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Actualités & Recherche

Affichage de 3601 sur 13925 articles

ActiveScale: Scaling Active Perception for Robots across Model, Data, and Hardware

arXiv

arXiv:2609.18514v1 Announce Type: new Abstract: Active perception is essential for robotic manipulation when fixed viewpoints leave task-relevant information occluded or unobserved. However, enabling vision-language-action (VLA) models to reason across changing viewpoints and actively acquire informative observations remains challenging. We present ActiveScale, a framework that advances active perception through coordinated model, data, and hardware designs. Our model augments a VLA with historical video observations and explicit camera-pose supervision, using per-frame pose tokens and a lightweight prediction head to associate observations across viewpoints and support a coherent understanding of the scene. To learn from the camera motion naturally present in human activity, we introduce a scalable human--robot mid-training recipe using 1000 hours of egocentric and robotic data, adapting the model to temporal inputs and pose supervision. We further introduce Active-perception Mobile-m

manipulationperception

InterMASH: A Unified Geometric Representation for Grasp Synthesis

arXiv

arXiv:2609.18504v1 Announce Type: new Abstract: Grasp synthesis aims to generate stable and physically plausible hand--object interactions, and has become a fundamental problem in both human hand modeling and robotic manipulation. However, a unified representation across human and robotic hands is still lacking, mainly due to differences in hand morphology and surface modeling. Prior methods typically rely on either contact maps or dense implicit descriptors to represent interaction, but these representations are often incomplete or computationally expensive and redundant. We propose InterMASH, a unified geometric representation that establishes cross-embodiment correspondence using sphere-fixed anchors. At each anchor, low-degree spherical harmonics compactly encode local hand geometry, object geometry, and contact, forming an explicit and interpretable token sequence. Building on this natively tokenized structure, we introduce a conditional Diffusion Transformer that operates directl

manipulation

TAO-Force: Unifying Force-Aware Perception and Fast-Slow Control for Contact-Rich Manipulation

arXiv

arXiv:2609.18497v1 Announce Type: new Abstract: Vision-Language-Action (VLA) models have demonstrated strong performance across diverse robotic manipulation tasks, yet their predominantly vision-centric perception and position-controlled execution remain insufficient for contact-rich manipulation. Visual observations alone often provide limited evidence of contact onset and interaction magnitude, while position-control policies cannot respond compliantly to rapidly changing contact dynamics. To bridge both the perception and control gaps, we propose TAO-Force, a force-conditioned VLA framework that combines force-aware policy learning with contact-regulated execution. For force-aware perception, TAO-Force introduces Force-conditioned Feature-wise Linear Modulation (F-FiLM) to inject encoded force feedback into the representations of a frozen pretrained visual-language backbone while preserving its semantic priors. For responsive control, it employs a contact-gated fast-slow architectur

manipulationcontrolperception

Real-Time Bounded Catenary Solver for UAV Tether Modeling

arXiv

arXiv:2609.18482v1 Announce Type: new Abstract: For non-stationary tethered multirotor UAVs in real-world conditions, simulating the forces imposed on the drone by the aerodynamic drag of the tether becomes crucial, with online use cases placing a hard bound on the maximum solve time. In previous work, a quasi-analytical catenary tether model reached a mean solve time of 0.51 ms using a general-purpose root finder, but without any worst-case guarantees or proven convergence. In this work, we reformulate the inner solver by reducing the catenary boundary-value problem to a single transcendental equation in one well-conditioned unknown. We derive a closed-form bracket and prove monotonicity and convexity as well as existence and uniqueness of the root, which together guarantee convergence of the solver. We further propose a two-regime initial guess which approximates the true root within 3.4% and reduces the mean iteration count by 68.0% to 2.36 compared to the textbook initialization. B

ForwardDLO: Model-Based Bimanual Shape Matching of Unconstrained Deformable Linear Objects

arXiv

arXiv:2609.18455v1 Announce Type: new Abstract: Ropes, cables, and other deformable linear objects appear in tasks from untangling to cable routing and suturing, yet controlling their shape remains a challenge in robot manipulation. We study model-based shape control in a general setting: the object lies unfixated on a support surface and two arms may grasp and move it anywhere along its length. Because each arm chooses a grasp point, direction, and magnitude, the joint action space is combinatorially large, and the dynamics model's per-prediction cost bounds how much of it a planner can search. We present ForwardDLO, a recurrent latent dynamics model for this unfixated bimanual setting that predicts per-segment displacements grounded in the observed rope state at every step. Our model reaches accuracy comparable to more expensive baselines while containing no explicit segment-to-segment operations, which makes batched evaluation of candidate actions cheap. On open-loop prediction of r

manipulationcontrol

VLM-MPPI: Grounding Natural Language in Behaviorally Diverse Trajectories for Aerial Navigation

arXiv

arXiv:2609.18451v1 Announce Type: new Abstract: We present a hierarchical UAV navigation framework that aligns natural-language intent with dynamically feasible flight behaviors in cluttered indoor environments. To bridge the gap between abstract semantics and low-level control, we employ a parallelized ensemble of six behavior-conditioned Model Predictive Path Integral (MPPI) planners. Crucially, by designing mode-specific guiding costs and sampling biases, we induce distinct trajectory modes that converge to unique behavioral means, yielding a compact set of intentionally diverse candidates rather than mere stochastic variations. We project these 3D candidates onto the onboard first-person-view RGB stream, turning language grounding into a visual action selection problem. A pretrained vision--language model (VLM) asynchronously selects the candidate index given the overlaid FPV image and a natural-language prompt, while MPPI replans at 20Hz and a PID-based low-level controller tracks

navigationcontrol

Hardware-Free Robotics Laboratories in Mixed Reality

arXiv

arXiv:2609.18434v1 Announce Type: new Abstract: Teaching robotics relies on screen-based simulation, showing robot motion in an abstract coordinate frame rather than at real scale in the learner's own space, while access to physical hardware is limited by cost, safety, and scheduling constraints. We present MR-Robotics LAB, a mixed-reality (MR) platform that replays MATLAB-generated robot trajectories at real scale within the learner's physical environment. A browser-based service validates a MATLAB workspace file (.mat), normalizes units, and publishes a versioned JSON trajectory; a Unity application on a Meta Quest 3 then reproduces the authored joint configurations under position control and replays them at the declared frame rate within a physics-enabled scene that supports collision detection and end-effector grasping. A formative single-group evaluation with engineering students found that participants reported low setup effort (M = 4.67 on a 5-point scale) and perceived support

graspingcontrol

DetAug: Obstacle-Blind Trajectory Augmentation for Zero-shot Obstacle Avoidance

arXiv

arXiv:2609.18395v1 Announce Type: new Abstract: Policies for robotic manipulation are produced by training on large teleoperated datasets. These datasets typically consist of free-space trajectories, making them difficult to transfer to test-time environments with obstacles. Previous methods for closing this gap have largely fallen into two groups. Dataset augmentation addresses it at training time but needs obstacle geometry in advance, whereas steering an existing checkpoint at inference time avoids that requirement but is limited in flexibility. Our method draws from both areas without inheriting either drawback. DetAug applies an obstacle-blind augmentation scheme to the transit phases of a free-space dataset, leaving object interactions untouched, and records the augmentation parameters as an explicit conditioning label. At inference it samples a batch of labels and executes the trajectory with the lowest collision cost. On the SafeLIBERO benchmark DetAug achieves a collision-free

manipulation

DistAL: Distance-based Advantage Learning for VLA Fine-Tuning

arXiv

arXiv:2609.18392v1 Announce Type: new Abstract: Vision-language-action models (VLAs) have trans- formed the field of robotic manipulation in recent years by combining the semantic understanding of LLMs with the precise control of flow-matching policies. Advantage conditioning is a recent technique that iteratively improves VLAs by training a value function on deployment data and using this to train an advantage-conditioned policy. Previous works have only applied simple, low-information success/failure rewards, which leave the value function unable to distinguish states of differing quality beyond how far along the task they appear. Motivated by an exploration of out-of-distribution (OOD) detection methods, we introduce Distance-based Advantage Learning (DistAL), which, by using an embedding space distance as a reward, produces a more informative value function and subsequently a higher downstream task success rate. We validate our method on a series of simulation benchmarks and dexter

manipulationcontrol

Decoupling Vision, Language, and Action for Efficient Multi-Task Robot Policies

arXiv

arXiv:2609.18374v1 Announce Type: new Abstract: Vision-Language-Action (VLA) models attach an action module to a Vision-Language Model (VLM) with billions of parameters and pay for that backbone at every control step. For a low-level manipulation policy, this cost may be unnecessary: the VLM supplies vision and language embeddings, and recent standalone vision encoders and encoder-only language models now match or exceed large VLMs on visual embedding and language understanding benchmarks. We study this question with a controlled experiment. Holding the demonstrations, the training budget, the tasks, and the measurement platform fixed, we vary the vision encoder, the language encoder, and the action head of a decoupled policy and compare against seven VLA baselines. The study yields the Decoupled Embodiment Model (DEM), which pairs a fine-tuned DINOv3 encoder and a frozen NeoBERT encoder with a MeanFlow head that generates each action chunk in a single forward pass. On 18 simulated man

manipulationcontrol

GraphPoint: Semantic Entity Graphs and Point Trajectories for Compositional Robot Manipulation

arXiv

arXiv:2609.18358v1 Announce Type: new Abstract: Robot manipulation policies often struggle to generalize beyond their demonstrations, even when new instructions involve familiar objects and behaviors. When language and scenes are strongly correlated during training, a policy can learn a fixed visual-action mapping rather than respond to the requested behavior. We investigate compositional reuse at two levels: within a subtask, combining familiar entities, action types, and action modifiers; and across subtasks, reusing learned subtasks in unseen long-horizon tasks. We introduce CoMani, a benchmark with controlled splits for evaluating both capabilities. Matched initial scenes and controlled changes to a single semantic factor encourage reliance on language rather than visual shortcuts. We further propose GraphPoint, which connects semantic entity graphs to geometric control by predicting future gripper point trajectories and converting them into actions using robot geometry. The framew

manipulationcontrol

UAVs Meet Embodied Intelligence: Bridging Human Intents and Flying Dynamics Via Harnessing Physical-Digital AI Agents

arXiv

arXiv:2609.18326v1 Announce Type: new Abstract: Unmanned aerial vehicles (UAVs) extend embodied intelligence into continuous three-dimensional space, where perception, reasoning, physical embodiment, and action are tightly coupled through flight and environmental interaction. Recent advances in foundation models, world models, and AI agents are shifting UAV autonomy from task-specific perception and control toward systems that can interpret human intent, understand open environments, reason about physical consequences, and organize complex behaviors under embodiment and flight-dynamic constraints. We characterize this emerging paradigm as UAV embodied intelligence (UAV EI) and distinguish it from its system realization, the embodied-intelligent UAV (EI UAV). To provide a unified view of the field, we introduce a 5+5 framework that describes UAV EI through five capability dimensions and EI UAVs through five architectural layers spanning physical embodiment, general cognition, embodied s

controlperception

RAFAIL: Relationship-Aware Failure Detection for Robotic Manipulation

arXiv

arXiv:2609.18324v1 Announce Type: new Abstract: Detecting failures during execution is essential for reliable robotic manipulation. Vision-language models (VLMs) can assess task outcomes semantically but add runtime computation, whereas out-of-distribution (OOD) detectors may respond to harmless scene variations rather than failure-relevant deviations. We introduce RAFAIL, a framework for detecting execution failures during robotic manipulation. RAFAIL identifies failures by detecting anomalies in task-relevant relationships between entities, such as a gripper and an object or an object and its target. By focusing OOD detection on relevant parts of the observation, RAFAIL reduces sensitivity to task-irrelevant scene variation. Offline, a VLM annotates successful demonstrations with task progress and relationship importance, which are used to learn point-cloud-based relationship representations without relying on policy-internal features. At runtime, relationship-specific OOD detectors

manipulation

Function-Preserving Data Generation for Zero-Shot Real-to-Sim-to-Real Manipulation

arXiv

arXiv:2609.18293v1 Announce Type: new Abstract: Robotic data generation is a promising paradigm for scaling robot learning without collecting large-scale real-world data. However, generating geometrically diverse yet physically valid data for contact-rich tasks remains challenging, especially when success depends on precise geometric interfaces. Standard shape augmentation methods often distort task-critical interfaces, resulting in invalid contact relationships, e.g., fit mismatches or interpenetration, rendering downstream interactions infeasible. To address these limitations, we propose a function-preserving Real-to-Sim-to-Real framework that generates synthetic demonstrations from reconstructed assets without teleoperated source trajectories. Our method augments task-relevant object geometries through constraint-guided mesh deformation, together with physically consistent transfer of task poses and collision proxies. Visual domain randomization is further applied during simulation

manipulation

A3P5 NEMESIS Integrated Rover Design for Environmental Reconnaissance and Robotic Sampling with Reproducible Mobility Analysis and an External Data Machine Learning Calibration Benchmark

arXiv

arXiv:2609.18245v1 Announce Type: new Abstract: A3P5 NEMESIS is a four-wheel rover intended to combine remote inspection, environmental observation and lightweight manipulation within one serviceable platform. This study develops a photo-constrained geometric reconstruction, a subsystem architecture and a reproducible analytical assessment while distinguishing physical prototype evidence from proposed functions. An exploratory search retrieved 5,000 bibliographic records across ten queries, yielding 4,897 distinct DOI records and 1,212 metadata candidates; selected primary studies and technical documents informed the design. The reconstructed configuration retains the carbon-pattern enclosure, independently steered wheel assemblies, folded manipulator, inclined camera mast and side sampling equipment. A declared 24 kg scenario predicts 3.28 newton-metres of gearbox-output torque per wheel on a 20-degree grade under equal load sharing; a separate static model shows how a 2 kg forward pa

manipulation

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