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뉴스 및 연구

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GhostTac: Manipulating Tactile Sensors without Physical Contact

arXiv

arXiv:2608.20817v1 Announce Type: cross Abstract: Tactile sensors are integral to modern robotic systems, enabling robots to perceive and interact with the physical environment through tactile feedback. However, the physical-layer security of tactile sensors has received little attention. We present GhostTac, the first contactless attack, to the best of our knowledge, that manipulates tactile sensing through electromagnetic interference (EMI). GhostTac exploits nonlinear rectification and limited-bandwidth amplification, converting carefully crafted EMI signals into persistent DC offsets that bypass onboard filtering and induce stable measurement deviations. It enables fine-grained, controllable manipulation of sensor outputs by shaping the spatial distribution and magnitude of interference at targeted locations. Such manipulation can induce harmful robot behaviors, including excessive force that may damage objects or injure people. We evaluate GhostTac on 10 sensor modules and two dex

manipulationcontrol

ForeTime-VLA: Causal Future-Token Distillation from a World Action Model for Conveyor-Belt Manipulation

arXiv

arXiv:2608.20735v1 Announce Type: cross Abstract: Manipulating moving objects requires a policy to anticipate contact events, yet vision-language-action (VLA) policies are commonly fine-tuned from the current observation alone. World action models (WAMs) learn predictive dynamics, but running a video-scale teacher or explicitly imagining future frames at deployment is costly. We introduce ForeTime-VLA, a dense pi0.5 policy that distills a future-aware, action-equivalent representation from a frozen Fast-WAM-derived teacher while remaining causal at inference. Offline, current and future video latents are compressed into a whitened 64-D target. Online, an eight-frame history encoder predicts this target together with manipulation phase and normalized time-to-transition. Four future tokens and one phase token condition the VLM prefix, while the predicted future and transition horizon condition the action expert. Training retains the original flow-matching action target and adds cosine, r

manipulation

Pneumatic Units for Logic-based Sequential Excitation (PULSE) in Wearable Haptic Devices

arXiv

arXiv:2608.20626v1 Announce Type: cross Abstract: Soft, wearable robotic devices can deliver haptic feedback to support a wide range of tasks, such as extended reality, training various skills, and rehabilitation. Pneumatic actuation can deliver complex haptic feedback, is lightweight and compliant, and can be incorporated into textiles, making it promising for wearable applications. These soft pneumatic devices, however, typically require a valve and input for each pneumatic actuator, making it challenging to develop fully portable devices for at-home use. In this work we present a pneumatic unit for logic-based sequential excitation (PULSE). The PULSE is a flat, textile-based pneumatic actuator with embedded fluidic logic. By combining these actuators into a fluidic ring oscillator, we decreased the typical amount of required pneumatic inputs for a haptic forearm sleeve by 60%, with the ability to scale. We built the ring oscillator by optimizing design variables to reach desired per

Mining beyond Earth with Space Robots: Exploration, Sampling, and Extraction

arXiv

arXiv:2608.21358v1 Announce Type: new Abstract: Space resource acquisition and utilization, commonly referred to as Space Mining, represent critical pathways for enabling sustained human exploration and unlocking commercial opportunities in space. These resources mainly include helium-3, water, mineral resources on the Moon and Mars, and abundant mineral deposits on asteroids. Due to the harsh conditions of space, communication delays, and high launch costs, the development of autonomous robotic systems is critical to achieving efficient, cost-effective space mining. This paper provides a comprehensive overview of space mining robotics and associated technologies. First, we review the background of space mining, including international policies, commercial entities, and recent advancements. We define a systematic six-stage architecture for space mining: Exploration is initiated by (1) remote sensing for target identification and (2) precise in situ robotic detection; Sampling progresse

autonomous

ViTacPhys: Physical Property-Aware Grasping from Human Visual-Tactile Demonstrations

arXiv

arXiv:2608.21355v1 Announce Type: new Abstract: Recent vision-based action models have demonstrated strong capabilities in complex manipulation, but they rarely leverage explicit object physical properties to adapt their policies. We introduce ViTacPhys, a visual-tactile framework and data acquisition system that estimates object mass and friction-coefficient classes, together with continuous stiffness, from human manipulation demonstrations. Trained on data from 60 rigid and deformable objects, ViTacPhys combines temporal visual-tactile modeling, cross-attention multimodal fusion, and a semantic prior derived from a vision-language model. On seen objects, it achieves 97.2% mass classification accuracy, 98.8% friction-coefficient classification accuracy, and a stiffness mean absolute percentage error (MAPE) of 5.51%. On held-out objects from known categories, it achieves 87.5% mass accuracy, 97.5% friction-coefficient accuracy, and a stiffness MAPE of 9.08%. We transfer ViTacPhys from

manipulationgrasping

VT-MUSE: Multimodal Unified Sequential Visuotactile Representation Learning for Manipulation

arXiv

arXiv:2608.21290v1 Announce Type: new Abstract: We propose VT-MUSE, a Multimodal Unified SEquential representation learning framework for visuotactilemanipulation. Existing approaches often encode visual and tactile observations independently before fusion, limiting their ability to capture fine-grained cross-modal dependencies. Moreover, most methods focus on observations at the current time step and overlook the temporal evolution of contact. VT-MUSE addresses both limitations through a two-stage representation learning framework. In Stage I, modality specific encoders are jointly adapted via cross-modal temporal alignment and masked-view consistency. In Stage II, a conditional variational latent model processes masked visual sequences together with full tactile histories. Auxiliary decoders reconstruct the masked recent visual observations and predict tactile depth changes, encouraging the latent representation to retain both global visual context and local contact dynamics. The lea

manipulation

Beyond Imitation: Self-Improving Robot Policies via Off-Policy Q-Planning

arXiv

arXiv:2608.21204v1 Announce Type: new Abstract: Behaviour Cloning (BC) has driven remarkable progress in robot manipulation, yet it is fundamentally limited by its inability to self-improve: a policy that fails cannot learn from that failure without additional human demonstrations. Reinforcement Learning fine-tuning offers a path to self-improvement but has proven difficult to scale to the multi-billion-parameter models underpinning modern robot policies. We propose Q-Planning, which equips a large visuomotor BC policy with a small off-policy Q-function. Because a Q-function estimates value rather than imitates actions, it can be trained on the same successful demonstrations as the BC policy and later absorb both successful and failed deployment rollouts, an asymmetry BC does not have. We exploit this asymmetry to enable value-guided action selection at inference (a single-step Q-weighted average over BC draws) and online self-improvement that fine-tunes only the Q-function, leaving th

manipulationreinforcement-learningplanning

SRL-MPC: Shape-Aware Reinforcement Learned Model Predictive Control

arXiv

arXiv:2608.21175v1 Announce Type: new Abstract: Safe and efficient shape-aware navigation in heterogeneous crowds and robot fleets remains challenging. Traditional approaches often assume homogeneous robots, sparse workspaces, simplified geometry, offline computation, or handcrafted parameters to make the problem tractable, which limits their deployment in dense crowd scenarios. Toward this end, we propose Shape-Aware Reinforcement Learned Model Predictive Control (SRL-MPC), a method for safe, efficient, and adaptive navigation in crowds with heterogeneous shapes without geometry simplification. To encode shape-aware safety, we formulate high-order control barrier function (HOCBF) constraints from geometric separation features (GSFs) based on support function transformation. A reinforcement learning (RL) framework then learns a neural policy that reads GSFs and outputs real-time MPC parameter updates, enabling the MPC solver to adapt to neighboring crowd geometries. The key advantage o

navigationreinforcement-learningcontrol

Teaching is a Process: The TOSS Framework for Modeling Human Teaching Decisions in Human-Interactive Robot Learning

arXiv

arXiv:2608.21083v1 Announce Type: new Abstract: Successful Human-Robot Teaching assumes alignment between robot processing needs and human teaching intent. To better understand this alignment, this work seeks to uncover the underlying logic that humans intuitively apply when teaching. Through an exploratory, bottom-up study with N=34, participants observing two distinct robot Reinforcement Learning (RL) scenarios, we analyze 204 intuitive teaching responses across early, middle, and late learning phases. Results reveal that teaching decisions consist of a nuanced, interconnected network of Triggers (situational catalysts), Objectives (subjective teaching targets), Signals (communicative acts), and Strategies (high-level governance) in which teachers spontaneously adopt diverse roles, acting as coaches, engineers, or designers and prioritize different objectives. Based on these results, we introduce the TOSS Framework, which conceptualizes Human-Robot teaching as a procedural loop betwe

reinforcement-learning

FF-MPCC: High-speed Agile Formation Flight with Model Predictive Contouring Control

arXiv

arXiv:2608.21056v1 Announce Type: new Abstract: Flying in a prescribed formation in an agile manner remains a challenging problem in the field of UAVs, particularly when following highly-demanding trajectories that require flight at platform limits. We address this problem by proposing a novel decentralized approach to formation flight along a given path that integrates formation maintenance into the MPCC framework, allowing UAVs to adapt their progression along complex paths while respecting individual dynamic constraints and maintaining the desired formation. To this end, we introduce a novel reparametrization and synchronization method for dynamic formation geometries together with a decentralized approach to determine the desired positions for the individual UAVs. The proposed approach allows the formation to coordinate high-speed path following without compromising formation integrity. The proposed approach is validated through extensive simulation and real-world experiments invol

control

TaPeR: Probabilistic Recovery of Sparse Task Precedence Graphs from a Handful of Demonstrations

arXiv

arXiv:2608.21035v1 Announce Type: new Abstract: Long-horizon manipulation tasks are often only partially ordered. For example, when assembling an electronic device, the battery and circuit board may be installed in either order, but both must be in place before the enclosure is closed. Recovering such dependencies enables robots to flexibly reorder subtasks while preserving task validity. Existing approaches typically infer task structure from human demonstrations using both temporal and symbolic supervision. However, symbolic predicates require explicit grounding, which is difficult to obtain in realistic settings. In this work, we present an approach for extracting task dependency structures from demonstrations using only simple kinematic graphs and distributions over relative object poses. From these representations, our method estimates pairwise task-step-dependency probabilities and uses them to initialize the edge weights of a precedence graph. We then introduce a filtering pipel

manipulation

PhysCaP: Grounding Code-as-Policy Agent with Physics-Informed Exploration

arXiv

arXiv:2608.21031v1 Announce Type: new Abstract: We present PhysCaP, a Physics-Informed Code-as-Policy agent for active perception in robotic manipulation. While vision-language-action policies excel at imitating demonstrations, they rely on passive observation and fail to infer latent physical properties critical for manipulation. PhysCaP augments code-as-policy frameworks with a physics-informed exploration layer that enables explicit information-seeking through interaction. It introduces training-free physical property extraction modules that estimate object mass and stiffness from robot proprioception without additional sensors. To balance exploration costs and the efficiency of information obtained, PhysCaP employs a dual-agent design: a Planner that decides when to explore and when to stop, and a Prioritizer that filters implausible interactions and ranks the remainder using a heuristic priority score, enabling efficient, targeted exploration. We evaluate PhysCaP on real-world tab

manipulationperception

Hybrid Roller-Jamming Gripper for Object Acquisition and Retention Under Pose Uncertainty

arXiv

arXiv:2608.20962v1 Announce Type: new Abstract: In household manipulation, pose uncertainty often results in off-centre or partial initial contact, making reliable object acquisition difficult. Roller-based grippers can actively draw objects inward but often provide limited post-capture stability, whereas granular-jamming grippers require sufficient contact before jamming to achieve strong retention. This paper presents a hybrid roller-jamming gripper that integrates active object intake and post-capture retention within a single gripper. The proposed gripper uses inward roller rotation to increase contact and draw the object toward the gripper centre, followed by vacuum-induced granular jamming to stiffen the rollers and stabilise the grasp. The paper also presents a simplified geometric analysis of the gripper and a bench-level characterisation of the prototype's force capability. The gripper prototype was mounted on a 7-DoF robotic arm and evaluated using eight test objects. Further

manipulation

Fast Coordinated Bimanual Motion Planning With Hard Constraints

arXiv

arXiv:2608.20946v1 Announce Type: new Abstract: Bimanual manipulation enables complex tasks but introduces added complexity from the high number of degrees of freedom involved. When handling rigid objects, the relative transformation between the two end effectors must remain fixed throughout the motion, manifesting as a nonlinear equality constraint that confines the feasible configuration space to a measure-zero manifold and challenges conventional motion planners. We propose a fast bimanual motion planning pipeline that enforces this hard transformation constraint continuously along the entire path, using a leader-follower parameterization: the leader's configuration is treated as a free variable, while the follower's is determined via inverse kinematics to satisfy the constraint. We extensively evaluate the method in simulation across diverse environments, constraints and bimanual platforms, achieving 19.4x faster planning than prior work while guaranteeing continuous constraint sat

manipulationplanning

Demonstration-Guided Humanoid Stand-Up on an Emulated Deformable Surface

arXiv

arXiv:2608.20852v1 Announce Type: new Abstract: This paper presents a reference-guided reinforcement learning framework to generate stand-up motion for a 29-DOF Unitree G1 humanoid on deformable soft ground, using a human demonstration recorded on hard ground. The terrain compliance is modelled using solref and solimp parameters from MuJoCo's rigid body soft-contact model. The rewards consists of (i) reference motion tracking through residual joint-position control and (ii) explicit recovery objectives such as pelvis height, torso uprightness, and the final posture. First, the policy is trained with the specified rewards considering hard ground. Next, the terrain stiffness is lowered by updating solref and the nominal surface penetration zone is expanded using solimp. Subsequent training enables the policy to adapt to the delayed support force generation due to significant surface penetration during contact-intensive phases while preserving the original demonstration pattern. The learn

humanoidreinforcement-learningcontrol

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