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Actualités & Recherche

Affichage de 961 sur 13498 articles

AeroGen: Structured Prompting for Low-Code Drone-as-a-Service Mission Composition

arXiv

arXiv:2603.14236v2 Announce Type: replace Abstract: Developing autonomous drone applications requires developers to compose navigation, sensing, analytics and compute services while satisfying physical and environmental constraints. Large Language Models (LLMs) can generate code from natural-language requirements, but direct prompting remains unreliable for cyber-physical Drone-as-a-Service (DaaS) missions because incorrect API calls, unsafe flight logic or missing analytics choices can cause mission failure. We propose AeroGen, an LLM-driven low-code framework that translates mission requirements into executable DaaS programs using structured guardrails. AeroGen combines static guardrails, such as API signatures and flight constraints, with dynamic robot, runtime and world information so that the LLM can compose navigation, sensing, analytics and execution services in one generation attempt. We evaluate AeroGen on 20 navigation tasks and 5 analytical missions across simulated and real

navigationautonomous

Perceptive Variable-Timing Footstep Planning for Humanoid Locomotion on Disconnected Footholds

arXiv

arXiv:2603.07400v2 Announce Type: replace Abstract: Walking over disconnected footholds requires selecting landing regions while adapting step timing to the robot's motion. We present a perceptive model predictive planner that combines discrete region selection, foot placement, and current-step duration in a mixed-integer quadratic program using step-to-step Divergent Component of Motion (DCM) dynamics. Onboard depth data are fused into a probabilistic heightmap in the stance foot frame. Convex steppable regions are extracted and shrunk by margins that increase with estimated height uncertainty. Linear constraints impose capturability-based bounds on DCM evolution and limit swing-foot retargeting using the remaining commanded swing time. Within-step replanning updates the initial DCM from measurements to respond to model mismatch and disturbances. We evaluate the framework on Digit in simulation over randomized footholds and on hardware over separated plates, with mean planner solve ti

humanoidlocomotionplanning

RoboPocket: Improve Robot Policies Instantly with Your Phone

arXiv

arXiv:2603.05504v3 Announce Type: replace Abstract: Scaling robot learning is bottlenecked not only by data volume, but also by whether the data targets the policy's failures. Existing robot-free handheld interfaces enable portable in-the-wild data collection, yet remain open-loop: users record demonstrations without feedback from the current policy. Interactive methods such as DAgger provide such feedback by collecting corrective on-policy data, but require deploying imperfect policies on physical robots, making them costly, unsafe, and difficult to scale. We present RoboPocket, a smartphone-based system for robot-free policy iteration. By combining on-device sensing, display, and communication with cloud-side policy inference, RoboPocket provides real-time collection guidance and visualizes the policy's predicted trajectory in augmented reality as AR Visual Foresight. This allows users to identify policy weaknesses and collect targeted corrective data without deploying a physical rob

Actron3D: Learning Actionable Neural Functions from Videos for Transferable Robotic Manipulation

arXiv

arXiv:2510.12971v2 Announce Type: replace Abstract: We present Actron3D, a framework that enables robots to acquire transferable 6-DoF manipulation skills from monocular, uncalibrated, RGB-only human demonstration videos. Our key idea is to represent manipulation knowledge within a video as a continuous neural function over object space. At the core of Actron3D lies the Neural Affordance Function, which distills geometry, visual features, contact priors, and action flows from diverse demonstration videos into a compact 3D neural representation. During deployment, we adopt a hierarchical pipeline that retrieves the matched affordance function and transfers encoded manipulation knowledge to novel objects through coarse-to-fine differentiable optimization. Leveraging the continuous nature of Neural Affordance Function, the framework performs spatial queries over multimodal features to align demonstrations with observations and generates precise 6-DoF manipulation policy. Experiments in bo

manipulation

Equivariant Volumetric Grasping

arXiv

arXiv:2507.18847v4 Announce Type: replace Abstract: We propose a new volumetric grasp model that is equivariant to rotations around the vertical axis, leading to a significant improvement in sampling efficiency. Our model employs a tri-plane volumetric feature representation -- i.e., the projection of 3D features onto three canonical planes. We introduce a novel tri-plane feature design in which features on the horizontal plane are \emph{equivariant} to $90^\circ$ rotations, while the \emph{sum} of features from the other two planes remains \emph{invariant} to reflections induced by the same transformations. We further develop equivariant adaptations of two state-of-the-art volumetric grasp planners, GIGA and IGD. Specifically, we derive a new equivariant formulation of IGD's deformable attention mechanism and propose an equivariant generative model of grasp orientations based on flow matching. We provide a detailed analytical justification of the proposed equivariance properties and v

grasping

The Constitutional Controller: Doubt-Calibrated Steering of Compliant Agents

arXiv

arXiv:2507.15478v2 Announce Type: replace Abstract: Ensuring reliable and rule-compliant behavior of autonomous agents in uncertain environments remains a fundamental challenge in modern robotics. Our work shows how neuro-symbolic systems, which integrate probabilistic, symbolic white-box reasoning models with deep learning methods, offer a powerful solution to this challenge. They enable the simultaneous consideration of explicit rules and neural models trained on noisy data, combining the strengths of structured reasoning with flexible representations. To this end, we introduce the Constitutional Controller (CoCo), a novel framework designed to enhance the safety and reliability of agents by reasoning over deep probabilistic logic programs that represent constraints, such as those found in shared traffic spaces. Furthermore, we propose the concept of self-doubt, implemented as a probability density conditioned on doubt features such as travel velocity, employed sensors, or health fac

autonomouscontrol

LLM-Flock: LLM-Driven Decentralized Multi-Robot Flocking via Influence-Based Consensus with Collision Avoidance

arXiv

arXiv:2505.06513v2 Announce Type: replace Abstract: Large Language Models (LLMs) have shown strong capabilities in reasoning and planning, prompting researchers to explore their use as decentralized decision-makers for multi-robot formation control. However, directly applying LLMs to such tasks often leads to unstable behavior, in which robots may collapse to the centroid of their positions or diverge entirely, due to hallucinated reasoning and limited coordination awareness. We propose LLM-Flock, a decentralized multi-robot flocking framework that addresses these challenges through two key mechanisms: (1) an influence-based consensus protocol, where robots iteratively refine individually generated formation plans by adopting those of more connected neighbors, driving the team toward a unified plan without centralized control, and (2) a two-layer collision avoidance strategy that pairs LLM-based urgency reasoning with a programmatic collision checker and re-prompting mechanism. We eval

planningcontrol

AnyNav: Visual Neuro-Symbolic Friction Learning for Off-road Navigation

arXiv

arXiv:2501.12654v3 Announce Type: replace Abstract: Off-road navigation is critical for a wide range of field robotics applications from planetary exploration to disaster response. However, it remains a longstanding challenge due to unstructured environments and the inherently complex terrain-vehicle interactions. Traditional physics-based methods struggle to accurately capture the nonlinear dynamics underlying these interactions, while purely data-driven approaches often overfit to specific motion patterns, vehicle geometries, or platforms, limiting their generalization in diverse, real-world scenarios. To address these limitations, we introduce AnyNav, a vision-based friction estimation and navigation framework grounded in neuro-symbolic principles. Our approach integrates neural networks for visual perception with symbolic physical models for reasoning about terrain-vehicle dynamics. To enable self-supervised learning in real-world settings, we adopt the imperative learning paradigm

navigationperception

The Constitutional Filter: Bayesian Estimation of Compliant Agents

arXiv

arXiv:2412.18347v4 Announce Type: replace Abstract: Predicting agents impacted by legal policies, physical limitations, and operational preferences is inherently difficult. In recent years, neuro-symbolic methods have emerged, integrating machine learning and symbolic reasoning models into end-to-end learnable systems. Hereby, a promising avenue for expressing high-level constraints over multi-modal input data in robotics has opened up. This work introduces an approach for Bayesian estimation of agents expected to comply with a human-interpretable neuro-symbolic model we call its Constitution. Hence, we present the Constitutional Filter (CoFi), leading to improved tracking of agents by leveraging expert knowledge, incorporating deep learning architectures, and accounting for environmental uncertainties. CoFi extends the general, recursive Bayesian estimation setting, ensuring compatibility with a vast landscape of established techniques such as Particle Filters. To underpin the advanta

Ropedia W0: Scaling Loco-Manipulation World Models across Embodiments with Human Experience

arXiv

arXiv:2610.26855v1 Announce Type: cross Abstract: World models enable embodied agents to anticipate action consequences, yet jointly modeling locomotion and manipulation across diverse embodiments remains challenging due to heterogeneous action spaces and limited multimodal supervision. We present Ropedia W0, the first egocentric loco-manipulation world foundation model spanning humans and robots with diverse embodiments. We curate Xp-Data, comprising 10k hours of egocentric human data and 3k hours of robot data with unified multimodal annotations and systematic quality control. A unified kinematic representation encodes locomotion through camera poses and manipulation through projected skeletons, with robot skeletons combining embodiment-specific forward kinematics with extensive manual keypoint annotation and correction. We also introduce Xp-Teleop, a long-horizon loco-manipulation benchmark based on high-quality dexterous humanoid teleoperation data. Evaluations demonstrate state-of

humanoidlocomotionmanipulationcontrol

PICA-WAM: Visual Perturbation Invariance via Cross-Appearance Self-Alignment in World Action Models

arXiv

arXiv:2610.26813v1 Announce Type: cross Abstract: World Action Models (WAMs) jointly predict future video and generate actions, yet remain sensitive to task-irrelevant visual perturbations, i.e., changes in visual appearance that should not affect robot behavior. We identify a gap in conventional WAM training: video prediction encourages representations to preserve appearance information, while action generation does not explicitly enforce invariance to task-irrelevant appearance. Data augmentation exposes WAMs to such perturbations but does not require perturbed and nominal observations to produce consistent action representations, and alignment with external pretrained features does not guarantee the desired invariance. To address this gap, we propose PICA-WAM, a self-supervised training framework that casts perturbation invariance as an auxiliary cross-appearance self-alignment task for WAMs. An exponential-moving-average (EMA) teacher processes the nominal observation to provide a

VaDar: Implicit Goal Conditioning via Value Disaggregation

arXiv

arXiv:2610.26629v1 Announce Type: cross Abstract: Long-horizon tasks are important for modern AI and robotics, yet pose a challenge for reinforcement learning. Historically, a popular approach has been to decompose a task into subgoals, and learn a subgoal-conditioned policy to execute each subtask in sequence. We introduce an alternative called Value Disaggregation (VaDar), which trains a single subgoal-independent policy to maximize a linear combination of per-subgoal critic values. Because subgoal information is needed only at training-time, VaDar removes the need for possibly costly or cumbersome subgoal-selection during policy deployment. Moreover, through careful experiments, we show that VaDar (1) is always competitive with, and frequently outperforms, natural baselines like goal-conditioning and (2) succeeds on tasks with non-sequential goal structure and multiple optimization objectives. In particular, VaDar is the first algorithm to solve challenging, long-horizon tasks in th

reinforcement-learning

PhantomTac: Hijacking Robotic Tactile Systems with Deploy-and-forget Tags

arXiv

arXiv:2610.26174v1 Announce Type: cross Abstract: Tactile perception is crucial for precise robotic manipulation, providing an important foundation for dexterous, closed-loop force control. Among various tactile sensing techniques, magnetic tactile sensors stand out thanks to their fine-grained, three-dimensional force perception capability and strong robustness against visual occlusion. In this study, we discover a physical loophole called PhantomTac in magnetic tactile sensors. The attacker can alter the magnetic field, thus spoofing the force interpreted by magnetic tactile sensors. The attacker can stealthily deploy such an attack by simply attaching a thin (the thickness is around 0.5 mm), battery-free magnetic tag to the surface of an object. Hence, the attack tag can be easily concealed by a barcode sticker. Such an attack scheme is "deploy-and-forget" -- the attacker can deploy the tag and leave. When a robotic hand is picking up an object, it may severely damage the object. Sp

manipulationcontrolperception

CondenseVLA: Learnable History Condensation for Efficient Multi-Frame VLA

arXiv

arXiv:2610.25927v1 Announce Type: cross Abstract: Robot manipulation often depends on short-term cues - such as brief contacts, temporary occlusions, and intermediate object states - that are ambiguous in a single frame and can only be resolved by integrating observations over time. However, injecting historical information solely by enlarging the history window is computationally costly and frequently yields limited gains due to substantial redundancy and task-agnostic, inflexible sampling of observations. We propose CondenseVLA, a multi-frame VLA policy with a learnable decoder-side history condensation module for using short-term visual context in action decoding. Given a sequence of cached per-frame features from the VLM backbone, CondenseVLA distills observation history into a fixed set of slot tokens using learnable queries and multi-head cross-attention. Simple auxiliary regularization penalizes overlap among slot attention maps and decorrelates slot embeddings, encouraging comp

manipulation

CARVS: A Congestion-Aware Algorithm for Online Multi-Agent Pickup-and-Delivery in Human-Collaborative Warehouses

arXiv

arXiv:2610.24549v1 Announce Type: cross Abstract: Intelligent warehouse systems have transformed logistics by integrating robots with minimal infrastructure changes, boosting efficiency and optimizing workflows compared to traditional human-only operations. However, human-robot collaboration introduces new challenges, particularly due to human uncertainty, which leads to dynamic interactions and unpredictable behavior. To address these complexities, this paper presents the Multi-Agent Pickup-and-Delivery with Human Collaboration (MAPDwHC) problem, an extension of the Multi-Agent Pickup-and-Delivery (MAPD) problem that incorporates human unpredictability. This problem adds key constraints, such as dynamic obstacles caused by robots temporarily blocking paths when interacting with humans, and the need for real-time responsiveness. We formalize the MAPDwHC problem with additional constraints and properties. Based on this problem setting, we propose the CARVS algorithm, which improves task

warehouselogistics

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