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Actualités & Recherche

Affichage de 4336 sur 13929 articles

D4orm: Multi-Robot Trajectories with Dynamics-aware Diffusion Denoised Deformations

arXiv

arXiv:2503.12204v3 Announce Type: replace Abstract: This work presents an optimization method for generating kinodynamically feasible and collision-free multi-robot trajectories that exploits an incremental denoising scheme in diffusion models. Our key insight is that high-quality trajectories can be discovered merely by denoising noisy trajectories sampled from a distribution. This approach has no learning component, relying instead on only two ingredients: a dynamical model of the robots to obtain feasible trajectories via rollout, and a fitness function to guide denoising with Monte Carlo gradient approximation. The proposed framework iteratively optimizes a deformation for the previous trajectory with the current denoising process, allows anytime refinement as time permits, supports different dynamics, and benefits from GPU acceleration. Our evaluations for differential-drive and holonomic teams with up to 16 robots in 2D and 3D worlds show its ability to discover high-quality solu

NGD-SLAM: Towards Real-Time Dynamic SLAM without GPU

arXiv

arXiv:2405.07392v4 Announce Type: replace Abstract: Many existing visual SLAM methods can achieve high localization accuracy in dynamic environments by leveraging deep learning to mask moving objects. However, these methods incur significant computational overhead as the camera tracking needs to wait for the deep neural network to generate mask at each frame, and they typically require GPUs for real-time operation, which restricts their practicality in real-world robotic applications. Therefore, this paper proposes a real-time dynamic SLAM system that runs exclusively on a CPU. Our approach incorporates a mask propagation mechanism that decouples camera tracking and deep learning-based masking for each frame. We also introduce a hybrid tracking strategy that integrates ORB features with optical flow methods, enhancing both robustness and efficiency by selectively allocating computational resources to input frames. Compared to previous methods, our system maintains high localization acc

slam

Failure or Drift? Evaluating Monocular SLAM under Synthetic and Real-World Corruptions

arXiv

arXiv:2608.30690v1 Announce Type: cross Abstract: Visual SLAM is commonly evaluated on clean trajectories, although deployment failures are often caused by adverse weather, illumination, blur, and sensor artifacts. Controlled corruptions are attractive because they isolate such factors, but a synthetic stress test is useful only when it leads to the same engineering conclusion as the condition it is intended to approximate. This work examines that question for monocular SLAM. We evaluate a classical feature-based system and two learned trackers under image-space, geometry-aware, and compound corruptions, and compare their behavior with adverse conditions from 4Seasons. Rather than reducing robustness to a single trajectory error, the evaluation separates explicit tracking failure from drift accumulated by methods that remain active. The results show that learned trackers largely replace catastrophic loss with sustained, and sometimes severe, drift. More importantly, the apparent orderi

slamcontrol

Proximity3D: Shape from Capacitive Proximity on Sensing Manifold

arXiv

arXiv:2608.30344v1 Announce Type: cross Abstract: Most shape reconstruction methods assume measurements defined over planar sensing domains, such as RGB images or depth maps. In this paper, we use a curved capacitive textile as a shape sensor, treating its surface as a non-planar sensing manifold. Each scan is represented as a capacitive proximity field on this manifold, induced by the interaction between the curved electrode layout and nearby object geometry. We introduce a multi-view feedforward reconstruction model that aggregates these fields across known sensor views and recovers the observed object shape. Simulated and physical experiments demonstrate robust reconstruction from capacitive proximity signals acquired on curved sensing surfaces, pointing toward a new route to robotic near-field geometric awareness via embodied sensing.

Asynchronous Cooperative Online Learning for Multi-Robot Control under Computational Delays

arXiv

arXiv:2608.29562v1 Announce Type: cross Abstract: Ensuring the safe operation of multi-agent systems (MASs) under uncertain environments is crucial for cooperative robotic, where external disturbances and inaccurate dynamic models can significantly compromise performance and reliability. To address this challenge, calibrated machine learning models, particularly Gaussian process (GP) regression, are extensively employed due to their interpretable performance quantification. As the interconnected communication of MASs facilitates cooperative learning, agents are able to enhance learning performance by exchanging local GP inferences with their neighbors and aggregating the received information via distributed GP strategies. However, variations in computational power and prediction tasks among agents inevitably lead to heterogeneous computational delays and differences in query points, which are often overlooked in existing aggregation methods. To overcome these limitations, this work pro

control

Generalizable Multi-Agent Planning from Signal Temporal Logic Specifications via Diffusion

arXiv

arXiv:2608.29490v1 Announce Type: cross Abstract: Multi-agent systems in the real-world (e.g., drone swarms, autonomous cars, warehouse robots) must satisfy rich, temporal tasks while avoiding collisions. Signal Temporal Logic (STL) elegantly encodes such objectives, but current STL planning methods face critical limitations. State-of-the-art optimization-based approaches can handle arbitrary STL specifications but struggle with scalability, becoming computationally impractical as the number of agents grows. Learning-based methods efficiently handle a large number of agents with rapid planning times but fare poorly when deployment-time objectives differ from those used during training, and do not support planning tasks that require different specifications to be ascribed to different agents (i.e., heterogeneity) or team-level specifications requiring coordination of multiple agents. This fundamental trade-off between generalizability and scalability presents a challenge for realizing m

swarmautonomousplanningwarehouse

Fully Distributed GNE Algorithms for Multi-Robot Placement without Consensus on Multipliers

arXiv

arXiv:2608.29388v1 Announce Type: cross Abstract: Recent machine learning research has increasingly focused on equilibrium analysis in non-cooperative games rather than solely on optimal solutions. Many such problems involve shared constraints and can be formulated as Generalized Nash Equilibrium Problems (GNEPs). For strongly monotone games, existing methods compute consensus-based variational GNEs (v-GNEs) by exchanging Lagrange multipliers. We propose a fully distributed continuous-time algorithm for shared linear equality constraints that converges without multiplier exchange and reaches any GNE, reducing communication overhead and improving privacy. Discrete-time schemes are also provided, and the method is validated on a multi-robot placement task.

AGRICAM: A Track-Mounted Crop Pollination Monitoring Robot

arXiv

arXiv:2608.29237v1 Announce Type: cross Abstract: Insect pollination is critical for global food production, yet monitoring pollinators at commercial farm scale remains a challenge. Recent advances in computer vision and deep learning have enabled detailed analysis of pollinator behaviour, but monitoring must trade-off detail against spatial coverage and human or technological resources. This paper presents the Automated Guided Robot for Insect and Crop Activity Monitoring (AGRICAM), a purpose-built robotic system designed to meet the requirements of large-scale pollination monitoring in protected cropping systems. AGRICAM operates autonomously on low-cost, easily installed track for movement along crop rows, without disrupting farm operations or insect behaviour. The platform integrates two RGB cameras, microclimate sensors, GPS and RFID modules, motion sensors, and 4G cellular network connectivity for data transmission. A web interface enables remote device configuration and scheduli

computer-visionautonomous

Understanding Temporal Semantic Stability in Open-Vocabulary UAV Perception through Metric 3D Fusion

arXiv

arXiv:2608.28665v1 Announce Type: cross Abstract: Recent open-vocabulary segmentation models have advanced semantic perception for UAVs, but predictions from moving aerial platforms can remain temporally inconsistent across repeated observations of the same physical scene. We investigate temporal semantic stability by associating frame-wise predictions with persistent world-space locations through metric 3D fusion. We introduce a voxel-level evaluation framework that jointly characterises final semantic agreement, Semantic Belief Drift (SBD), Observation Persistence (OP), and semantic uncertainty. Experiments on UAVid-3D reveal substantial frame-wise semantic flicker and show that high aggregate world-space agreement can overstate temporal stability when locations have limited repeated-observation support. Persistence-stratified analysis shows that recurrent voxels expose greater semantic disagreement, while belief drift decreases as additional evidence accumulates. This behaviour is o

perception

SUN: Agentic Robot Policy Learning with Persistent Task Programs

arXiv

arXiv:2608.31167v2 Announce Type: replace Abstract: Model-based control can directly execute specified objectives, while learning can amortize such behaviors into reactive policies, making their combination a natural solution to multi-stage manipulation. We introduce Semantically UNified (SUN) Programs, typed executables that compile grounded relations into aligned optimal control objectives, satisfaction predicates, and learning rewards. Our harness, Kuafu, equips a foundation model as a task-level agent to orchestrate scene preparation, verification, residual RL, and data production. The agent uses program feedback to repair candidate programs and training diagnostics to calibrate relative reward weights, retaining accepted task semantics across tool calls. Across nine multi-stage manipulation tasks, Kuafu achieves 82.03% average success rate, significantly outperforming all learned baselines. Its learned controllers generate demonstrations at 10.57x the human-teleoperation rate, yie

manipulationcontrol

DARP: A Calibrated Dual-Arm RGB-D-IR Dataset for Multi-View Robotic Perception

arXiv

arXiv:2608.31002v1 Announce Type: new Abstract: Robotic perception from a single viewpoint is often limited by self-occlusion and incomplete surface visibility. This paper presents DARP(Dual-Arm Robotic Perception) https://doi.org/10.21227/rmv3-be47, a calibrated dual-arm RGB-D-IR dataset for object-centered robotic perception using two independently moving eye-in-hand manipulators positioned on opposite sides of a shared tabletop workspace. Each arm carries an Intel RealSense sensor that continuously records RGB, depth, and stereo infrared data while synchronized robot joint states are logged for pose recovery. Objects are placed without fixed poses or marked locations, and the acquisition procedure performs automatic localization, cross-arm confirmation, adaptive viewpoint generation, and continuous multimodal recording. DARP contains ten unique tabletop objects and preserves the original sensor recordings, robot-state logs, object-level metadata, and calibration information required

perception

Autonomously Acquiring Robot Manipulation Skills with Language-Driven Quality-Diversity

arXiv

arXiv:2608.30983v1 Announce Type: new Abstract: Quality-diversity (QD) algorithms have been gaining traction in robot learning, where diverse motion primitive libraries allow robots to adapt zero-shot to constraints at deployment time. However, such methods typically require expert designers to write the success condition, fitness and diversity metrics, and this strongly limits the robot's autonomy. On the other hand, existing LLM-based reward-shaping techniques allow robots to learn autonomously but only output single high-performing solutions, limiting the robot's adaptability. In this paper, we propose an approach designed to output diverse motion primitive archives by autonomously leveraging quality-diversity algorithms, only requiring a free-form description of the task in common language. To address the difficulty of designing relevant fitness and diversity metrics, we propose an autonomous exploration mechanism able to reliably output sets of functionals covering the fitness and

manipulationautonomous

LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation

arXiv

arXiv:2608.30935v1 Announce Type: new Abstract: Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments. Modern vision-language models (VLMs) already encode spatial priors for visual grounding, spatial reasoning, and pointing, but these capabilities are rarely elicited directly for robot control. Existing navigation systems instead rely on task- or embodiment-specific components, fragmenting perception, reasoning, and action while offering limited generalization. Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads. LightNav-0 represents diverse navigation tasks through a unified token interface: dual-channel pointing expresses task-, scene-, and embodiment-agnostic spatial intent, while a residual vector-quantized action tokenizer maps thi

navigationcontrolperception

SleepWalking: Privileged Representation Shaping for End-to-End Blind Locomotion in Legged Robots

arXiv

arXiv:2608.30883v1 Announce Type: new Abstract: Partially observable locomotion requires a policy to act when task-relevant properties of the robot--environment state are not fully specified by instantaneous observations. Existing approaches often address this challenge by explicitly estimating missing physical variables or processing extended observation histories through structured architectures. We take a different view: partial observability is fundamentally an information-retention problem. The decisive question is not how task-relevant information enters the network, but whether the policy's internal state retains it. Guided by this perspective, we propose SleepWalking for Robot Locomotion (SWAQ), a one-stage end-to-end framework that uses next-step privileged physical reconstruction to shape what a recurrent history representation retains during policy learning, while the deployed actor uses only a direct history-to-action pathway. Under aligned training settings, SWAQ achieves

locomotion

Zeva: In-Context Causal Learning for Generalizable Embodied Manipulation

arXiv

arXiv:2608.30880v1 Announce Type: new Abstract: Generalizable embodied manipulation remains difficult to achieve through pretraining alone, due to unseen physical conditions in the real world. We argue that robots need to learn from their own physical interactions on the fly during real-world deployment and use this knowledge to inform subsequent actions. We present Zeva, the first framework that enables in-context learning from a robot's own physical interaction experience while keeping the policy model frozen. Zeva employs a Causal Interaction Extractor to encode an executed action and its induced state change into a causal interaction signal, which is stored in a dual-timescale causal memory. For subsequent actions, relevant causal interaction signals are retrieved from memory and injected into the frozen policy model as context. Experiments in simulation and real-world manipulation demonstrate that Zeva achieves the best performance among the compared frontier VLAs and WAMs and, mo

manipulation

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