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Showing 151 of 13371 articles

SCOUT: Planning under Occlusion via Object-Centric World Model Rollouts

arXiv

arXiv:2611.01600v1 Announce Type: new Abstract: Robots manipulating in cluttered spaces must often plan from partial views where foreground objects occlude the target, surrounding geometry, and usable free space. Reactive policies often miss these hidden constraints, while exhaustive search becomes computationally prohibitive in dense clutter. We present SCOUT, an occlusion-aware planning framework that bridges high-level deliberation with grounded physical rollouts. SCOUT leverages an object-centric scene representation to reconstruct hidden geometry and derive a relational planning state capturing blocker hierarchies and accessibility corridors. To navigate the vast action space in clutter, an LLM proposes structured action candidates which are then rigorously evaluated via Monte Carlo Tree Search (MCTS) using a learned action-conditioned world model. Evaluations on 'Reveal' and 'Placement' tasks show that SCOUT outperforms Vision-Language-Action (VLA) policies, embodied agents, and

planning

Recursive Self-Improvement of Exoskeleton Assistance Policies through Human-in-the-Loop Feedback

arXiv

arXiv:2611.01581v1 Announce Type: new Abstract: To reduce reliance on manual design and extensive parameter tuning, a framework for the autonomous evolution of exoskeleton assistance policies through human feedback is proposed. Assistance policies are autonomously generated as executable control code by an intelligent agent and evaluated in experiments with human participants. Subjective user feedback, movement performance, and muscle activation measurements are incorporated into policy assessment. Based on these assessments, policy deficiencies are autonomously identified and the control code is revised by the agent for subsequent trials. A closed loop of policy generation, human feedback, evaluation, and autonomous refinement is thereby established. The framework is evaluated using GPT, DeepSeek, GLM, and Kimi, and initial assistance performance and refinement outcomes are compared across models. Despite differences in initial performance, effective assistance is achieved with all fo

autonomouscontrol

Democratizing Robot-Use Agents: A Unified Harness with Open Models

arXiv

arXiv:2611.01560v1 Announce Type: new Abstract: Robot-use Agents (RUAs) have shown promising zero-shot manipulation capabilities, but reliance on frontier, proprietary models limits research into further training. To democratize RUA research, we introduce uni-robot-agent, a unified harness for competitive open-weight robot use that supports further training. Without privileged inputs, an out-of-the-box Qwen3.8-Flash-Next achieves a RoboDojo Score of 31.39, surpassing the published GPT-6 Astra-RoboProbe result of 28.97 and many VLA/WAM baselines, and performs competitively on 19 real-world tasks. Our analysis across model generations, families, and sizes links effective robot use to four general capabilities, suggesting that future RUA training should develop them jointly.

manipulation

$TF^2$-Steering: Action Refinement with Tactile Forecasts and Feedback via Velocity-Field Steering

arXiv

arXiv:2611.01483v1 Announce Type: new Abstract: Tactile sensing plays a crucial role in everyday human interaction. Consider inserting a plug into a tight socket, vision alone provides limited guidance during the final insertion stage, and we instead rely on both anticipated contact and realized tactile feedback to ajust the insertion motion. The same capability is equally important for robots, particularly in dexterous manipulation tasks. Yet many contemporary robot policies remain vision-dominant. This visual bias, compounded by limited tactile data and sparse contact events, can cause directly incorporated tactile signals to be ignored or even compromise the policy's pretrained capabilities, yielding degrading performance as observed in our experiments. We present $TF^2$-Steering, which refines actions via learned residual steering of the flow-matching action expert's velocity field, using a tactile mixture-of-experts architecture to integrate both tactile forecasts and real-time ta

manipulation

Dual Path Following for an Aerial Manipulator Under State and Input Constraints via Transverse Feedback Linearization

arXiv

arXiv:2611.01442v1 Announce Type: new Abstract: This paper studies dual path following for a quadrotor carrying a three-degree-of-freedom arm. The center of mass of the combined system must follow a vehicle path and the end effector must follow a second path, while the arm respects its joint limits and avoids its singular postures. The vehicle and the arm are mechanically coupled, so one controller must handle both paths. With the center of mass and the end-effector path coordinates as outputs, and a dynamic extension of the thrust, the system admits a normal form without internal dynamics. We characterize the states where this normal form fails. We formulate the transverse feedback linearizing controller as a quadratic program that relaxes only the speed of the end effector along its path and imposes safety and actuator limits as inequality constraints. The program reduces to a scalar problem with a closed-form solution. If it remains strictly feasible for all time, the feedback is lo

control

Adaptive Surface Cleaning under Uncertain Cleaning Response

arXiv

arXiv:2611.01437v1 Announce Type: new Abstract: Surface cleaning requires robots to adapt both where they clean and how they interact with contamination whose response to cleaning may vary spatially and remain unobservable prior to interaction. We formulate adaptive surface cleaning as a partially observable Markov decision process and propose a belief-aware planning framework that uses observed cleaning outcomes to update a latent local cleaning-response model and adapt subsequent cleaning motions, forces, and passes. Preliminary grid-world simulations demonstrate the resulting closed-loop planner adapting its spatial decomposition and cleaning actions as the surface evolves.

planning

Serving Agentic Robot Fleets: Workload Characterization, KV-Cache Thrashing, and Admission Control

arXiv

arXiv:2611.01404v1 Announce Type: new Abstract: Agentic robots combine a vision-language brain, a tool-using harness, and a vision-language-action (VLA) policy. Serving a fleet of these agents introduces two coupled resource constraints: the brain repeatedly revisits long, growing key-value (KV) cache states, while the VLA executes action chunks under tight control deadlines. We characterize 80 LIBERO-PRO episodes generated by GPT-6-Astra, RPent, and pi0.5 (1,862 brain turns and 1,582 VLA inference chunks), profile both layers on H800 graphics processing units (GPUs), and replay the resulting agent programs on a vLLM serving engine. Brain contexts reach 215k tokens; the median Astra request takes 7.78 s, while the intervening environment-step gap is only 1.0 s. Under a 0.25 s action-chunk deadline, one VLA GPU meets the 1% starvation target for one robot; under a 1.0 s deadline, its measured capacity reaches at least 32. In sustained brain replay, increasing concurrency from 20 to 32 r

control

Same Path, Less Time: Training-Free Fast Execution of Vision-Language-Action Models under Inference Latency

arXiv

arXiv:2611.01390v1 Announce Type: new Abstract: Vision-language-action (VLA) models predict chunks of future actions, yet deployed robots waste time in two ways that are independent of model capability: they halt while the next chunk is inferred, and they move at the speed of slow, cautious demonstrations. Existing remedies remove one loss each, and stacking them fails, because asynchrony and speed-up each change the correspondence between planned progress and executed motion. We present Path-preserving Time Scaling (PTS), a training-free execution layer for frozen action-chunking policies built on one principle: the robot's motion is a time reparameterization of a reference path, and the path changes only in response to new observations. A path layer decodes every replan deterministically in one step and enters it at the progress consumed during inference. A time layer sums the planned increments, keeps the arm at 1x while the gripper moves, and caps the rate by the actuator's linear

Programmable Droplets as Active Matter in a Reconfigurable Environment

arXiv

arXiv:2611.01277v1 Announce Type: new Abstract: Exploring systems that bridge the gap between non living and living matter requires a reconfigurable environment coupled to synthetic systems capable of autonomous motion, adaptive behaviour and persistent dynamics. Self propelled droplets provide a minimal platform for such life like behaviour, but quantitative measures capturing both persistence and adaptability to enable closed loop reconfiguration remain lacking. Here we introduce an autonomous closed loop robotic platform to characterise and dynamically program the autonomous behaviour of multicomponent oil in water droplets. We explored two chemical composition spaces, with and without external pH perturbations, analysing droplet behaviour in real time and iteratively selecting formulations. To quantify this behaviour, we introduce two descriptors, persistence and diversity. Persistence is quantified by mapping temporal dynamics in a speed shape complexity space, where we identify a

autonomous

Shades of Success: Evaluating Manipulation Quality from Object-Centric Constraints

arXiv

arXiv:2611.01250v1 Announce Type: new Abstract: As learned manipulation policies become increasingly capable of solving practical manipulation tasks, assessing how well a task is performed becomes a fundamental challenge. While binary labels confirm task success, they cannot distinguish successful executions with different levels of geometric precision. To address this, we introduce SPECTRA, an object-centric framework for quantifying execution quality in manipulation of rigid objects. From a small set of oracle demonstrations generated in simulation, SPECTRA represents object interactions through progress-aligned relative poses. SPECTRA identifies which relative-pose directions are constrained and their admissible variations from demonstrations. These constraints establish a reference for evaluating robotic manipulation tasks. To score an unseen execution, deviations beyond the admissible variation are summarized by a Task Quality Index Q in [0,1]. Across seven simulated tasks, SPECTR

manipulation

Differentiable Iterative Learning Control for Black-Box Position-Commanded Manipulators

arXiv

arXiv:2611.01220v1 Announce Type: new Abstract: High-accuracy repetitive tracking is challenging for position-commanded manipulators whose low-level controllers are inaccessible, while constrained model-based iterative learning control (ILC) can require substantial manual parameter tuning. We present Differentiable Iterative Learning Control (Diff-ILC), an online bilevel framework that adapts the parameters of a constrained ILC update between physical robot executions. A closed-loop differential model is identified once from paired smooth perturbations and subsequently kept fixed. At each trial, a constrained quadratic program computes a feasible command correction, while a real-anchored next-trial prediction defines a task-level objective. Hypergradients are obtained by implicitly differentiating the locally active KKT system, enabling multiple computational parameter updates without additional robot executions. Experiments on a 6-DoF DOBOT CR3 across unseen planar and three-dimension

control

Vision-Language Models Are Joint Denoisers in Robotic Action Generation

arXiv

arXiv:2611.01215v1 Announce Type: new Abstract: Diffusion-based vision-language-action (VLA) models cascade pretrained vision-language models (VLMs) with diffusion action experts, but typically restrict the VLM to providing static conditioning. This separation limits how much pretrained perception and reasoning can guide action generation, especially in out-of-distribution settings. We introduce JADE, a Joint Action DEnoiser that enables the VLM and action expert to jointly refine actions. Our key insight is that structured action latents allow the VLM to read the current noisy action together with visual observations and language instructions. At every denoising step, the VLM contextualizes the noisy action and guides the action expert through gated cross-attention, so that its guidance evolves with the action being generated. We further supervise the VLM to recover clean action latents from noisy ones, which gives it a direct action-learning signal and couples perception with control

controlperception

Learning Agile Humanoid Dodgeball with Onboard Monocular Vision

arXiv

arXiv:2611.01197v1 Announce Type: new Abstract: Humanoid robots operating in shared, dynamic environments must respond to rapidly approaching objects while maintaining balance. We study dodgeball as a controlled test of this capability, coupling visual threat assessment with whole-body evasion, recovery, and target reacquisition. We develop a system that integrates onboard monocular perception, temporal ball-state and threat-flag estimation, and learned whole-body control. A ball detector supplies bounding-box histories, and a temporal estimator predicts relative ball position and a binary threat flag. Separate dodge/recovery and search/track policies share this interface and are composed to support repeated encounters. A three-stage curriculum first trains control with privileged ball states, then starts estimator supervision from stable policy rollouts, and finally replaces the actor's privileged inputs with estimator outputs. Analytic projection and perception randomization provide

humanoidcontrolperception

ClothDojo: Learned Data Generation and Benchmarking for Bimanual Garment Flattening and Folding

arXiv

arXiv:2611.01190v1 Announce Type: new Abstract: Garment flattening and folding require robots to identify garment structure during manipulation and adapt their actions as the cloth deforms. We present ClothDojo, a simulation platform that generates adaptive manipulation trajectories at scale across diverse garments and initial states and evaluates policies in closed loop. ClothDojo encodes each garment's canonical mesh coordinates as an NOCS texture, providing canonical surface-position cues through the visual interface of a pretrained vision-language-action model. We fine-tune the model on human demonstrations and corrections to obtain a data-generation policy. The policy autonomously generates simulated manipulation trajectories, and we retain rollouts that satisfy task-specific success criteria. Each retained trajectory is re-rendered under a randomly sampled appearance to provide RGB observations for downstream policies that do not receive NOCS. Across both tasks, the policy produc

manipulationautonomous

Auriga Technical Report: A Task-Agnostic Agent Harness for Zero-Shot Embodied Manipulation

arXiv

arXiv:2611.01112v1 Announce Type: new Abstract: Vision-language models can interpret instructions and plan manipulation tasks, yet struggle when acting directly as robot policies. On RoboDojo, a large planning-execution gap separates high-level task decisions from physical execution: removing arm execution raises GPT-6 Astra's success rate from 22.5% under the reference control interface to 76.2%. We present Auriga, a task-agnostic agent harness that closes 68.3% of this gap in zero-shot manipulation without target-task trials or resets. In Auriga, the model makes all task decisions over an explicit task belief and acts through either direct tool calls or synthesized multi-step Python programs, while the harness supplies calibrated 3D measurements, finger-referenced dual-arm control, and a single admission gateway to the robot. Before motion, the model inspects a visual trajectory preview while simulation is paused; during execution, the harness checks declared stage tolerances and gra

manipulationplanningcontrol

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