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Affichage de 346 sur 13426 articles

JEDI: Joint-Embedding Demonstration Compression for In-Context Imitation Learning

arXiv

arXiv:2610.40356v1 Announce Type: new Abstract: In-context imitation learning (ICIL) adapts robot policies through test-time demonstrations, but long multimodal trajectories constrain how many examples fit in context. We ask what a compressed demonstration should preserve. We propose JEDI, which compresses demonstrations into latent slots trained to predict the query episode's next-stage keyframe in a frozen video-JEPA space. Task and process counterfactuals help the slots preserve execution details, while the predictor selects demonstrations from a bank. Post-training with keypoint tokens enables human-hand conditioning on robots. Experiments on LIBERO and real robots show that JEDI supports many-shot context; LIBERO objective controls show improved success and demonstration following over action-only compression. These findings support query-future prediction as a training objective for preserving execution-relevant information in compressed demonstrations.

imitation-learningcontrol

TouchBridge: Tactile-Conditioned Human-to-Robot Transfer for Dexterous Manipulation

arXiv

arXiv:2610.40349v1 Announce Type: new Abstract: Human demonstrations offer an efficient and scalable source of data for dexterous robot manipulation, but differences in sensing and hand morphology complicate the transfer of contact-rich interactions. We present TouchBridge, a hardware--software co-designed framework for human-to-robot data transformation. A wearable human demonstration interface and a corresponding robot interface establish cross-embodiment correspondence in visual and fingertip tactile sensing. We introduce Tac-Retarget, a tactile-conditioned retargeting method that uses measured contact to align fingertip contact patches and preserve their spatial relations within and across hands. Unlike object-aware or simulation-based transfer pipelines, Tac-Retarget requires no object mesh, object-pose estimate, or physics simulation for retargeting, enabling direct and scalable conversion of human demonstrations into robot-domain training data. Combined with visual synthesis and

manipulation

MUSBRIC: LEGO-Compatible Pneumatic Muscle Bricks for Reconfigurable Musculoskeletal Robots

arXiv

arXiv:2610.40285v1 Announce Type: new Abstract: Musculoskeletal robots combine compliant actuators with articulated skeletons, but exploring alternative configurations often requires repeated fabrication. We present MUSBRIC, a modular hardware platform and accompanying MuJoCo-based simulator for reconfigurable musculoskeletal robots. LEGO-compatible endcaps turn fiber-reinforced extensile pneumatic artificial muscles into reusable, plug-and-play muscle bricks that connect directly to standard LEGO components. Experimentally identified actuator behavior supports corresponding musculoskeletal simulations. An elbow-joint prototype validates load-dependent flexion and extension, showing that pulley-guided routing enables reversible motion and a mechanical stop stabilizes the straight posture. A robotic hand demonstrates compliant grasping and multi-joint construction. Matched hardware and simulation sweeps across 15 leg configurations demonstrate systematic exploration of attachment geomet

grasping

Gaussian Distillation of Flow Policies

arXiv

arXiv:2610.40271v1 Announce Type: new Abstract: Flow policies are among the strongest robot controllers and are well suited to modelling multimodal action distributions. Our analysis shows that the continuous-action distributions of the studied flow policies are well approximated by Gaussians. We propose the Gaussian Action Readout (GAR), which replaces a flow policy's final layer with a Gaussian readout trained on just 0.02% of eligible states, while keeping the rest of the network frozen. It samples with one action-network pass, gives closed-form likelihoods, and achieves near-teacher task success at up to twice the inference speed.

control

LLM-guided Planar Loco-Manipulation for Quadruped Robots

arXiv

arXiv:2610.40248v1 Announce Type: new Abstract: Robotic navigation typically assumes a collision-free route to the goal exists; in cluttered environments with movable obstacles, however, reaching the goal may require physical interaction. Classical solutions encode these behaviors through geometric rules and task-specific logic, while learning-based approaches often constrain the decision space to low-dimensional motion commands or predefined action sets. We instead consider a broader decision space, jointly selecting the skill, relevant object, and geometric target. Our language-conditioned task planner, fine-tuned with LoRA on synthetic data, maps natural-language tasks and a structured scene representation to variable-length sequences of parameterized actions, executed by low-level reinforcement-learning policies. The planner learns the geometric relations underlying interactive navigation and outperforms a classical planner and a prompted frontier model on interactive navigation ta

manipulationnavigation

AcrossDEX 1.0: From Human Motion Pretraining to Bimanual Dexterous Manipulation across Hand Embodiments

arXiv

arXiv:2610.40210v1 Announce Type: new Abstract: Bimanual dexterous manipulation requires continuous coordination of wrist motion, finger contact, and object motion. Human videos provide rich manipulation experience. Using this experience for robot control requires aligning human poses with robot commands and accounting for embodiment-specific kinematics and contact dynamics. We present AcrossDEX 1.0, a learning system that connects human motion pretraining, simulation-based expert learning, robot demonstration collection, and visual closed-loop execution. Pretraining on HOT3D Aria predicts one second of bimanual motion from five images and thirty annotated hand states over the preceding second. Robot adaptation preserves the visual encoder, temporal backbone, and wrist parameters. Shared wrist representations, separate finger fields, and validity masks support both six-channel Inspire hands and sixteen-joint Allegro hands. The robot policy predicts sixty control targets from frontal im

manipulationcontrol

RoboAtom: Large-scale Atomic-Action Supervision for Robot Learning

arXiv

arXiv:2610.40207v1 Announce Type: new Abstract: Fine-grained action annotations can support skill reuse and compositional generalization in robot policies. However, robot datasets typically provide task-level instructions without subtask annotations. Although some include subtask labels, inconsistent formats and conventions hinder cross-source joint training. We propose RoboAtom-Data, which adds unified, time-aligned atomic-action annotations to existing data from multiple sources, covering 1.45 million trajectories, 6.88 million skill-labeled segments, and 16,882.1 hours. Our pipeline combines a unified protocol, large-scale manual annotation, propagation across repeated executions with the same ordered skill sequence, and multi-stage quality control. We evaluate the dataset through automatic atomic-action annotation and robot control. We construct RoboAtom-Bench to standardize evaluation of skill recognition and temporal boundary localization. Trained on the annotated data, RoboAtom-

control

Decision-Level Error Attribution and Depth-Aware Safety Evaluation of Monocular RGB Human Tracking for Autonomous Robot Navigation

arXiv

arXiv:2610.40199v1 Announce Type: new Abstract: Monocular RGB tracking is useful for robots operating near people, but perception errors affect binary stop/proceed decisions in ways that geometric accuracy metrics do not capture. We examine how much decision error arises from the safety rule versus perception. We prove that lateral-only distance is a lower bound on planar distance: with accurate positions, it cannot miss dangers identified by the planar rule, but it produces unnecessary stops. We introduce a two-factor Shapley attribution separating rule and perception contributions, and further distinguish missed detections from localization errors. Experiments use ETH and UCY pedestrian videos with simulated stationary robots, disjoint calibration and evaluation pedestrians, and time-block bootstrap intervals. Across 898 pedestrians in three scenes, the lateral rule missed no dangers on annotated positions but achieved only 5.6-31.9% stop precision. In two scenes with RGB perception,

navigationautonomousperception

Learning Safe Flow Matching Robot Policies from Binary Feasibility Oracles

arXiv

arXiv:2610.40075v1 Announce Type: new Abstract: Robot foundation models increasingly rely on flow-based action generation for general-purpose manipulation, yet the generated actions are not guaranteed to satisfy physical constraints such as joint limits and collision avoidance. This problem is especially challenging when the feasible set cannot be described analytically and is accessible only through black-box feasibility oracles. We study this practical oracle-only setting and propose an oracle-guided differentiable safeguard for safe flow-matching robot policies. The safeguard uses binary feasibility queries to correct unsafe updates in the forward pass, while extracting local boundary information to provide constraint-aware learning signals in the backward pass. Combined with discrete-time flow matching, the same safeguard is used during training and inference, enabling forward--backward aligned policy learning without explicit or differentiable constraint models. Experiments on obs

manipulation

Don't Risk It!: Trajectory-Conditioned Distributional Risk for LiDAR-Only Crowd Navigation

arXiv

arXiv:2610.40050v1 Announce Type: new Abstract: Efficient crowd navigation requires anticipating dynamic collision-free space without relying on fragile object tracking. We propose the Don't Risk It Planner (DRIP), an end-to-end LiDAR-only planning framework that couples occupancy forecasting with trajectory-conditioned clearance and uncertainty estimation. Operating directly on LiDAR-derived occupancy grid histories, DRIP predicts a distribution over minimum robot-obstacle clearance for candidate control sequences to evaluate collision risk. The model is trained using a risk cost that grounds predictive uncertainty directly in empirical collision outcomes rather than geometric regression alone. In closed-loop experiments with up to 45 pedestrians, DRIP achieves higher success rates with fewer collisions and reduced freezing behavior compared to state-of-the-art baselines.

navigationplanningcontrol

RoboSeed: Multidimensional Evaluation of Vision-Language-Action and World-Action Models: Capability, Resource Affordability, and Research Evidence

arXiv

arXiv:2610.40026v1 Announce Type: new Abstract: Choosing a robot action model requires evidence about task capability, adaptation cost, deployment requirements, and the reliability of reported conclusions. Success rates alone offer limited guidance to researchers with different computing budgets and goals. We propose RoboSeed, a multidimensional evaluation framework for vision-language-action (VLA) and world-action models (WAM), within a continuing program to train, evaluate, and openly release robot models with verifiable evidence for model selection. The framework defines five dimensions: capability, downstream training affordability, deployment affordability, locally verified research value, and reproduction evidence. It maps empirical measurements and audit criteria to 0-100 profiles using fixed normalization anchors, with balanced, training-constrained, and deployment-constrained preference settings. Interface and protocol checks establish when comparisons are appropriate. Missing

LOGIV: Graph-Verified Execution with Causal Local Repair for Long-Horizon Robot Tasks

arXiv

arXiv:2610.40016v1 Announce Type: new Abstract: Agentic robots must turn a high-level goal into actions while keeping the physical conditions needed for future steps valid. A completed action does not ensure that its effects will persist: a later disturbance can invalidate support that the remaining plan still assumes. We present LOGIV, a graph engineering framework for agentic robot execution that uses an explicit task graph to connect symbolic planning, observation-based verification, and embodied action. LOGIV compiles a validated plan into condition-support and resource-ordering edges, checks their physical validity during execution, and uses dependency tracing to determine what must be restored after a failure. Repair is constrained by retained unfinished actions, and the combined continuation is symbolically validated before execution resumes. The framework operates above existing Vision-Language-Action (VLA) and World Action Model (WAM) policies without adding trainable componen

planning

Humanoid Dodgeball: Learning Fast Dynamic Obstacle Avoidance Motions for Humanoids

arXiv

arXiv:2610.40003v1 Announce Type: new Abstract: Humanoids have become increasingly agile and capable in real-world environments. To operate safely in dynamic scenarios, they must rapidly evade fast-moving obstacles while maintaining stability and physically feasible whole-body motion. Learning such behaviors remains challenging due to the high-dimensional dynamics of humanoid systems and the need to jointly balance reactive obstacle avoidance, motion naturalness, and control robustness. In this work, we present Humanoid Dodgeball, a reinforcement learning (RL) framework for agile dynamic obstacle avoidance in humanoids. Our method enables highly dynamic whole-body evasive maneuvers against incoming projectiles through threat-aware reward shaping, while multiple direction-specific adversarial motion priors regularize the learned behaviors toward stable and diverse human-like motions. Extensive simulation and hardware experiments demonstrate that the proposed framework substantially impr

humanoidreinforcement-learningcontrol

Gaze-Assisted Supervisory Control for Lunar Robotic Arm Teleoperation Under Concurrent Monitoring

arXiv

arXiv:2610.39998v1 Announce Type: new Abstract: Rover-mounted robotic arms can extend human reach during lunar sample handling, but continuous joystick teleoperation requires repeated visual-motor alignment while operators may also need to monitor system states. This paper presents a gaze-assisted supervisory control framework in which gaze nominates a rock or placement target, explicit confirmation authorizes the action, and the robot performs bounded autonomous grasp-and-place execution. The framework was evaluated against manual joystick teleoperation in a mission-analog virtual reality study with 16 participants. The study used a 2 x 2 x 3 within-subject design varying control mode, placement difficulty, and concurrent monitoring load. Mean recorded task completion time decreased from 47.65 to 18.43 s per rock, with 72.5% of this difference arising during grasping. Under the tested auditory monitoring conditions, gaze-assisted supervisory control showed less average proportional sl

graspingautonomouscontrol

Compressed Orientation Reachability Maps for Sub-Second Robotic Needle Entry Point Planning

arXiv

arXiv:2610.39879v1 Announce Type: new Abstract: In the context of multi-stage trajectory planning for robotic percutaneous liver interventions, identifying a kinematically feasible entry point remains a critical computational bottleneck. Existing methods rely on exhaustive inverse kinematics or randomized searches, incurring delays of 13 to 27 seconds per target and limiting real-time intraoperative adaptation. This paper introduces an Orientation-Based Reachability Map (ORM) that precomputes the kinematic feasibility of a 6 Degrees of Freedom (DoF) serial manipulator across 188,873 workspace positions and encodes orientation feasibility into a compact, indexed 83 MB map. A Just-In-Time (JIT) compiled runtime pipeline replaces live optimization with near-instantaneous array lookups. Experimental evaluation demonstrates a reduction in planning latency from 13.5-26.9 s to 0.289-0.349 s per target while maintaining high geometric fidelity, achieving a mean convex hull volume overlap ratio

planning

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