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Explainable Comparison of Feature-Based and Deep Learning Models for TROPOMI Methane Plume Screening

arXiv

arXiv:2605.27236v1 Announce Type: new Abstract: Continuous and global detection of large methane emissions is a crucial step for global warming mitigation. Satellite observations, such as from S5P/TROPOMI, combined with plume detection algorithms, can play a key role in this effort. However, not all TROPOMI plume detections that look like methane emission plumes are the result of actual emissions. A significant part of the plume-like features in the data are retrieval artifacts. Such artifacts could be the result of variations in elevation or albedo gradients, high concentrations of aerosols, coastal lines, water bodies, etc. Previous work approached the problem of plume-artifact classification by means of a Support Vector Machine Classifier (SVC), trained on an extensive set of observation-based scalar features designed by domain experts. However, such an approach limits the information scope received by the algorithm to what is deemed to be important by the experts, breaks the spatia

AutoDFT: A Closed-Loop Multi-Agent Framework for Autonomous DFT Calculations

arXiv

arXiv:2605.26179v1 Announce Type: cross Abstract: Density functional theory (DFT) serves as the basis for computational discovery in materials science and chemistry, yet each calculation demands extensive human effort: adjusting algorithms when convergence stalls, revising plans when unexpected physics emerges, and inserting steps as intermediate results reshape the problem. Existing LLM-based agents automate only the initial planning stage, producing a full execution plan upfront and leaving all subsequent adaptation to hand-crafted rules. As a result, these workflows remain fragile, do not generalize well beyond pre-planned scenarios, and often require expert intervention when failures or unexpected intermediate results require changes to the calculation path. Here, we introduce AutoDFT, a closed-loop multi-agent framework that embeds LLM reasoning into every stage of the DFT lifecycle, where a strategic planner produces a skeletal plan of step objectives; a step planner generates nu

autonomousplanning

Function-Valued Causal Influence in Nonlinear Time Series

arXiv

arXiv:2605.26408v1 Announce Type: new Abstract: Causal discovery in time series is increasingly performed using nonlinear machine-learning models, yet the resulting causal relationships are almost always summarized by scalar edge scores. We argue that this practice obscures the true object learned by nonlinear autoregressive models: a state-dependent function whose effect varies across regimes, magnitudes, and contexts. We formalize function-valued causal influence for additive, contribution-decomposable architectures and show that scalar causal scores constitute a severe information bottleneck, conflating between-state variation with within-state residual noise. Using Neural Additive Vector Autoregression as a representative architecture, we introduce a practical framework based on Individual Conditional Expectation for estimating causal response functions directly from trained models. Through controlled synthetic experiments, we demonstrate that edges with indistinguishable scalar sc

control

Dynamic Link Prediction with Temporally Enhanced Signed Graph Neural Networks

arXiv

arXiv:2605.26290v1 Announce Type: new Abstract: Temporal signed networks (TSNs) model the time evolution of cooperative and adversarial relationships that arise in applications such as social media analysis, trust and reputation systems, and financial transaction networks. While graph neural networks (GNNs) perform well for static or unsigned link prediction, effective learning in temporal signed graphs remains challenging due to the interaction of signed relations, evolving structure, and balance-theoretic constraints. To address this gap, we propose a \emph{modular} temporal enhancement framework for signed GNNs that integrates historical context into otherwise static architectures. The framework introduces a Historical Context Integration Module (HCIM) that combines learnable recency-aware temporal weighting, LSTM-based embedding trajectory modeling, and multi-head temporal attention to capture both short- and long-term signed interaction dynamics. Historical information is fused wi

Robust Koopman Control Barrier Filters for Safe Actor-Critic Reinforcement Learning

arXiv

arXiv:2605.26452v2 Announce Type: replace Abstract: Safe reinforcement learning (RL) for robotic systems requires policies that improve task performance while satisfying state and input constraints during both training and deployment. Control barrier functions (CBFs) provide a principled mechanism for enforcing forward invariance through minimally invasive safety filters, but their use in model-free RL is limited by the need for accurate dynamics and hand-designed barrier certificates. We propose Robust Koopman-CBF SAC, a safety-filtered actor--critic framework that learns a finite-dimensional Koopman predictor from data, constructs affine CBF constraints in the lifted space, and enforces them through a quadratic-program safety layer. To account for finite-dimensional Koopman approximation error, the CBF condition is tightened using a projected residual margin estimated from held-out rollout data. The critic is trained on the executed safe action, while the actor is regularized toward

reinforcement-learningcontrol

Can Vision-Language-Action Models Learn from Real-World Data Continually without Forgetting?

arXiv

arXiv:2605.26820v3 Announce Type: replace Abstract: Vision-Language-Action (VLA) models provide a promising foundation for general-purpose robotics, yet their real-world deployment demands the ability to continually acquire new skills without forgetting prior ones. While recent studies have explored continual learning for VLA models in simulated settings, the challenge remains largely unexamined under realistic physical conditions. To bridge this gap, we construct a real-world continual learning benchmark comprising ten diverse sequential manipulation tasks across both single-arm and bimanual configurations. Through extensive experiments on this benchmark, we find that naive sequential fine-tuning leads to severe catastrophic forgetting, whereas a well-configured experience replay (ER) approach can effectively mitigate forgetting and outperform joint multi-task training under equivalent computational budgets. Notably, by synthesizing our empirical findings, we successfully achieve stab

manipulation

DETR-ViP: Detection Transformer with Robust Discriminative Visual Prompts

arXiv

arXiv:2604.14684v2 Announce Type: replace Abstract: Visual prompted object detection enables interactive and flexible definition of target categories, thereby facilitating open-vocabulary detection. Since visual prompts are derived directly from image features, they often outperform text prompts in recognizing rare categories. Nevertheless, research on visual prompted detection has been largely overlooked, and it is typically treated as a byproduct of training text prompted detectors, which hinders its development. To fully unlock the potential of visual-prompted detection, we investigate the reasons why its performance is suboptimal and reveal that the underlying issue lies in the absence of global discriminability in visual prompts. Motivated by these observations, we propose DETR-ViP, a robust object detection framework that yields class-distinguishable visual prompts. On top of basic image-text contrastive learning, DETR-ViP incorporates global prompt integration and visual-textual

Atari Games Challenge: A Pilot Study on Multimodal Player Experience Assessment

arXiv

arXiv:2605.27261v1 Announce Type: new Abstract: We present a pilot study on the collection and synchronisation of multimodal data for player experience investigation. We collected game telemetry, self-reported surveys, biometrics, and cued-retrospective think-aloud (C-RTA) data from 19 participants playing three Atari 2600 games. The study then uses the data to investigate difficulty in PX, showcasing a protocol for future multimodal research. The dataset obtained from the experiment, which is publicly available, shows potential as a rich, transformative source that can be used to investigate dynamic difficulty adjustment algorithms, game balancing strategies or broader explorations of games user research. The study findings suggest that the experimental approach holds strong potential for generalisation in future player experience studies.

$R^3$: 3D Reconstruction via Relative Regression

arXiv

arXiv:2605.26519v1 Announce Type: new Abstract: Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typically constrained by a global coordinate frame assumption. This dependency becomes a significant bottleneck for long-context and streaming reconstruction, as it forces the network to maintain an arbitrary temporal origin and handle translation magnitudes that grow unbounded over time. Our solution, which we call $R^3$, employs relative regression. We employ a lightweight MLP to predict confidence-weighted relative constraints. These confidences serve as a unified anchor: weighting losses during training and guiding pose aggregation during inference. $R^3$ supports both full-context offline reconstruction and causal, bounded-memory streaming. Our evaluation in both offline and streaming settings validates the effectiveness of our relative mechanism. Project page: ht

Guiding LLM Post-training Data Engineering with Model Internals from Sparse Autoencoders

arXiv

arXiv:2605.27354v1 Announce Type: cross Abstract: Model internals encode rich information about how a large language model (LLM) processes its training data; however, post-training data engineering largely relies on external signals and ignores rich intrinsic signals lying in model internals. We propose SAERL, a data engineering framework for LLM reinforcement learning (RL). It models three intrinsic data properties: diversity, difficulty, and quality, using model internals extracted with Sparse Autoencoder (SAE), an advanced mechanistic interpretability tool. Each property grounds a concrete data engineering operation: SAE-space clustering with moderate batch mixing for batch diversity control, a difficulty proxy for easy-to-hard curriculum ordering, and a quality probe for data filtering. SAERL improves average accuracy by 3.00% over vanilla GRPO and reaches target accuracy with 20% fewer training steps on Qwen2.5-Math-1.5B, with consistent gains across model scales and RL algorithms

reinforcement-learningcontrol

JuICE: A Benchmark for Evaluating LLM-Judge in Identifying Cultural Errors

arXiv

arXiv:2605.26955v1 Announce Type: cross Abstract: As large language models (LLMs) are increasingly deployed to users around the world, they are integrated into everyday tasks across diverse cultural contexts, from drafting personal communications to brainstorming creative ideas. These tasks are inherently cultural: they require contextual appropriateness, symbolic resonance, and tacit cultural expectations that native speakers draw on instinctively, meaning that a response can be factually plausible yet unmistakably wrong to a local reader. Existing cultural benchmarks have treated culture as a flat set of facts via fact verification or norm entailment methods, and have adopted LLM-as-a-Judge without examining whether they can capture such thick cultural errors. To address this gap, we present JuICE (Benchmark for LLM-Judge in Identifying Cultural Errors), a multilingual dataset of 7,470 span-level annotations of cultural and linguistic errors in long-form LLM responses. It covers 1,05

Yes, Q-learning Helps Offline In-Context RL

arXiv

arXiv:2502.17666v4 Announce Type: replace-cross Abstract: Existing offline in-context reinforcement learning (ICRL) methods have predominantly relied on supervised training objectives, which are known to have limitations in offline RL settings. In this study, we explore the integration of RL objectives within an offline ICRL framework. Through experiments on more than 150 GridWorld and MuJoCo environment-derived datasets, we demonstrate that optimizing RL objectives directly improves performance by approximately 30% on average compared to widely adopted Algorithm Distillation (AD), across various dataset coverages, structures, expertise levels, and environmental complexities. Furthermore, in the challenging XLand-MiniGrid environment, RL objectives doubled the performance of AD. Our results also reveal that the addition of conservatism during value learning brings additional improvements in almost all settings tested. Our findings emphasize the importance of aligning ICRL learning obje

reinforcement-learning

Step-Size Stability in Stochastic Optimization: A Theoretical Perspective

arXiv

arXiv:2602.09842v2 Announce Type: replace-cross Abstract: We present a theoretical analysis of stochastic optimization methods in terms of their sensitivity with respect to the step size. We identify a key quantity that, for each method, describes how the performance degrades as the step size becomes too large. For convex problems, we show that this quantity directly impacts the suboptimality bound of the method. Most importantly, our analysis provides direct theoretical evidence that adaptive step-size methods, such as SPS or NGN, are more robust than SGD. This allows us to quantify the advantage of these adaptive methods beyond empirical evaluation. Finally, we show through experiments that our theoretical bound qualitatively mirrors the actual performance as a function of the step size, even for non-convex problems.

A Logical View of GNN-Style Computation and the Role of Activation Functions

arXiv

arXiv:2512.19332v2 Announce Type: replace Abstract: We study the numerical and Boolean expressiveness of MPLang, a declarative language that captures the computation of graph neural networks (GNNs) through linear message passing and activation functions. We begin with A-MPLang, the fragment without activation functions, and give a characterization of its expressive power in terms of walk-summed features. For bounded activation functions, we show that (under mild conditions) all eventually constant activations yield the same expressive power - numerical and Boolean - and that it subsumes previously established logics for GNNs with eventually constant activation functions but without linear layers. Finally, we prove the first expressive separation between unbounded and bounded activations in the presence of linear layers: MPLang with ReLU is strictly more powerful for numerical queries than MPLang with eventually constant activation functions, e.g., truncated ReLU. This hinges on subtle

Algorithmic Monocultures in Hiring

arXiv

arXiv:2605.27371v1 Announce Type: cross Abstract: Many employers screen job applicants with algorithms built by the same few algorithm vendors. We hypothesize that algorithmic monoculture leads to the same individuals and members of the same racial groups facing rejection. We acquire and analyze a novel dataset of 3 million applicants submitting 4 million applications where all the applications are screened by algorithms built by the same vendor. We find clear racial disparities in applicant outcomes. Of all applications submitted by Asian and Black applicants, 14.74% and 25.87% are submitted to positions that adversely impact Asian and Black applicants, respectively, according to U.S. employment discrimination standards. Individuals also receive homogeneous outcomes: 4% of all applicants who apply to 10 positions are recommended for rejection from all positions, a rate higher than expected by chance. To better understand this homogeneity, we leverage the deterministic replicability of

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