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PHASE: Compliance-Enabled Tactile Phase Retrieval for Few-Shot Insertion Learning

arXiv

arXiv:2609.30889v1 Announce Type: new Abstract: Contact-rich assembly tasks such as peg-in-hole insertion remain difficult to learn from limited demonstrations. While retrieval-augmented imitation learning, which augments target demonstrations with relevant prior data, offers a promising direction, its applicability to contact-rich manipulation remains largely unexplored. Contact-rich insertion unfolds over multiple phases from search to insert, and retrieving phase-specific experience from prior data in principled ways remains an open question. Our key insight is that a compliant wrist enables the robot to sustain contact throughout execution, producing rich tactile and force signals that naturally reveal the phase structure of insertion and inform what should be retrieved. Based on this insight, we present PHASE (PHase-Aware Segmentation and REtrieval), a framework for compliance-enabled tactile phase retrieval that integrates multimodal contact-aware representation learning, variabl

manipulationimitation-learning

A Second Torque Port for Series Elastic Actuators: Parallel-Integrated Design and Time-Scale Torque Allocation

arXiv

arXiv:2609.30873v1 Announce Type: new Abstract: A series elastic actuator has a single torque port and pays for it twice: the geared motor must swing its own reflected inertia through the spring, so the amplitude it delivers collapses as $\omega^{-2}$ in the command frequency $\omega$ once it saturates, while commands below the transmission's breakaway friction never arrive at all. This letter opens a second torque port on the load side, placing a frameless direct-drive micro motor in parallel with a fixed-stiffness spring -- a parallel-integrated SEA, or Pi-SEA, whose delivered torque is read from spring deflection and micro current without a sensor -- and dividing the commanded torque between the two channels by time scale rather than by filter design. The micro torque loop is the fast subsystem, which makes the closed loop singularly perturbed and turns the separation the channels need into a bound to check rather than a crossover to tune; a leaky mid-ranging integrator returns the

VLaRL: Augmenting Vision-Language-Action Models with Simulation-Trained Latent-Conditioned Residual RL

arXiv

arXiv:2609.30868v1 Announce Type: new Abstract: Vision-language-action (VLA) models provide broad, instruction-conditioned manipulation behaviors, but their physical execution can remain imprecise during contact-rich interaction. Residual reinforcement learning (RL) can correct such errors while keeping the VLA frozen, but real-robot RL is costly and safety-critical. We propose VLA Latent-Conditioned RL (VLaRL), which enables residual RL for frozen VLAs to be trained in simulation and deployed on real robots without real-world RL or online adaptation. The key challenge is transferring the learned residual policy despite the visual gap between simulation and reality. Rather than requiring pixel-level visual correspondence, VLaRL uses the VLA's internal vision-language latent representation to condition residual control and as the sim-to-real transfer interface, and learns a lightweight mapper that transforms simulation-derived latents toward the real latent distribution. Across four con

manipulationreinforcement-learningcontrol

Impedance Cloning: Learning Equilibrium Point Parameters for Contact-Rich Manipulation

arXiv

arXiv:2609.30842v1 Announce Type: new Abstract: Contact-rich manipulation requires robots to regulate force against surfaces whose geometry deviates unpredictably from training conditions. Trajectory-based imitation learning, which reproduces observable outputs, breaks down under such shifts. We propose Impedance Cloning, which instead imitates the biomechanical priors that generate motion -- the stiffness and equilibrium point -- and thereby passively absorbs contact uncertainty. Because these parameters encode intent rather than outcome, they generalize across surface geometries where trajectory reproduction does not. We extract them from bilateral teleoperation demonstrations via a particle filter without force/torque sensors and evaluate the framework on two CRANE-X7 manipulators. In a wiping task with joint-space actions, the trajectory-based baseline loses contact below -6 cm, whereas the proposed method maintains a consistent 4-5 N contact force above -6 cm, with a gradual decre

manipulationimitation-learning

HIRE: History-Conditioned Interaction Reasoning and High-Rate Execution for Visually Aliased Precision Manipulation

arXiv

arXiv:2609.30828v1 Announce Type: new Abstract: Precision manipulation with contact-critical interactions is often history-dependent: visually similar observations can correspond to different latent interaction states and therefore require different actions, while small execution errors can alter task outcomes. Policies relying on the current visual observation alone cannot resolve such ambiguity; force-aware and memory-augmented methods enrich physical or temporal context, while reactive high-rate policies improve local contact response, yet long-horizon temporal reasoning and precision execution remain largely decoupled in existing methods, limiting reliable progression in visually aliased precision manipulation. To bridge this gap, we introduce History-Conditioned Interaction Reasoning and Execution (HIRE), a cross-rate framework comprising a history-conditioned Interaction-State Reasoner (ISR) and a high-rate Interaction-Manifold Executor (IME). ISR encodes ordered wrench history w

manipulation

NavGen: Visual Generative Models as a Scalable Data Engine for Embodied 3D Navigation

arXiv

arXiv:2609.30770v1 Announce Type: new Abstract: General-purpose robot models increasingly rely on large and diverse datasets. For embodied 3D navigation, however, existing data sources face a fundamental trade-off: simulated data can be generated at scale but often suffer from the visual sim-to-real gap, whereas real-world flight data provide realistic observations but are costly to collect. This paper studies another direction: the use of high-fidelity visual generative models as scalable data engines for embodied 3D navigation. We introduce NavGen, a text-to-video data generation pipeline that produces diverse vision-language navigation (VLN) episodes across indoor and outdoor scenes. We also propose a style-diversification method that scales up long-tail data that are difficult and costly to collect. The resulting dataset contains approximately 400K navigation episodes. We evaluate our dataset against existing UAV navigation datasets across multiple metrics, and find that the model

navigation

Design and Characterization of a Variable-Length Continuum Mechanism with Force Locking

arXiv

arXiv:2609.30759v1 Announce Type: new Abstract: The utility of flexible continuum mechanisms for dexterous navigation is often impaired by their low stiffness, making them ineffective at manipulation in high-force scenarios. To address this challenge, we propose a novel continuum mechanism that achieves both flexible and rigid behavior by antagonistic extension and contraction of a rod-driven continuum helical structure. The helical design combines variable-length capacity with force locking for workspace and stiffness enhancement. In this article, we present the detailed design of the proposed mechanism and characterize its performance through experiments that quantify bending and stiffness. The results demonstrate 180 degree bending range of motion with an average distal positioning error of <10%. Further tests demonstrate that force locking directly improves axial stiffness and thus indirectly increases bending stiffness anisotropically, with maximum bending stiffness along load pat

manipulationnavigation

Anatomy-Aware Dexterity-Driven Design Optimization of Surgical Continuum Robots

arXiv

arXiv:2609.30745v1 Announce Type: new Abstract: Performing complex medical procedures with continuum robots requires careful selection of their geometric design parameters. The robot should have high dexterity in the specific anatomical environment of its procedure. This work presents a design optimization method that considers both dexterity and anatomy. We introduce the Reachable Volumetric Dexterous Solid Angle (RVDSA) metric as our objective, which measures the ability of a robot's end effector to reach the points in a goal volume from different directions via collision-free paths from a start configuration. We present a computationally efficient motion planner to compute this objective function for a given robotic design, and we use an asymptotically optimal simulated annealing optimizer to compute an optimized design. We applied our new method to optimize the design of a bimanual dexterous sheaths robot for performing procedures on cancerous polyps in colon anatomies, achieving a

medicalsurgical

Praxis: Distilling Physical Interaction Priors from Egocentric Videos for Generalizable Whole-Body Manipulation

arXiv

arXiv:2609.30735v1 Announce Type: new Abstract: Mobile humanoid manipulation requires both reaching a usable workspace and preserving precise hand-object interactions as object poses and contact conditions change. Learning these behaviors from limited task-specific data remains challenging. To bridge this gap, we introduce Praxis, a whole-body manipulation framework that combines physical interaction priors from one-shot egocentric video demonstrations with closed-loop posture calibration and online perception. The framework coordinates three stages: vision-language-guided navigation toward target objects, closed-loop posture calibration to align the arm-hand workspace, and dexterous manipulation with synchronized upper- and lower-body control. Online visual feedback re-grounds demonstrated interaction geometry under new object poses and scene configurations, while tactile feedback adapts hand motions to actual contact conditions. Each manipulation skill is specified by one human demon

humanoidmanipulationnavigationcontrolperception

RoboMonitor: Label-Efficient Runtime Monitoring of Robot Task Execution via Predictive Representation Learning

arXiv

arXiv:2609.30715v1 Announce Type: new Abstract: Learned robot policies produce actions, but their outputs alone do not establish whether execution is progressing as intended. Robot execution monitoring requires identifying the current execution phase, detecting failures, and recognizing task completion from observations available during execution. Training such monitors requires annotations that are scarce in datasets collected for robot-policy learning. We present RoboMonitor, a label-efficient vision--language execution monitor that learns from these datasets before introducing monitoring supervision. We pre-train on 25 hours of multi-camera trajectories spanning 12 manipulation tasks and two robot embodiments, using action-conditioned future-feature prediction, inverse dynamics, and masked-present prediction. We then transfer the learned visual and context encoders to a causal monitor and apply temporal supervised fine-tuning (Temporal SFT), which combines supervision throughout eac

manipulation

Multi-Objective Human-in-the-Loop Bayesian Optimization of a Lower-Limb Exoskeleton

arXiv

arXiv:2609.30695v1 Announce Type: new Abstract: Human-in-the-loop optimization (HILO) is a common approach for optimizing the control of assistive devices to account for the wearer's unique biomechanics and subjective preferences. However, despite research suggesting that a person may have a different prioritization of objectives depending on time-varying factors such as the environment, their mood, or energy levels, existing HILO approaches only consider a single objective or enforce a fixed weighting on a set of objectives. Neither approach is capable of representing an individual's preferences over objectives. In this work, we propose Multi-Objective Human-in-the-loop Bayesian Optimization (MO-HILBO), which builds on explicit multi-objective Bayesian optimization to efficiently infer a personalized set of Pareto-optimal controllers. We compare our approach with an existing multi-objective HILO method and experimentally demonstrate MO-HILBO on a lower-limb exoskeleton across two obje

control

Can a Robot Read Braille? - Learning to Adapt Contact via Imitation Learning for Tactile Braille Recognition

arXiv

arXiv:2609.30676v1 Announce Type: new Abstract: For people who are blind, touch provides an essen-tial channel for accessing written information through Braille. Bringing a similar capability to robots requires them not only to recognize tactile patterns, but also to actively establish physical contact that makes those patterns readable. Yet existing robotic Braille readers largely focus on recognition after contact, leaving contact establishment itself insufficiently addressed. We present an adaptive-contact framework for robotic tactile Braille reading that assesses contact quality and physically corrects unsuitable contact before recognition and reconstruc-tion. Multi-Head Policy Learning uses expert-guided contact-adjustment demonstrations to jointly learn contact acceptability and pose corrections. During deployment, the robot iteratively evaluates and re-establishes contact, retaining reliable tactile observations for pose-aware fusion and Braille reconstruction. Across 20 physic

imitation-learning

MR. POP: Multi-Robot Parallel Optimizing Planner for Almost-Surely Asymptotically Optimal Planning

arXiv

arXiv:2609.30644v1 Announce Type: new Abstract: Finding globally optimal paths remains a fundamental challenge in multi-robot motion planning. Despite acceleration of almost-surely asymptotically optimal (a.s.a.o.) planners via CPU-based parallelism, achieving both probabilistic convergence guarantees and strong computational performance, these algorithms still struggle to scale to multi-robot settings. As such, we introduce MR. POP, a GPU-based a.s.a.o. multi-robot planner based on dRRT and the AO-x meta-algorithm. MR. POP uses large-scale GPU-based SIMT-parallelism to simultaneously run hundreds of roadmap construction and tree search iterations with underlying parallel nearest neighbor search and collision checking operations. We show that this enables MR. POP to become the only planner achieving a 100% solve rate while being faster than state-of-the-art a.s.a.o. planners in multi-robot systems up to 35-DOF. MR. POP also raises the success rate of downstream motion optimizers (e.g.,

planning

Frequency-Modulated Piezoelectric Haptic Display

arXiv

arXiv:2609.30626v1 Announce Type: new Abstract: We present a frequency-modulated (FM) haptic display based on piezoelectric vibrating actuators. Existing haptic displays commonly encode haptic intensity through the deformation amplitude of individual haptic pixels. Although amplitude-modulated (AM) approaches have enabled compact haptic pixels, independently controlling the deformation amplitude of a large number of pixels can require increasingly complex and bulky driving systems, posing challenges for scaling toward high-density, large-area wearable displays. To address this scaling challenge, we investigate an FM design principle in which haptic intensity is encoded through vibration frequency. We further develop a \textit{Shared-Source Frequency Modulation} (SSFM) structure in which multiple haptic pixels are powered by a common power amplifier while their vibration spectrum are controlled individually, reducing the need for independent high-power amplification at each pixel. A pro

control

Audit Before You Commit: Locating Belief Failures in Active Identification for One-Shot Manipulation

arXiv

arXiv:2609.30608v1 Announce Type: new Abstract: A robot that probes a few times before one irreversible action, such as tapping a surface before inserting a peg, must decide when the evidence is enough to commit. We argue that this decision rests on two conditions that existing methods do not separate: the belief must still cover the truth in the coordinate that decides the action, and the failure model that scores actions must track realized failure. We audit both conditions separately, offline and with ground truth, on a deployed probe-then-commit pipeline: a particle belief, a scenario failure score, and one commit. On simulated insertion, more taps sharpen the belief while the truth leaves its support on 16.9% of episodes and the failure score turns optimistic by 0.31. Conformal calibration restores coverage but not the decision: confidently wrong instances still pass a confidence gate. The audit's signatures instead point at the observation model, where a hand scan finds a 2.1 mm

manipulation

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