formulation t

planningcontrol

Aero Hand Open: A Simulation-Ready Tendon-Driven Hand for Dexterous Manipulation Learning

arXiv

arXiv:2608.28578v1 Announce Type: new Abstract: Tendon-driven hands are anthropomorphic, and moving the actuators off the joints is what makes a hand of this capability affordable to build. Two effects produce that saving. Routing force through a cable removes the requirement that a motor fit inside the joint it drives, so smaller and cheaper motors suffice, and one motor can drive several joints through a single cable, so fewer motors are needed. They are also harder to learn on than a direct-drive hand. The underactuated transmission that produces the saving is itself difficult to represent in a simulator, and the joints one cable drives are not independently commandable. We present Aero Hand Open, a tendon-driven anthropomorphic hand that is released simulation-ready. Three things ship with it. A simulation model reproduces the cable transmission itself. An identified actuation map connects that model to the motor commands in both directions, including the three-way coupling of the

manipulation

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