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In-Context Learning World Models for Robot Dual-Arm Manipulation of Soft Garment with Partial Observations

arXiv

arXiv:2610.30988v1 Announce Type: new Abstract: Robust manipulation of soft objects, such as garments, is a critical skill for service and household robots to adopt, but remains challenging due to its high-dimensional state space, and material-dependent deformations. Humans address this challenge by using mental world models that "imagine" the shape and material properties from partial observations, which enables them to predict how actions affect future states. As such, embedding such world models in robots allows for better generalization in manipulating a wide variety of garments in the real world. However, learned world models typically require large amounts of real world data that is strenuous to collect, and a mechanism to infer latent properties that govern dynamics. We present a Soft-Object World Model that performs generative full-state estimation and action-conditioned dynamics prediction using a transformer backbone trained on large-scale simulated soft object interactions,

manipulation

IORA: Irregular Object Immobilization under Restricted Actuation

arXiv

arXiv:2610.30969v1 Announce Type: new Abstract: Stable grasping under task-specific disturbances is important for robotic manipulation. However, most dexterous grasp synthesis methods are developed for highly actuated hands in free space, and low-DoF hands may not be able to realize the contact topologies required by these grasps. Meanwhile, support surfaces can provide useful contact forces, but are often treated only as geometric constraints. We present a support-aware grasp synthesis framework for object immobilization with low-DoF coupled hands. Given irregular object geometry, our method represents both hand and object local surface regions as graphs and searches for kinematically feasible matchings between them. We then refine the wrist pose and motor state for geometric contact feasibility and validates the refined grasps through physical rollouts. Starting from the validated grasp pose, an optional task-guided local search explores nearby grasp configurations by varying the wri

manipulationgrasping

A Transparent 3-DoF Assistive Device for Upper-Limb Tremor and Ataxia Compensation: Design and Experimental Validation

arXiv

arXiv:2610.30955v1 Announce Type: new Abstract: Assistive devices for patients with neurodegenerative movement disorders must combine high mechanical transparency with the ability to generate corrective interaction forces. Achieving both properties simultaneously remains challenging. This paper presents the completed iAssistADL platform, a 3-DoF assistive device for future tremor and ataxia compensation during activities of daily living. The system employs a transparency-oriented mechanical architecture with all actuators located at the base, resulting in low moving mass, decoupled kinematics, and high mechanical transparency. To compensate for friction-induced transparency limitations along the vertical axis, a hybrid control strategy is proposed that combines open-loop force rendering in the horizontal plane with closed-loop force control in the vertical direction. The platform is experimentally evaluated through transparency measurements and static and dynamic force-rendering experi

control

LocoManiLab: A Unified Testbed for Data, Policies, Controllers, and Deployment in Humanoid Loco-Manipulation

arXiv

arXiv:2610.30876v1 Announce Type: new Abstract: Humanoid robots must coordinate locomotion and manipulation in everyday environments, yet progress is difficult to assess across differing policies, controllers, and task settings. LocoManiLab provides an integrated testbed spanning data collection and generation, policy training, evaluation, and physical deployment. Its task suite covers 234 atomic and compositional tasks across five household scene categories, supported by 51.5 hours of simulated teleoperation. The evaluation covers twelve policies with a shared controller across task and scene splits and perturbation levels, two policies across five controllers, and studies of demonstration scale and data-source mixtures. Success rates fall on unseen tasks and scenes and generally decline as visual perturbations increase, with differences in generalization and robustness across policies. For data generation, a humanoid motion generation model is fine-tuned for loco-manipulation to stud

humanoidlocomotionmanipulationcontrol

TEAR: Task-Evidence Authority Routing for Robotic Manipulation

arXiv

arXiv:2610.30819v1 Announce Type: new Abstract: Reliable robotic manipulation in field-deployed settings requires more than executing a capable controller. As the execution conditions change, the system must decide, online and on the robot side, which control source should hold authority. Human teleoperation adapts readily to contact-rich and semantically ambiguous situations but depends on a stable communication link. Local autonomy is executed without continuous human intervention, but may fail under semantic ambiguity, long-horizon drift, and unforeseen contingencies. These two control sources exhibit complementary reliability profiles. We formulate this complementarity as a control authority routing problem and present Task-Evidence Authority Routing for Robotic Manipulation (TEAR), an edge-deployable framework that allocates authority between human teleoperation and local autonomy. TEAR arbitrates on the robot side using network-state evidence, which governs the usability of teleo

manipulationcontrol

Robot Motion Transition with Human Motion Prior

arXiv

arXiv:2610.30817v1 Announce Type: new Abstract: Humanoid motion-tracking policies can reproduce diverse behaviors, yet connecting independently acquired motions into a continuous sequence remains challenging. Interpolation connects boundary poses without considering whether their relative position, heading, and timing provide suitable conditions for a transition. A generative motion prior can produce richer motion, but poorly arranged boundaries may cause it to generate excessive locomotion, turning, or another unintended action. We present Spatio-Temporal Alignment with a Motion Prior (STAMP), a framework for connecting independently acquired humanoid motions through a Robot-to-Human-to-Robot process. STAMP uses human motion space to draw on rich motion priors and reuse transition knowledge across robot embodiments. Its key component is a learned alignment model that determines the boundary conditions for motion inbetweening. Given the two motions retargeted to a human rig, the alignm

humanoidlocomotion

Adaptive Aerial Loco-Manipulation Policy Learning via LLM-Assisted Proactive Task Generation

arXiv

arXiv:2610.30810v1 Announce Type: new Abstract: Loco-manipulation extends the workspace of conventional manipulation by combining mobility with physical interaction, while aerial loco-manipulation further expands this capability into three-dimensional space, enabling robots to reach environments inaccessible to ground-based systems. Moving to an aerial platform, however, gives rise to a demanding control problem, since the vehicle must track trajectories accurately in three dimensions while the motion of the arm and its interaction with the environment continuously shift the center of mass, alter the inertia, and impose force and moment disturbances on the body. Conventional controllers address these effects through explicit models and estimation, whereas learning-based controllers infer dynamics from experience, yet control rewards provide no direct target for the response information retained from history, and fixed task sampling can leave persistent tracking difficulties insufficien

manipulationcontrol

Causal Analysis of Failures of Cyber-Physical Systems with Continuous Inputs

arXiv

arXiv:2610.30737v1 Announce Type: new Abstract: Modern autonomous Cyber-Physical Systems (CPSs), such as self-driving cars, operate in increasingly complex environments while expected to maintain high reliability. The black-box nature of many of these systems makes it impossible to fully verify their behavior prior to deployment. When a failure occurs, it is important to analyze it to guide improvements to system robustness. A recent work introduced the novel concept of leveraging the framework of actual causality for CPS failure explanation. However, that work considered only a discrete, binary causal model that cannot capture continuous changes in system inputs. In this paper, we address these limitations by extending the actual causality framework with the notion of distance to account for the continuous characteristics of the system. Specifically, we introduce the novel concepts of distance-weighted actual cause and distance-weighted degree of responsibility, enabling causal influe

autonomous

When One Step Is Enough: An Empirical Study of Euler Integration in Flow-Matching Policies

arXiv

arXiv:2610.30735v1 Announce Type: new Abstract: Flow matching is now the dominant approach for vision-language action (VLA) robot policies, thanks to its expressiveness and simple training objective. However, inference for standard flow matching requires iteratively solving an ODE, limiting the control frequency at deployment. While several works have proposed novel methods to allow for single-shot action generation, we ask whether such additional objectives are actually necessary. We find that across six flow matching VLAs, one-step action generation largely matches multi-step sampling at scale: multi-step integration confers little to no consistent advantage at inference. We empirically find that this holds as long as models are sufficiently trained and have enough capacity. Practically, the implication is that for large VLAs, the single-step policy comes essentially for free from the multi-step model, enabling low-latency deployment without retraining, distillation, or auxiliary obj

control

Live Thread Reconstruction for Autonomous Manipulation

arXiv

arXiv:2610.30694v1 Announce Type: new Abstract: Autonomous robotic surgery has drawn increased attention in recent years due to its potential to relieve surgeons of time-consuming, mentally straining, and tedious tasks, particularly during prolonged operations. One suitable task for automation is suturing, which involves tracking the thread as it deforms during needle retrieval, de-tangling, knot tightening, and other tasks. Unlike rigid-object manipulation, deformable thread manipulation has no fixed pose to track and effectively infinite degrees of freedom, making its configuration difficult to predict and requiring the thread's state to be re-estimated rather than assumed. At the same time, thread manipulations involve sequential motions that depend on past and current thread contact points, which must be accurately and continuously tracked. This paper presents an image-to-manipulation pipeline that concurrently generates live thread reconstruction while conducting safe and optimize

manipulationautonomous

Co^2Gen: Collaboratively Generating Task Plans for Decentralized Multi-Robot and Human Collaboration

arXiv

arXiv:2610.30671v1 Announce Type: new Abstract: Visual Language Action (VLA) models are designed to be generalist robot models that can be implemented across embodiments, tasks and environments. However, their ability to collaborate with other robots and humans remains underexplored. In this work, we propose a framework to automate the generation of multi-robot collaborative data for decentralized VLA training without requiring human teleoperation. Our framework first utilizes a decentralized collaborative planning approach to generate multi-robot collaborative robot plans in the form of an executable function. We then utilize the collaborative plan to produce collaborative demonstration data to finetune VLA models in a decentralized manner. We show that our approach produces demonstration data that when used to finetune VLA models on decentralized collaboration tasks matches the task performance of VLA models finetuned on human-teleoperated collaborative data.

planning

Continuous-Time Motion Planning and Steering with Global Convergence

arXiv

arXiv:2610.30607v1 Announce Type: new Abstract: Motion planning is central to robotics, and it is increasingly used to correct the motions proposed by learned planners and policies. In both uses, constraints must hold at every instant of the motion, not only at sampled times. To our knowledge, no algorithm provably converges to a globally optimal motion once a smoothness cost is combined with such constraints. We cast planning and steering as a single continuous-time program: robots avoid one another and static or moving obstacles, and a learned proposal is steered by keeping the motion close to it. The program is elementary to state, yet nonconvex. We propose GlobMP (Global Motion Planning), a gradient projection method over piecewise-polynomial curves, on which each constraint is one polynomial per piece that must stay nonnegative over the whole motion; it alternates cost reduction with feasibility restoration. Under mild assumptions, we show that, from a fine grid start, its cost ap

planning

PATH: Preference-Aware Traversability Estimation for Robotic Teleoperation in Off-Road Navigation

arXiv

arXiv:2610.30605v1 Announce Type: new Abstract: Traversability estimation is critical for ground vehicle teleoperation, yet existing methods often neglect the human operator's preferences for speed and risk tolerance. To address this gap, we propose PATH-Net, a Preference-Aware Traversability estimation Hierarchical Network that adaptively generates preference-conditioned traversability cost maps and speed profiles for off-road teleoperation. Our framework integrates visual and geometric bird's-eye-view features with short-term historical vehicle states through a multi-head shared-backbone architecture. Our PATH-Net infers traversability cost maps while optimizing speed recommendations by using maximum entropy inverse reinforcement learning and sparse speed supervision. Our method incorporates operator preference via an asymmetric feature aggregation mechanism, splitting inference into a cost branch that prioritizes high-risk traversability regions and a speed branch that outputs prefe

navigationreinforcement-learning

OASIS: Online Anchor-centric Scene Inference System for Open-Vocabulary Retrieval and Navigation in Dynamic Environments

arXiv

arXiv:2610.30589v1 Announce Type: new Abstract: Reliable robotic mapping in dynamic real-world environments is essential for embodied intelligence and long-term autonomy. However, existing methods often involve a trade-off: lightweight online mapping is efficient but captures limited semantic context, while dense mapping provides richer semantics at higher computational cost and is more vulnerable to distractors. They also struggle to relocalize objects after scene changes. To address these challenges, we propose the Online Anchor-centric Scene Inference System (OASIS), a unified system for online mapping, complex open-vocabulary retrieval, and navigation in dynamic environments. Motivated by the observation that indoor scenes are organized around stable semantic anchors, OASIS represents the environment using a sparse set of anchor nodes, each maintaining a unified multimodal representation that integrates semantic descriptions, visual features, and geometric states for reasoning, ver

navigation

Motion Retargeting with Spatiotemporal Preferences for Humanoid Loco-Manipulation

arXiv

arXiv:2610.30540v1 Announce Type: new Abstract: Human motion retargeting bridges the embodiment gap between humans and humanoid robots by converting human demonstrations into reference trajectories for whole-body control and loco-manipulation. For object-interaction tasks, successful execution depends on accurately preserving body--object relations at critical stages. However, uniform per-frame iteration budgets do not account for these localized accuracy requirements, limiting the computational efficiency of retargeting. To address this limitation, we present Spatiotemporal Retargeting (STR), which uses keyframes and key body parts to allocate optimization effort. Specifically, a vision-language model selects relevant motion signals and body parts, and keyframes are identified from changes in the selected signals. Based on these selections, STR assigns additional solver iterations to keyframes and higher interaction weights to the selected parts. To further improve contact fidelity, w

humanoidmanipulationcontrol

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