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Actualités & Recherche

Affichage de 3766 sur 13925 articles

StereoPatch: Patch-Aligned RGB-Depth Fusion for Spatial Perception in Robot Manipulation

arXiv

arXiv:2609.15509v1 Announce Type: new Abstract: Recent advances in robot imitation learning have produced visuomotor policies that predict actions directly from visual observations. Yet visually similar scenes can require different actions as target position, object height, or contact geometry changes. Pretrained RGB features may map these geometrically distinct states to similar policy inputs, while simply adding depth requires the policy to learn RGB-depth correspondence from the same limited demonstrations used to learn control. We introduce StereoPatch, a patch-aligned RGB-depth representation that binds registered metric geometry directly to the RGB patches used for action prediction. On a shared 2-D patch grid, asymmetric cross-attention incorporates depth information into the corresponding RGB features before action decoding. The resulting StereoPatch Tokens provide a geometry-aware visual representation that can condition general visuomotor policies without changing their under

manipulationimitation-learningcontrolperception

P-POSEMEM: Projective Semantic Memory for Consistent Language Grounding under Pose-Graph Rewrites

arXiv

arXiv:2609.15475v1 Announce Type: new Abstract: A robot following language instructions needs its semantic memory to keep naming the same physical object while the SLAM pose graph underneath is optimized, loop-closed and compressed. Maps committing each detection to a world coordinate cannot: a closure moves the anchor it was measured from, or the solver marginalizes that anchor, and the query then selects a different object although both graphs represent the same posterior. P-POSEMEM stores each observation as an immutable event at its birth keyframe, retains the Bayes-tree elimination conditional of every marginalized keyframe, and integrates the semantic likelihood over the reconstructed joint posterior of poses, anchors and identities. Dproj, the total-variation defect between the language-goal distributions of inference-equivalent full and marginalized graphs, measures this directly. Over 40 HM3DSem scenes and 112,000 queries, P-POSEMEM reproduces the full-graph oracle (Dproj = 0)

slam

InterSocialBench: Benchmarking Human and LLM Preferences for Companion-Robot Social Behavior

arXiv

arXiv:2609.15455v1 Announce Type: new Abstract: Companion robots face everyday situations in which several feasible behaviors may be appropriate, yet different people prefer different responses. We introduce InterSocialBench, a benchmark of 210 domestic scenarios and 18 high-level behaviors, pairing judgments from 100 human participants with 23,520 responses from seven large language models under 16 personality conditions. Each human annotation preserves a preferred action alongside explicitly appropriate and inappropriate candidates. A structured construction pipeline covers behavioral alternatives, competing situational cues, and relevant history and future tasks. Evaluation distinguishes preferred-choice agreement from explicit rejection, using scenario-grouped splits for trainable predictors. Simple frequency and persona-voting baselines illustrate these objectives. Across the tested prompts, model and human behavior distributions differ, and the diversity gap remains after matchin

Learning to Exploit Passive Dynamics for Energy-Efficient Target Hopping of a Spring-Legged Quadcopter

arXiv

arXiv:2609.15447v1 Announce Type: new Abstract: Combining aerial thrust with spring-loaded hopping makes monopedal quadcopters promising for locomotion over complex terrain, but heuristic proportional-integral-derivative (PID) tuning limits coordination between active thrust and passive contact dynamics. We present a direct estimated-state-to-motor Proximal Policy Optimization (PPO) policy that commands four motors without an explicit hopping state machine or low-level attitude PID. Its reward combines Energy-Manifold Shaping for mass-normalized vertical-energy tracking and apex-state anchoring with Efficiency Shaping, which uses a history-aware power estimator to penalize general power use, impose an additional airborne-power cost, and penalize airborne near-stationarity. In representative hardware runs, the PPO-based control stack reduced cycle-averaged measured electrical power by 30.7% and mean total normalized thrust by 49.8% relative to the tuned PID-based control stack, while re

locomotioncontrol

Dynamics-Informed Reinforcement Learning for Agile and Energy-Efficient Locomotion of a Monopedal Hopping Quadcopter

arXiv

arXiv:2609.15399v1 Announce Type: new Abstract: Although aerial-legged robots offer combined agility and efficiency, controlling high-speed hopping under complex hybrid dynamics is challenging. Reinforcement Learning (RL) is promising but prone to energy-inefficient "reward hacking". We propose a Dynamics-Informed RL framework for a monopedal hopping quadcopter. By embedding a target Specific Energy into the reward, we constrain the optimization to a physically viable energy manifold, ensuring stable hopping behaviour. By rewarding the phase-consistent behavior, it can encourage bio-inspired stance-phase impulse. Furthermore, penalizing the electro-mechanical power waste induces the motors generate an efficient impulse. This enables the policy to inject energy strictly during spring restitution without heuristic state machines. MuJoCo simulations validate robust height regulation and forward velocity tracking up to 2.0 m/s despite severe attitude-contact coupling. Ultimately, our appro

locomotionreinforcement-learningcontrol

Understanding User Preferences of a Slope-Aware Variable-Admittance Filter for a Robot Guide Dog

arXiv

arXiv:2609.15362v1 Announce Type: new Abstract: This letter investigates how the parameters of a slope-aware variable-admittance filter influence user preferences in force-based interaction with a robotic guide dog for visually impaired individuals. The proposed system consists of a quadruped robot equipped with a sensor-free rigid handle for physical guidance. The framework combines path following, momentum-based interaction-wrench estimation, and a variable-admittance filter whose stiffness and damping are adapted online from slope information extracted by the robot's depth camera. The adaptation policies are evaluated through high-fidelity simulations and a human-subject study involving blindfolded sighted participants. Multiple strategies are compared using a Taguchi L9 design of experiments. Preliminary main-effect results suggest that increasing stiffness uphill and decreasing it downhill improves both objective and subjective metrics, whereas damping shows no significant main ef

Assistance Torque Estimation via Dynamics-Aware Optimization for Lower-Limb Exoskeleton in Complex Environments

arXiv

arXiv:2609.15352v1 Announce Type: new Abstract: Ground-truth human joint torque estimation relies on motion capture systems, which suffer from limited outdoor usability and significant deployment expenses. Furthermore, direct scaling of ground-truth joint torques to obtain motor torque commands is not necessarily the optimal strategy. To address the aforementioned limitations, inspired by the human motion generation process, this paper proposes a novel assistance torque estimation method based on the dynamic model. From an optimization perspective, the proposed method directly generates motor-assist torque and lowers the cost of data acquisition. Then, a data-driven assistance torque prediction network is trained to enable accurate real-time prediction under complex outdoor environments. Experimental results demonstrate that optimized (estimated) assistance torque exhibits better phase consistency with gait trajectories and better alignment with task characteristics. Relative to the Ze

Low Clearance Hinge Joint Mechanism Based on 3D Printing on Sheet Fabrication Methodology

arXiv

arXiv:2609.15276v1 Announce Type: new Abstract: This paper presents a low-clearance hinge joint mechanism based on the 3D printing on sheet fabrication method. This approach simplifies the fabrication of hinge mechanisms and overcomes limitations of conventional origami manufacturing by eliminating the need for adhesives commonly used during assembly, making it suitable for robots at the tens-of-centimeters scale. The advantages and disadvantages of three types of hinge joint mechanisms are compared, and a hinge joint that can be designed with low clearance for various facet thicknesses is selected. Based on the selected hinge joint, the twisting angle and bending force are analyzed, leading to the implementation of a clearance of 0.1 mm. Torsional resistance is experimentally evaluated to measure the torque required for twisting caused by plastic deformation and clearance. The results show that the torque associated with plastic deformation is sufficient to constrain the undesired deg

Distributed Safe Cooperative Vector Field for Trajectory Curvature Constrained Multi-Robot Systems

arXiv

arXiv:2609.15266v1 Announce Type: new Abstract: Trajectory curvature constraints are inherent in practical multi-robot systems due to the limited turning capabilities of the robots. Without properly accounting for these constraints, robots may fail to accomplish assigned tasks, and their trajectories may diverge from the intended paths. This paper proposes a distributed safe cooperative vector field approach for multi-robot systems subject to trajectory curvature constraints. The proposed approach is composed of a cooperative vector field and a safety-oriented collision avoidance vector field, aiming to address the problems of cooperative motion and safe collision avoidance in multi-robot path-following tasks. A safety-oriented collision avoidance vector field with adaptively adjustable reactive boundary is developed to accommodate the kinematic curvature constraints of robots, thereby ensuring the physical feasibility of collision avoidance maneuvers. The proposed vector field require

A Vision Based Framework Integrating Attention and Action Cues for Interpretable Cognitive Workload Assessment in Human Robot Collaborative Assembly

arXiv

arXiv:2609.15232v1 Announce Type: new Abstract: The introduction of human-robot collaboration (HRC) in industrial assembly operations is revolutionizing the manufacturing landscape. In this evolving environment, operators are required to seamlessly coordinate their manual tasks with real-time task information and robotic behaviors. These demands fluctuate during operation, yet conventional workload assessments depend on body-worn physiological sensors that complicate practical deployment. Here, we present a vision-based attention--action framework for continuous and interpretable workload-related assessment in HRC assembly. The framework combines RGB-D observations with robot states and calibrated task-related areas to construct a temporally confirmed representation of operator behavior. This representation identifies where task demand is concentrated and explains how it develops when attention and action diverge, the task context changes, or the operator hesitates. We evaluated the fr

X-WBC: A Cross-Embodiment Foundation Model for Humanoid Whole-Body Control

arXiv

arXiv:2609.15213v1 Announce Type: new Abstract: Scaling humanoid whole-body control toward general-purpose deployment requires large human motion corpora and training experience shared across robot bodies. Existing methods usually train one policy per robot, leaving motion experience isolated across embodiments. We introduce X-WBC, a cross-embodiment foundation framework that separates relatively shared human motion semantics from embodiment-specific physical execution. Human-centered command tokens align full human motion, robot reference motion, and sparse VR observations. A causal Transformer learns reusable temporal structure from mixed multi-robot rollouts, while lightweight robot-specific modules map the shared representation to each robot's proprioception and action space. Across nine simulated embodiments, external motions, and four real robots, experiments show that joint training improves tracking, the aligned representation supports consistent control across command sources,

humanoidcontrol

PredTac: Learning Contact-Rich Manipulation with Predicted Touch

arXiv

arXiv:2609.15198v1 Announce Type: new Abstract: Contact-rich manipulation benefits from tactile feedback, yet physical tactile sensors introduce hardware, calibration, synchronization, and maintenance costs that complicate policy learning and deployment. We formulate predicted touch as an alternative to measured tactile input and present PredTac, a framework that learns to infer tactile states from causal visual observations and robot states and uses the predicted touch as an explicit interface for policy learning and execution. A tactile predictor is first trained with tactile supervision and then used to provide contact information without requiring measured tactile input during downstream policy training or execution. We evaluate PredTac across three contact-rich manipulation tasks in simulation and on a real robot, and further examine how policy performance depends on the predicted contact content. In simulation goal-offset evaluations, predicted-touch policies achieve 27.0%, 52.0%

manipulation

LieSpline-DP: Lie-Group B-Spline Diffusion Policy for Smooth Robot Manipulation

arXiv

arXiv:2609.15162v1 Announce Type: new Abstract: Diffusion Policy (DP) is a powerful Learning from Demonstration (LfD) method for robotic manipulation, yet it suffers from discontinuous and non-smooth trajectories. Spline-based action representations promote smooth motion within individual action chunks, but existing spline-based methods neither guarantee cross-chunk $C^2$ continuity nor account for the group structure of $\mathrm{SE}(3)$. We therefore propose LieSpline-DP, a Lie-group B-spline diffusion policy that generates end-effector trajectories directly on $\mathrm{SE}(3)$ and couples consecutive plans by sharing their boundary control poses, ensuring $C^2$ continuity throughout the entire planned trajectory. Across three real-robot tasks, LieSpline-DP produces lower trajectory jerk and higher task success rates than the DP baseline. The gains are particularly pronounced in real-world tasks involving liquids and flexible objects: in our real-robot experiments, LieSpline-DP achiev

manipulationcontrol

C$^2$Nav: Compare Before You Commit for Zero-Shot Vision-and-Language Navigation

arXiv

arXiv:2609.15142v1 Announce Type: new Abstract: Zero-shot vision-and-language navigation in continuous environments (VLN-CE) increasingly places foundation vision-language models (VLMs) inside the navigation loop. Existing systems commonly request cardinal outputs such as waypoints, pixels, headings, progress values, or absolute arrival decisions, coupling a generative response to geometric magnitude or an irreversible commitment. We study a complementary model-robot interface: the VLM compares controller-constructed alternatives, while geometry, thresholds, action magnitude, and execution remain on the physical side. We instantiate this idea in C2Nav, a training-free framework with three coordinated faculties. Seeing performs ordinal Gaze Election over physically vetted candidate views; Remembering maintains a compact route sketch and compares adjacent instruction-leg hypotheses; and Arriving combines a hesitation ladder, look-back comparison, and revocable walk-back for reliable stop

navigationcontrol

Legislating World-Model-Based Planning with Legal Reasoning

arXiv

arXiv:2609.15113v1 Announce Type: new Abstract: As robotic systems grow more general, legal norms are needed to integrate them into society. This paper extends the isomorphism problem of aligning legal source texts with their encodings, and measures two key challenges to robot normative control: (1) the \textit{grounding isomorphism gap}, where perception error grounds false atoms for legal reasoning, and (2) the \textit{ontological isomorphism gap}, where one legal conclusion admits many faithful translations into planning constraints. The paper introduces a legal planning stack that employs Defeasible Deontic Logic (DDL) to constrain a motion planner. The stack leverages learned world models to plan and to provide legal context, enabling \textit{ex ante} governance that intervenes before an illegal action is executed. It was deployed on a simulated robot arm pushing a cube across a $3\times3$ grid. The findings were (1) the legislated agent abided substantially more often than the no

planningcontrolperception

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