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Actualités & Recherche

Affichage de 1096 sur 13418 articles

Scaling Latent Motor Adaptation to Coordinated Bimanual Manipulation

arXiv

arXiv:2610.14833v1 Announce Type: new Abstract: Robust manipulation under uncertain object dynamics and geometry remains a core challenge in real-world robotics. Policies trained under fixed assumptions often degrade when object mass, friction, scale, or shape vary. Embedding-based adaptation methods such as Rapid Motor Adaptation (RMA) address this by conditioning actions on latent representations of environment dynamics inferred from interaction history. We investigate whether this paradigm scales from single arm settings to coordinated bimanual manipulation, where higher dimensional control, coupled contacts, and shared object forces introduce additional complexity. We evaluate bimanual RMA on three contact-rich ManiSkill tasks with randomized YCB object properties. Bimanual RMA, using observation-action history and dual wrist depth images, retains privileged policy performance on bimanual picking and lifting, while an otherwise matched stationary PPO policy without latent condition

manipulationcontrol

Beyond Fixed Visual History: Learning Motion-Adaptive Temporal Receptive Fields for Complex-Terrain Quadruped Locomotion

arXiv

arXiv:2610.14753v1 Announce Type: new Abstract: Versatile quadruped locomotion depends on a tight coupling between what the robot perceives and what its body can execute. Yet existing visual controllers typically organize depth history using fixed temporal patterns, overlooking that the same temporal span corresponds to different spatial ranges as the robot's speed, posture, and gait phase change. Consequently, the same visual history may be insufficient in one motion state but outdated or misaligned in another. To address this limitation, we propose TempoLoco, a body-aware dynamic visual perception framework that organizes visual memory according to the robot's current locomotion state. TempoLoco learns multiple complementary temporal views from a long depth buffer, encodes them within a shared feature space, and dynamically aggregates them using proprioceptive history and multi-scale terrain evidence. This enables a single policy to align visual anticipation with the robot's current

locomotioncontrolperception

B-Human '26 - Scalable Team Play up to 11 vs. 11

arXiv

arXiv:2610.14733v1 Announce Type: new Abstract: B-Human won multiple competitions in the Middle Division of the new Humanoid Soccer League in 2026. In addition to regular matches with three or five players per team, we ventured into uncharted territory by playing demo matches with eleven humanoid robots, highlighting the tactical flexibility of our behavior and the overall robustness of our system. As B-Human formerly competed in the Standard Platform League with robots half the size and less than a third the weight, we begin by outlining the adjustments needed for this transition. The central section of this paper details our behavior architecture, drawing on concepts from RoboCup leagues that have used 11 players for much longer.

humanoid

CAG-WAM: Causal Action-Gain World Action Models for Robot Manipulation

arXiv

arXiv:2610.14720v1 Announce Type: new Abstract: World Action Models (WAMs) combine action generation with future prediction, allowing predicted futures to support action evaluation and robot decision making. However, the future associated with a candidate action may contain action-induced and environment-driven changes. Directly evaluating the predicted future may not fully characterize the future change associated with the candidate action. For example, a candidate action that worsens a favorable environmental future may still yield a favorable outcome, while one that improves an unfavorable environmental future may still yield an unfavorable outcome. To analyze this issue, we formulate a Structural Causal Model (SCM) for action evaluation in WAMs. The SCM formalizes how action-induced and environment-driven changes jointly shape future evaluation, and reveals a backdoor path through which environmental evolution can also affect the future evaluation associated with a candidate action

manipulation

C2Flight: A Closed-Loop Co-Simulation Framework for Early-Stage Evaluation of Heterogeneous UAV Computing Systems

arXiv

arXiv:2610.14715v1 Announce Type: new Abstract: Early-stage design of heterogeneous UAV computing systems requires evaluating how algorithm, hardware, communication, and system topology affect closed-loop flight before the complete system is available. However, design choices interact through the robotic feedback loop, making task performance difficult to predict from isolated component metrics, while existing execution-driven approaches postpone system-level design feedback until the computing system is integrated. This work presents C2Flight, a closed-loop co-simulation framework that represents target systems as parameterized dataflow graphs and integrates models of hardware under design with independently accessible physical hardware through a unified node interface. Its graph runtime captures the combined effects of buffering, activation, resource sharing, communication, and local timing on closed-loop flight behavior. Validation against onboard and wireless offboard physical comp

PRISM: Precision Forcing for Generalist Vision-Language-Action Policies

arXiv

arXiv:2610.14704v1 Announce Type: new Abstract: Coupling a pretrained vision-language model (VLM) with a diffusion or flow-matching action expert has become the mainstream vision-language-action (VLA) paradigm for embodied policies, yet they remain unreliable once a task demands precise manipulation, e.g., submillimeter cable insertion. We attribute this weakness to a training objective that averages flow-matching errors across contexts and flow times, allocating little supervision to the few decisive moments determining task success. Along the generative path, inference integrates a locally supervised velocity field, so equally penalized errors at different flow times can affect the executed action unequally. Consequently, precision-task performance deteriorates as physical tolerance tightens by orders of magnitude. We call this supervision imbalance across contexts and flow times Flow-Time Starvation. The remedy is to jointly align supervision allocation and representation learning w

manipulation

BGC-Nav: Cross-Altitude Multi-UAV Collaborative Navigation via Belief-Guided Coupling

arXiv

arXiv:2610.14702v1 Announce Type: new Abstract: Despite recent advances in Aerial Vision-and-Language Navigation (VLN), single Unmanned Aerial Vehicle (UAV) search-and-rescue in outdoor scenarios remains challenging due to partial observability, making cross-altitude collaboration a promising direction. However, existing collaborative navigation methods rely on precise target localization and rigid goal-dispatching paradigms, ignoring high-altitude observation uncertainty and suppressing low-altitude exploration autonomy. To address these issues, we introduce BGC-Nav, a training-free cross-altitude collaboration framework that enables robust navigation via Belief-Guided Coupling (BGC). Specifically, the high-altitude UAV maintains a Global Belief Memory encoding task-conditioned priors, which the low-altitude agent incorporates into decision-making via Local Exhaustion Memory (LEM), Local Attraction Augmentation (LAA), and Directional Belief Prior (DBP) as an advisory bias rather than

navigation

DexCast: Learning Real-World Dexterous Control from Human Videos

arXiv

arXiv:2610.14691v1 Announce Type: new Abstract: Recent advances in 3D hand-object interaction (HOI) perception have opened new opportunities for learning dexterous robotic skills from human videos. However, existing dexterous imitation learning methods often rely on costly and manually teleoperated robot demonstrations, requiring substantial human effort. Therefore, we build DEXCAST, a framework that learns dexterous robotic hand control directly from monocular RGB-D videos by leveraging joint HOI reconstructions, without requiring any teleoperation. Furthermore, how to model high-dimensional robotic hand motion and extract temporal context to inform future action generation remains a key challenge. To this end, we propose a DexHand Motion Perception Module (DMPM) to capture inter-joint coordination and temporal dependencies in compact latent representations that condition our diffusion policy. Extensive real-world experiments demonstrate that DEXCAST achieves exceptional performance a

imitation-learningcontrolperception

Global Optimality of Pose Graph Optimization

arXiv

arXiv:2610.14655v1 Announce Type: new Abstract: Pose Graph Optimization (PGO) is a classical and widely applied problem in state estimation for robotics, playing a fundamental role in localization, mapping, and navigation. Yet, it is nonconvex in nature and may have many local minimizers, thus difficult to analyze. In this paper, we investigate the optimization landscape and establish a sufficient condition of global optimality for PGO. The ultimate goal of this paper is to theoretically confirm that the optimization landscape is benign and attractive around the global minimizer, if noise is smaller than an explicit and a priori bound. To reveal such an insight, this paper develops three main technical results. First, we identify a proper basin of attraction (BOA) containing global minimizer, and characterize its geometric property by showing that its radius is controlled by noise in an explicit way. Then, by exploring the first order optimality conditions of PGO, we prove that a local

navigationcontrol

AnyRank: Reliable Anytime Policy Ranking via Sequential Testing

arXiv

arXiv:2610.14603v1 Announce Type: new Abstract: Due to the high cost of hardware experiments, robot policies are predominantly evaluated by comparing their empirical performance on a limited number of hardware trials. However, finite-sample statistical uncertainty can lead to erroneous conclusions, especially when ranking multiple policies using a fixed batch of evaluation data. We propose AnyRank: a sequential method for multi-policy ranking that (i) adaptively allocates trials to hard-to-separate policies, (ii) provides (partial) rankings at any stopping time while bounding the probability of an incorrect ranking, and (iii) optionally exploits prior information to prioritize hardware evaluations more efficiently. This prior information could be informed from expert intuition, a small set of held-out hardware evaluations, or from policy rollouts in a simulator or an action-conditioned video world model. Notably, the prior can be imperfect; while a strong prior can provide efficiency g

Load-Aware Quadruped Navigation with Online Contact-based Geometry Estimation

arXiv

arXiv:2610.14596v1 Announce Type: new Abstract: Navigating cluttered environments while carrying objects remains a challenging problem for quadruped robots. Compared with works that focused on load-aware locomotion adaptation to maintain gait stability, existing autonomous navigation systems generally ignore the influence of carried objects' geometries and use fixed footprint inflation, leading to overly conservative navigation. To fill this knowledge gap, we propose a two-phase load-aware navigation learning framework. In Phase 1, we train LOADNav, a load-aware navigation policy via reinforcement learning, enabling the robot to adapt its trajectory and clearance behavior according to the geometric size of the carried object. In Phase 2, we train CoGE, an online geometry predictor via imitation learning, which estimates unknown payload geometry from occasional contact events. We evaluate the framework in cluttered environments with loads of varying sizes and shapes. The results show th

locomotionnavigationreinforcement-learningimitation-learningautonomous

ToF-Wheel Odometry: Navigating Degeneration of Localization With Limited Sensing Capabilities

arXiv

arXiv:2610.14590v1 Announce Type: new Abstract: Wheel odometry provides an efficient motion prior for ground robots but is prone to transient violations such as wheel slip or terrain-induced tilt. In filtering-based odometry, these violations frequently trigger divergence when they coincide with constrained geometric observability (e.g., featureless corridors). We address this challenge by proposing ToF-Wheel Odometry (TWO), a tightly-coupled filtering framework that integrates wheel kinematics with geometric constraints from Time-of-Flight (ToF) cameras. The primary contribution of this work is a degeneracy-aware, directional covariance-shaping strategy that replaces heuristic online covariance tuning with geometry-conditioned inflation. The core idea is to infer process noise from geometric corrections with a strict reliability check. We decompose the posterior-to-prior correction into a wheel-explainable subspace and an orthogonal remainder. The process covariance is anisotropically

PC7 Model: Dynamics of Expanding and Contracting Soft Robots using Piece-wise Constant 7D Deformation Based on Similarity Transformation Group

arXiv

arXiv:2610.14586v1 Announce Type: new Abstract: This paper proposes a novel soft robot model named piece-wise constant 7D deformation (PC7) model that can represent expanding and contracting deformation of, for example, artificial muscle actuator. In the proposed model, we newly define the 7D deformation vector based on SIM(3) - 3D similarity transformation group - whereas a 6D deformation vector was defined for Cosserat rod based on SE(3) - the special Euclid group - in the piece-wise constant strain (PCS) model proposed in the previous study. The additional dimension of the 7D deformation vector represents expanding and contracting deformation, which comes from the scaling parameter in SIM(3). Common mathematical properties between SE(3) and SIM(3) allow us to directly extend the kinematics and dynamics of the PCS model to those of the PC7 model. In particular, we derive the dynamical equation of the PC7 model based on Euler-Poincare equation in a mathematically precise manner. We va

Remembering What Matters for Long-Horizon Robotic World Models

arXiv

arXiv:2610.14583v1 Announce Type: new Abstract: Autoregressive robot video world models based on discrete visual tokens remain unreliable over long rollout horizons. Retaining the entire generated history does not necessarily improve prediction quality. We investigate a possible memory-role conflict in Full Context decoding: persistent scene information, recent visual-action states, and stale generated history compete for attention despite their different predictive roles. This perspective motivates ReCAP (Receding Context with Anchor Preservation), a training-free context-scheduling method for long-horizon robot video world models. ReCAP keeps the pretrained tokenizer, world model, and visual decoder frozen. It preserves the initial scene anchor and a contiguous window of recent complete visual-action blocks while evicting older generated history. The schedule preserves within-block structure and temporal order, requires no additional modules or parameter updates, and bounds active-co

In View or Out of View? A Vision-Aware Filter that Infers and Reacts to the Human's Field of View

arXiv

arXiv:2610.14577v1 Announce Type: new Abstract: During human-robot interaction, sight plays an important role. When the human sees a robot, they can observe the robot's actions and better predict the robot's future behaviors. Conversely, when the human cannot see the robot, they become uncertain about the robot's intent and plans. In this paper, we focus on the human's field of view. Existing human-aware planners either ignore this field of view and assume the human can observe the entire scene, or intentionally design their interactions so the robot is always visible to the human. By contrast, we enable robots to infer what the human has and has not seen during interaction, i.e., the human's field of view. We then apply this estimate as a vision-aware filter on the robot's actions. Given a nominal robot policy and a model of the interaction, we roll out the policy over a short horizon to see how the robot's state updates. We then reweight the actions based on how those actions impact

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