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Actualités & Recherche

Affichage de 12886 sur 13498 articles

EDGE-OPD: Internalizing Privileged Context with Evidence Guided On-Policy Distillation

arXiv

arXiv:2605.23493v1 Announce Type: new Abstract: On-Policy Distillation (OPD) has gained wide attraction as an LLM post-training paradigm due to its effectiveness in improving capabilities without introducing model distribution drift, and consequently, regression in general tasks. On-Policy Self-Distillation (OPSD) is an efficient use-case of OPD, which is appealing as it requires only a single model as a student and teacher, and it also has the benefit of providing privileged context that is a absent at inference time (e.g. a persona, a private fact, or a worked solution) to the teacher during the training process. The challenge in this approach is that the privileged information can change model behavior more than intended: it can modify reasoning, degrade general capabilities, and affect performance indicators like response length, style, or local token preferences. Consequently, OPSD may train the student on side effects rather than a desired, transferable behavior. In this paper, w

TactileReflex: Noise-Statistics-Driven Vision-Tactile Reflex Control for Force-Sensitive Manipulation

arXiv

arXiv:2605.23568v3 Announce Type: replace Abstract: Manipulating fragile deformable containers, such as disposable plastic cups filled with liquid, demands real-time grip-force adaptation within an extremely narrow force margin: insufficient force causes slip, while excessive force irreversibly deforms the thin wall. Existing approaches struggle to achieve such force-sensitive manipulation tasks. We propose a noise-statistics-based calibration-driven reflex control paradigm with vision-based tactile sensing: by analyzing the sensor's intrinsic noise characteristics (via a brief static-hold-and-unload protocol), we directly derive all controller thresholds, eliminating external force calibration, trial-and-error manual tuning, or material-specific physical models. Instantiating this paradigm, we present TactileReflex, a three-channel closed-loop controller that extracts three image-level proxies, shear intensity ($S_y$), contact intensity ($F_n$), and center of pressure ($C$), from dual

manipulationcontrol

Through the Stealth Lens: Attention-Aware Defenses Against Poisoning in RAG

arXiv

arXiv:2506.04390v2 Announce Type: replace-cross Abstract: Retrieval-augmented generation (RAG) systems are vulnerable to attacks that inject poisoned passages into the retrieved context, even at low corruption rates. We show that existing attacks are not designed to be stealthy, allowing reliable detection and mitigation. We formalize a distinguishability-based security game to quantify stealth for such attacks. If a few poisoned passages control the response, they must bias the inference process more than the benign ones, inherently compromising stealth. This motivates analyzing intermediate signals of LLMs, such as attention weights, to approximate the influence of different passages on the response. Leveraging attention weights, we introduce the $\textbf{Normalized Passage Attention Score}$ (NPAS) and a lightweight $\textbf{Attention-Variance Filter}$ (AV Filter) that flags anomalous passages. Our method improves robustness, yielding up to $\sim$ $\textbf{20%}$ higher accuracy than

control

IVF-TQ: Calibration-Free Streaming Vector Search via a Codebook-Free Residual Layer

arXiv

arXiv:2605.17415v2 Announce Type: replace-cross Abstract: Approximate nearest neighbor (ANN) indexes deployed against streaming corpora silently lose recall over weeks. The standard diagnosis is distribution shift, but under shuffled-i.i.d. ingestion -- no shift at all -- product quantization still degrades -3.8pp at sub-matched bit budgets. The dominant production compression methods (PQ, OPQ, ScaNN) all fit a codebook to an initial sample and reuse it as the database grows by orders of magnitude. This paper presents IVF-TQ, an inverted-file index whose residual compression layer is data-independent: a fixed random rotation followed by a precomputed Lloyd-Max scalar quantizer parameterised only by the bit width b and dimension d. Only the IVF coarse k-means partition is trained. A uniform-over-sphere inner-product error bound depending only on (b, d, delta) provides a structural guarantee no learned-codebook method admits. The same codebook-free design enables an IVF-amplification eff

Order-Optimal Sequential 1-Bit Mean Estimation in General Tail Regimes

arXiv

arXiv:2604.07796v2 Announce Type: replace-cross Abstract: In this paper, we study the problem of mean estimation under 1-bit communication constraints. We propose a novel adaptive mean estimator based solely on randomized threshold queries, where each 1-bit outcome indicates whether a given sample exceeds a sequentially chosen threshold. Our estimator is $(\epsilon, \delta)$-PAC for any distribution with a bounded mean $\mu \in [-\lambda, \lambda]$ and a bounded $k$-th central moment $\mathbb{E}[|X-\mu|^k] \le \sigma^k$ for any fixed $k > 1$. Moreover, our sample complexity is order-optimal in all such tail regimes, i.e., for every such $k$ value. For $k \neq 2$, our estimator's sample complexity matches the unquantized minimax lower bounds plus an unavoidable $O(\log(\lambda/\sigma))$ localization cost. For the finite-variance case ($k=2$), our estimator's sample complexity has an extra multiplicative $O(\log(\sigma/\epsilon))$ penalty, and we establish a novel information-theoretic l

Broken Memories: Detecting and Mitigating Memorization in Diffusion Models with Degraded Generations

arXiv

arXiv:2605.22050v3 Announce Type: replace Abstract: While diffusion models excel at generating high-quality images, their tendency to memorize training data poses significant privacy and copyright risks. In this work, we for the first time identify that memorization induces internal numerical instability, often manifesting as visually ``broken'' artifacts. Inspired by stability analysis in numerical methods, we introduce empirical stability regions based on latent update norms to quantitatively characterize stable behavior during generation. Leveraging this, we propose a principled, on-the-fly framework for step-wise detection and adaptive mitigation. Our approach suppresses memorization without altering prompts or guidance, thereby preserving semantic fidelity and image quality. Extensive experiments on Stable Diffusion 1.4 demonstrate that our method achieves an AUC $>0.999$ detection performance and a $0.0\%$ memorization rate after mitigation with negligible overhead ($\approx0.01$

Engagement-Optimized Care: When LLMs become Mental Health Infrastructure

arXiv

arXiv:2605.23787v1 Announce Type: cross Abstract: General-purpose LLMs are increasingly functioning as mental health infrastructure due to gaps in care left by provider shortages, inadequate insurance coverage, social isolation, and stigma around formal help-seeking. This shift poses a distinct problem for AI ethics: systems neither designed nor governed as care technologies are being used as such, while their dominant design incentives optimize for engagement rather than user well-being. We present findings from a qualitative, longitudinal study with 18 US-based participants who use general-purpose LLMs for socioemotional support and participated in one or more of our study phases, including initial interviews, a four-week diary study, focus groups, and exit interviews. Participants turned to LLMs because other forms of support were unavailable, unaffordable, socially costly, or inadequate. As they continued to use these systems, design features such as anthropomorphic cues, default v

Discontinuous Galerkin Neural Operator for Pathology Defocus Deblurring

arXiv

arXiv:2605.23282v1 Announce Type: cross Abstract: Defocus deblurring in pathological microscopy remains challenging due to the spatially varying and locally discontinuous nature of optical blur induced by a position-dependent integral imaging process. Existing deep learning methods, constrained by shift-invariance assumptions and limited interpretability, are not well suited to such heterogeneous blur patterns. Neural operators provide a principled alternative by modeling defocus formation directly as an integral operator, offering a new perspective on defocus deblurring. However, most existing neural operator architectures for low-level vision rely on globally parameterized kernels that assume smoothness and stationarity, limiting their ability to model heterogeneous and locally discontinuous blur patterns. To address this limitation, we propose the Discontinuous Galerkin Neural Operator (DGNO), which parameterizes the integral kernel using a discontinuous Galerkin formulation with el

Variance Reduction for Expectations with Diffusion Teachers

arXiv

arXiv:2605.21489v2 Announce Type: replace-cross Abstract: Pretrained diffusion models serve as frozen teachers feeding downstream pipelines such as text-to-3D, single-step distillation, and data attribution. The teacher gradients these pipelines consume are Monte Carlo (MC) expectations over noise levels and Gaussian noise samples; their estimator variance dominates compute cost because each draw requires expensive upstream work (rendering, simulation, encoding). We introduce CARV, a compute-aware variance-accounting framework that motivates a hierarchical MC estimator: amortize the expensive upstream computation over cheap diffusion-noise resamples, sharpened by timestep importance sampling and a stratified-inverse-CDF construction. In our text-to-3D distillation and attribution experiments, CARV delivers 2-3x effective compute multipliers (most from amortized reuse; ~25% additional from IS+stratification) without changing the objective; in single-step distillation, the same technique

An Open-Source Training Dataset for Foundation Models for Black-box Optimization

arXiv

arXiv:2605.23417v1 Announce Type: new Abstract: Most black-box optimization methods require extensive hyperparameter tuning, often limiting their ability to generalize across different optimization domains. Foundation models for black-box optimization that learn optimization principles from a large collection of optimization trajectories offer a promising alternative, with the potential to outperform manually designed methods across diverse problem classes. However, prior work has either relied on non-public datasets or on purely synthetic data, limiting reproducibility and generalization to real-world problems. As a result, progress in this area has been constrained by the lack of large-scale, real-world, publicly available pre-training data. We introduce BBO-Pile, the first open-source dataset comprising over 500K optimization trajectories evaluated across 3095 different black-boxes for different optimizers, which represents by far the largest public dataset for this task. Using this

Learning a Particle Dynamics Model with Real-world Videos

arXiv

arXiv:2605.23845v1 Announce Type: new Abstract: Data-driven learning approaches for physics simulation, sometimes referred to as world models, have emerged as promising alternatives to traditional physics simulators due to their differentiable nature. Prior work has demonstrated impressive results in predicting the motions of rigid and non-rigid objects in complex scenes involving multiple interacting bodies. However, these models are typically trained in simulated environments because obtaining perfect state information such as complete scene point clouds and point correspondences over time is challenging in real-world settings. This reliance on synthetic data can limit their applicability when the sim-to-real gap is large. In this work, we aim to overcome these limitations by introducing a novel framework for training neural object dynamics models directly from unlabeled real-world videos. Specifically, we propose to learn a particle-based dynamics model compatible with a Gaussian sp

FAST-ME: Foundation-aware Adaptive Stopping for Motion Estimation for Efficient IoT Video Analysis

arXiv

arXiv:2605.23428v1 Announce Type: new Abstract: In modern multimedia systems, efficient video processing is critical, especially in resource-constrained environments such as IoT-based camera networks, autonomous platforms, and wireless sensor multimedia systems. A key bottleneck in video compression and understanding is block motion estimation (ME), a process that remains computationally expensive despite the development of fast search techniques. This work introduces an Optimal Stopping Theory (OST) algorithm for block motion estimation based on the assessment of spatiotemporal differences within and across video frames. It also proposes a semantic-aware motion estimation framework that integrates Foundation Models (FMs) with the OST-based decision process. By leveraging pretrained visual models such as Vision Transformers (ViT) and the Segment Anything Model (SAM), the framework extracts semantic attention scores that indicate the importance of motion within specific spatial regions.

autonomous

Onsager-Machlup Posterior Transport for Deep Gaussian Processes

arXiv

arXiv:2605.23434v1 Announce Type: new Abstract: Approximate inference over inducing variables is the central computational bottleneck of Deep Gaussian Processes (DGPs). Existing methods either fit an explicit density $q_\phi(\bU)$ by an ELBO (DSVI, IPVI, DDVI, DBVI) or sample by MCMC (SGHMC). We instead frame DGP inference as \emph{posterior transport}: learn a deterministic sampler that maps a tractable reference measure to posterior-relevant inducing variables, regularised by a path prior derived from the Doob-bridged reference diffusion. Our realisation, \textbf{OM-Path} (formally FBVI-bridge-Path), uses Song's probability-flow ODE applied to DBVI's Doob-bridged forward SDE; the reference drift is closed-form from the bridge marginal coefficients (no score matching) and the path regulariser is the \textbf{Onsager--Machlup action}. At the finite-$\epsilon$ value used at training, the objective is the negative log unnormalised density of a tempered Doob-bridge path posterior, and Theo

MemReward: Graph-Based Experience Memory for LLM Reward Prediction with Limited Labels

arXiv

arXiv:2603.19310v4 Announce Type: replace-cross Abstract: Reinforcement learning has emerged as a powerful paradigm for improving large language model (LLM) reasoning, where rollouts are sampled from the policy and reward signals computed on those rollouts are used to update the policy. However, in data-scarce scenarios, obtaining ground-truth labels to verify rollouts at scale often requires expensive human annotation or labor-intensive expert verification. For instance, evaluating mathematical proofs demands expert review, and open-ended question answering lacks definitive ground truth. When ground-truth labels are scarce, the effectiveness of reinforcement learning fine-tuning is constrained. Inspired by the success of semi-supervised learning in propagating labels from labeled to unlabeled samples, we propose MemReward, a graph-based experience memory framework that integrates reward propagation directly into online policy optimization. MemReward stores rollouts (thinking processes

reinforcement-learning

D2 Actor Critic: Diffusion Actor Meets Distributional Critic

arXiv

arXiv:2510.03508v3 Announce Type: replace Abstract: We introduce D2AC, a new model-free reinforcement learning (RL) algorithm designed to train expressive diffusion policies online effectively. At its core is a policy improvement objective that avoids the high variance of typical policy gradients and the complexity of backpropagation through time. This stable learning process is critically enabled by our second contribution: a robust distributional critic, which we design through a fusion of distributional RL and clipped double Q-learning. The resulting algorithm is highly effective, achieving state-of-the-art performance on a benchmark of eighteen hard RL tasks, including Humanoid, Dog, and Shadow Hand domains, spanning both dense-reward and goal-conditioned RL scenarios. Beyond standard benchmarks, we also evaluate a biologically motivated predator-prey task to examine the behavioral robustness and generalization capacity of our approach. Code: https://github.com/d2ac-actor-critic/d2

humanoidreinforcement-learning

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