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Mostrando 4486 de 13929 artículos

Minimalist Visual Inertial Odometry

arXiv

arXiv:2605.19990v2 Announce Type: replace Abstract: Visual-Inertial Odometry (VIO), which is critical to mobile robot navigation, uses cameras with a large number of pixels. Capturing and processing camera images requires significant resources. This work presents a minimalist approach to planar odometry, showing that just four visual sensors (pixels) and an IMU provide robust motion estimation for differential-drive robots. Our key insight is that four downward-facing photodiodes that sense the world through optical Gabor masks produce signals that encode speed. Based on this, we jointly optimize the mask parameters alongside a Temporal Convolutional Network (TCN) using a physically-grounded simulator. The resulting model decodes speed from the four photodiode measurements. Pairing these estimates with an IMU's angular speed yields a continuous planar trajectory. We validate our approach with a prototype sensor mounted on a differential drive robot. Across diverse indoor and outdoor te

navigation

Scene2Demo: Self-Evolving Embodied Data Generation via Object-Action Graph

arXiv

arXiv:2602.12065v2 Announce Type: replace Abstract: We present Scene2Demo, a self-evolving framework for offline embodied data generation. Given a single real-world RGB image and a user query, Scene2Demo constructs an interactive simulated scene and generates executable task configurations, multi-view execution videos, and offline robot-learning datasets. Scene2Demo uses a structured multi-module workflow via an object-action graph, representing task generation through object-centric configurations and action transitions. Failed or incomplete executions are further refined by feedback agents that inspect visual rollouts and revise action flows through sequence modification or parameter adjustment. Across 102 automatically generated primitive scene-task pairs, Scene2Demo achieves a 71.6\% execution success rate; on four representative long-horizon tasks, self-evolution improves both task success and subtask-level execution quality over primitive-only execution, and comparisons with Robo

Learning to Accelerate Vision-Language-Action Models through Adaptive Visual Token Caching

arXiv

arXiv:2602.00686v2 Announce Type: replace Abstract: Vision-Language-Action (VLA) models have demonstrated remarkable generalization capabilities in robotic manipulation tasks, yet their substantial computational overhead remains a critical obstacle to real-world deployment. Improving inference efficiency is therefore essential for practical robotic applications. Existing acceleration methods often rely on heuristic or static strategies--such as rule-based token caching or pruning--that are decoupled from task objectives and fail to adapt to dynamic scene changes. In this work, we reformulate inference acceleration as a learnable policy optimization problem and propose a novel framework that integrates a dynamic, task-aware decision-making process directly into the VLA model. At its core are two lightweight, cooperative modules: a Cached Token Selector, which determines which tokens should be reused, and a Cache Ratio Predictor, which controls how many tokens to reuse. Training these mo

manipulationcontrol

MI-SLAM: Magnetic Inertial SLAM Systems

arXiv

arXiv:2512.10128v4 Announce Type: replace Abstract: Spatially inhomogeneous magnetic fields offer a valuable, non-visual information source for positioning. Among systems leveraging this, magnetic field-based simultaneous localization and mapping (SLAM) systems are particularly attractive. These systems execute positioning and magnetic field mapping tasks simultaneously, and they have bounded positioning error within previously visited regions. However, state-of-the-art magnetic-field SLAM methods typically require low-drift odometry data provided by visual odometry, a wheel encoder, or pedestrian dead-reckoning technology, which may not be available under certain situations. To address this limitation, this work proposes two magnetic inertial SLAM (MI-SLAM) systems --- a loosely coupled version and a tightly coupled version --- that rely solely on low-cost sensors: an inertial measurement unit (IMU) and seven magnetometers. Both systems use a magnetic field aided inertial navigation s

navigationslam

Dynamically-Consistent Trajectory Optimization for Legged Robots via Contact Point Decomposition

arXiv

arXiv:2510.24069v2 Announce Type: replace Abstract: To generate reliable motion for legged robots through trajectory optimization, it is crucial to simultaneously compute the robot's path and contact sequence, as well as accurately consider the dynamics in the problem formulation. In this paper, we present a phase-based trajectory optimization that ensures the feasibility of translational dynamics and friction cone constraints throughout the entire trajectory. Specifically, our approach leverages the superposition properties of linear differential equations to decouple the translational dynamics for each contact point, which operates under different phase sequences. Furthermore, we utilize the differentiation matrix of B{\'e}zier polynomials to derive an analytical relationship between the robot's position and force, thereby ensuring the consistent satisfaction of translational dynamics. Additionally, by exploiting the convex closure property of B{\'e}zier polynomials, our method ensur

Performance-guided Task-specific Optimization for Multirotor Design

arXiv

arXiv:2510.04724v2 Announce Type: replace Abstract: This paper introduces a methodology for task-specific design optimization of multirotor Micro Aerial Vehicles. By leveraging reinforcement learning, Bayesian optimization, and covariance matrix adaptation evolution strategy, we optimize aerial robot designs guided exclusively by their closed-loop performance in a considered task. Our approach systematically explores the design space of motor pose configurations while ensuring manufacturability constraints and minimal aerodynamic interference. Results demonstrate that optimized designs achieve superior performance compared to conventional multirotor configurations in agile waypoint navigation tasks, including against fully actuated designs from the literature. We build and test one of the optimized designs in the real world to validate the sim2real transferability of our approach.

navigationreinforcement-learning

Human vs. Teleoperated Robots in Vineyard Management: A Simulation-Based Analysis of Travel Speed, Routing, and Task Performance

arXiv

arXiv:2507.04167v2 Announce Type: replace Abstract: Rising labor costs and narrow treatment windows have made teleoperated robots a proposed tool for vineyard scouting and treatment, but simulation-based comparisons of human and robotic performance are sensitive to modeling choices that can favor one agent before any trial runs: whether both can record a target's location, whether both are routed efficiently, and whether travel speeds are assessed consistently. This paper simulates a human operator against a teleoperated robot on two vineyard tasks, disease detection-and-treatment and yield-zone survey, holding both agents to matched location-marking and routing standards, using a routing strategy proven optimal for this topology, and modeling teleoperation-specific effects. Once information access and routing are held equal, task-time outcomes are governed largely by relative sustained travel speed: at the speeds modeled (1.4 m/s human, 0.9 m/s UGV), the human completes both tasks 43-

Multi-Touch and Bending Sensing Using Electrical Impedance Tomography for Robotics

arXiv

arXiv:2503.13048v4 Announce Type: replace Abstract: Electrical Impedance Tomography (EIT) offers a promising solution for distributed tactile sensing with minimal wiring and full-surface coverage in robotic applications. However, EIT-based tactile sensors face significant challenges during surface bending. Deformation alters the baseline impedance distribution and couples with touch-induced conductivity variations, complicating signal interpretation. To address this challenge, we present a novel sensing framework that integrates a deep neural network for interaction state classification with a dynamic adaptive reference strategy to decouple touch and deformation signals, while a data-driven regression model translates EIT voltage changes into continuous bending angles. The framework is validated using a magnetic hydrogel composite sensor that conforms to bendable surfaces. Experimental evaluations demonstrate that the proposed framework achieves precise and robust bending angle estimat

Trust-Aware Sequential Decision Making and Rollout Planning for Resilient Multi-Robot Systems

arXiv

arXiv:2608.25690v1 Announce Type: cross Abstract: Sequential decision-making in multi-robot systems typically assumes that planning information is reliable and that agents execute the actions anticipated by the planner. Compromised agents can violate both assumptions, creating a mismatch between the planning model and physical execution. We study this problem in online multi-robot routing under localization spoofing. We introduce a distance-constrained spoofing model for monitor-aware adversaries, together with a tiered bipartite matching strategy that maximizes assignment influence while limiting spoofing magnitude. To mitigate such attacks, we develop a trust-aware monitor that combines probabilistic localization trust, calibrated using real GPS spoofing data, with behavioral evidence from task execution to classify agents and remove detected adversaries from subsequent planning. We further show that undetected adversaries can cause rollout to lose its expected cost-improvement behav

planning

Saliency-Depth Conditioning for Zero-Shot Segmentation of Communication-Tower Components in Cluttered UAV Imagery

arXiv

arXiv:2608.25435v1 Announce Type: cross Abstract: Fine-grained segmentation of communication-tower components in UAV imagery is essential for automated inspection, yet task-specific models are hard to develop due to limited instance-level annotations. Zero-shot segmentation models offer a promising alternative, but in cluttered scenes, visually similar background structures interfere with component localization, causing missed instances and false positives. We propose a model-agnostic saliency-depth foreground-conditioning strategy combining appearance-based saliency with monocular relative depth to construct a coarse tower prior and suppress irrelevant content. We integrate this module with Grounded-SAM and SAM 3, yielding SD-Grounded-SAM and SD-SAM 3. SD-Grounded-SAM further applies geometric and depth-aware box refinement before mask generation, while SD-SAM 3 relies on SAM 3's internal setup. On TOW-300, a dataset of 340 communication-tower UAV images, our strategy improves both ba

SonicNudge: Controlled Displacement of Hovering UAVs via Estimator-Controller Coupling

arXiv

arXiv:2608.25319v1 Announce Type: cross Abstract: UAV displacement attacks have traditionally relied on spoofing sensors that directly report position or translational motion, such as GNSS and optical flow. In this work, we introduce SonicNudge, a new attack primitive that instead targets the gyroscope and shows that low-level inertial errors can be transformed into controlled displacement of hovering or slow-moving UAVs. The attack exploits estimator--controller coupling: a small gyroscope perturbation by ultrasonic resonance can persist as an attitude-estimation bias, and the flight controller can convert this biased estimate into a shifted hover point. This behavior is especially relevant to UAV tasks that require hovering, station-keeping, slow approach, or precise final alignment, such as perimeter denial, inspection, docking, landing alignment, and close-proximity operation, where meter-scale position errors can be operationally meaningful. We analyze this attack primitive in a P

control

PARAssist: A Framework for Personalized and Adaptive Robotic Assistance from Ambiguous User Requests

arXiv

arXiv:2608.24905v1 Announce Type: cross Abstract: Service robots may encounter ambiguous user requests that require context-aware inference. Users may also have unique preferences with certain tasks when requesting robotic assistance. We introduce PARAssist (Personalized and Adaptive Robotic Assistance), a unique architecture for disambiguating requests in a personalized manner for service robots. PARAssist utilizes vision-language models to determine the physical and cognitive demands of a user's tasks, and passively learns user preferences for assistance by contrasting the demands of tasks the user performs independently with those they request from the robot. When an ambiguous request is received, task candidates are generated from the history of the user's actions, activities, locations, conversations, and requests, as well as the current user and environment state. Task candidates are then evaluated against the learned user preference model to suggest suitable assistance options.

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

arXiv

arXiv:2608.26103v1 Announce Type: new Abstract: Zero-shot cross-task generalization, where a policy must execute manipulation tasks never seen during training, remains a central challenge in robot learning. In large language models, a novel task can be performed simply by specifying it in the context, without any parameter update. This form of in-context learning (ICL) turns generalization into a problem of task specification. To achieve cross-task generalization, we bring this paradigm to robotic manipulation, and argue that the natural task specification for manipulation is a human video: unlike language, it provides rich visual cues about the intended task evolution. We present Zero-WAM, a causal video-action model that executes unseen tasks by following in-context human video guidance. To address the scarcity of task-rich paired human-robot data, we propose an automatic pipeline that converts task-sampled robot trajectories into semantically matched human videos, yielding HumanGen,

manipulation

Fast Generative Grasping via Lie Group-Constrained MeanFlow

arXiv

arXiv:2608.26076v1 Announce Type: new Abstract: Grasp synthesis is a core task in robotic manipulation, for which the solution typically forms a multimodal distribution rather than a point estimate. Generative robotic grasping aims to learn this distribution with deep generative models such as diffusion and flow-based approaches. The iterative nature of such generative models makes them flexible and generalizable; however, multi-step sampling impedes the time-critical operation required in robotics. We devise an approach to fast generative grasping based on MeanFlow on the product Lie group $\mathcal{G} = \mathrm{SO}(3) \times \mathbb{R}^3$. The training objective couples a purely algebraic semigroup consistency condition with Riemannian Conditional Flow Matching on $\mathcal{G}$ that anchors the average velocity to the data distribution. The resulting Lie Group-constrained MeanFlow formulation samples reliable grasps in $\leq 5$ network evaluations, matching the grasp generation perfo

manipulationgrasping

VirTooS: A ROS 2 - Unity Virtualization Toolkit for Fleet Management of Autonomous Mobile Robots

arXiv

arXiv:2608.26066v1 Announce Type: new Abstract: In this paper, we present VirTooS, a Python/C# toolkit designed to implement fleet-management tasks on teams of Autonomous Mobile Robots (AMRs). VirTooS leverages the Robot Operating System (ROS) 2 and Unity game engine to provide realistic, scalable virtual experiments in a mixed-reality environment. The toolbox allows users to easily generate and customize virtual scenarios for realistic simulations. Virtual and real sensors as, e.g., LiDARs, can be exploited to map and safely navigate in the mixed-reality environment. To enable distributed robotics experiments, we propose a set of tailored routines leveraging the ChoiRbot framework. As a motivating example, we show a set of experiments for task assignment problems in a virtual environment, allowing seamless interaction among real and virtual robots. Moreover, the package comes with a containerized suite to easily deploy it on different machines. The source code will be made publicly av

autonomous

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