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Showing 1771 of 13522 articles

GJK-CBF: Control Barrier Functions for Convex Rigid Body Collision Avoidance on SE(3)

arXiv

arXiv:2610.04910v1 Announce Type: new Abstract: Collision avoidance among convex bodies is a fundamental problem in robotics. Control Barrier Functions (CBFs) provide a practical framework for real-time safety filtering due to their computational efficiency. For general convex bodies, exact separation measures, such as distance or scaling factor, are typically computed through optimization. Existing CBF formulations often obtain the required gradient via differentiable optimization (diffOpt), adding computational overhead. In contrast, we leverage the Gilbert-Johnson-Keerthi (GJK) algorithm to obtain the current witness pair---the pair of points realizing the minimum distance or penetration depth---and formulate a CBF, termed GJK-CBF, whose gradient is constructed directly from the relative rigid-body motion of the witness pair, without resorting to diffOpt. This formulation applies to both 2D and 3D environments across a broad class of convex body pairs, provided that at least one in

control

Tackling Sim-to-Real Mismatch Through Sampling-Based Disturbance Observers: From Analytical Models to Learned World Models

arXiv

arXiv:2610.04896v1 Announce Type: new Abstract: Robotic controllers increasingly rely on analytical models, simulators, cost-query interfaces, and learned world models. However, physical deployment can deviate from nominal assumptions, and additional disturbances may arise even when the model itself is accurate. In control systems, disturbance observers (DOB) are widely used to estimate such unmeasured effects from nominal models and measured feedback. Classical DOB formulations are generally built around explicit plant models. This paper develops the sampling-based disturbance observer (SDOB), extending the DOB principle to a broader range of models, including simulators and learned world models, through state-rollout or cost-query interfaces. SDOB separates two observable channels: state-effect disturbances, for which the feedback state differs from its prediction, and cost disturbances, for which the same query state receives different costs as the perceived environment changes. Div

control

ExStereo: Lifting 2D Vision-Language-Action Models to 3D with Explicit Stereo Representations

arXiv

arXiv:2610.04805v1 Announce Type: new Abstract: Three-dimensional perception is critical for robotic manipulation, particularly for high-precision tasks, as recovering metric depth and precise 3D object positions from monocular RGB observations is inherently ill-posed. However, many Vision-Language-Action (VLA) models rely solely on RGB observations for perception. Leveraging recent advances in foundation models for stereo matching, we introduce ExStereo, a stereo module that augments pre-trained 2D VLAs with 3D perception. ExStereo reconstructs scene geometry from stereo image pairs and renders multi-view observations as an explicit stereo representation for stereo feature extraction. The action tokens from the action expert selectively attend to the resulting stereo tokens through our proposed action-stereo cross-attention mechanism, enabling the policy to generate robot actions conditioned on 3D scene information. To learn robust 3D representations, we introduce a mid-training stage

manipulationperception

Distributed Cascade Force Control of Soft-Tactile-Based Multi-robot System for Object Transportation

arXiv

arXiv:2610.04775v1 Announce Type: new Abstract: In this paper, we present a distributed cascade force control system (DCFC) for multiple robots with the aim of pushing a rigid object towards a desired moving target without their inter-robot communication. These mobile robots are equipped with 360-degree vision-based soft tactile sensors utilized to determine contact location and resultant impact force. By investigating the dynamics of moving rigid objects on the flat, we proposed a distributed cascade control. The inner loop control incorporates contact force and positioning, ensuring the robots' pushing contact and application of the desired force to the object. The outer loop control coordinates the robots to push the object in a desired direction without inter-robot communication, regardless of the unknown object mass. The stability and convergence of the system are verified using the Lyapunov stability theory. We also conducted simulation and real-word experiments to validate the p

control

Learning Task and Motion Plans from Real Demonstrations with Hybrid Flow Matching

arXiv

arXiv:2610.04771v1 Announce Type: new Abstract: Long-horizon mobile manipulation requires a task plan and the motion that executes it. Generative planners trained on demonstration produce both in one pass, requiring neither a symbolic domain nor search. To date, however, they have relied on thousands of scripted demonstrations of fixed-base arms and executed open loop. This paper presents a hybrid flow matching planner: a single network generates the symbolic plan with masked discrete flow matching and the motion trajectory with continuous flow matching. Unlike prior generative planners, we aim to learn from a much smaller set of demonstrations and to execute the plan in closed loop. Two properties of the data compensate for the small dataset. A demonstration resumed from any of its intermediate actions is itself a demonstration, which multiplies the training samples and enables replanning after every action. Objects of the same kind are interchangeable, which turns demonstrations of o

manipulationplanning

Flow Policies as Actions of Skill-Level World Models: Learned and Symbolic Abstractions for Long-Horizon Planning

arXiv

arXiv:2610.04767v1 Announce Type: new Abstract: Latent world models enable robots to plan by predicting the consequences of actions. Planning long tasks with control-rate actions requires many prediction steps, which enlarges the search space and accumulates error. Skill-level actions shorten these sequences, but a symbolic skill vocabulary requires domain knowledge and labeled demonstrations. We construct skill-level actions from the inputs of a flow-matching policy trained on demonstrations segmented into complete skills. The policy maps a noise seed and an observation, optionally with a code or label, to a complete skill execution, so one execution is one world-model transition. On this mechanism we propose four action abstractions with increasing task knowledge: a compressed seed, two discrete codes learned from the demonstrations, and a symbolic label. We evaluate them with a common world-model training procedure and planning framework on simulated block rearrangement tasks that r

planningcontrol

PatternDex: Learning Interaction Patterns to Guide Reinforcement Learning of Bimanual Dexterous Manipulation of Articulated Objects

arXiv

arXiv:2610.04765v1 Announce Type: new Abstract: In this paper, we develop a method that enables bimanual dexterous hands to manipulate articulated objects with a high success rate without suffering from an embodiment gap. We observe that the correlation between hand motions and object motions is dictated by the object rather than the hands and can be learned from human-object demonstrations. Based on this observation, we propose PatternDex, a method that learns this correlation and represents it as a token sequence, which we call an interaction pattern. From this pattern, PatternDex estimates the wrist motions and contact points that fit the target robot, and then trains a reinforcement learning policy that exploits these estimates as guidance. Since the guidance fits the target embodiment, the policy explores only the actions that the target robot can execute and thus achieves high success rates. PatternDex also requires only simple fine-tuning to train a new robot, since it can reuse

manipulationreinforcement-learning

DNPush: Distributed Nonparallel Pushing Force Control of Multi-Robot Systems for Object Transportation

arXiv

arXiv:2610.04764v1 Announce Type: new Abstract: This letter proposes DNPush, a Distributed Nonparallel Pushing force controller for cooperative object transport without inter-robot communication. Each robot uses local force measurements, a preassigned force weight, and a locally expressed desired transport direction, without requiring an object model, contact locations, a CoM estimate, or moment arm magnitudes online. DNPush regulates nonparallel force magnitudes from local force direction misalignments through a reciprocal-sine law. Under the stated contact conditions, Lyapunov analysis with LaSalle's invariance principle proves convergence to a unique rotational equilibrium, where perpendicular force contributions cancel and the net torque from normal forces is zero. Object velocity converges to the desired transport direction, and suitable contact regions exist for convex polygons. Simulations isolate the reciprocal-sine scaling mechanism, five-robot coordination, and active rotatio

control

Lie Rarely, Lie Big: Stealthy Insider Attacks on LLM Robot Teams

arXiv

arXiv:2610.04744v1 Announce Type: new Abstract: When a team of robots delegates planning and mutual trust to LLM agents, a single compromised robot can corrupt the shared outcome. We study this threat in a grounded task: a multi-robot survey in which measurements can be verified against the physical world, but every verification costs budget that would otherwise advance the mission. We treat the compromised robot as a stealthy adversary in the system-theoretic sense: it is limited not by an energy bound but by the team's own detectors. We then derive two bounds. First, the probability that the adversary's reports are verified is bounded below in terms of the degrees in the communication graph and the verification budget. Second, the map error caused by any stealthy adversary is bounded above by the value of a linear program over the adversary's bias distributions; its solution is an exchange rate between stealth budget and damage: below a critical verification level the worst stealthy

planning

Robot Learning with Visual Predicted Force

arXiv

arXiv:2610.04741v1 Announce Type: new Abstract: Force-aware manipulation typically relies on specialized force or tactile sensors. We show that force-aware manipulation can instead be achieved through visual force prediction from the deformation of a compliant Fin Ray gripper. Our approach trains two models. First, we train a visual force estimator on calibration data and use it to annotate task demonstrations with force estimates. Second, we train an action--force proposal policy on these force-augmented demonstrations to jointly generate candidate robot actions and their associated forces. At test time, we sample candidate actions and the forces they are expected to produce, then execute the action whose predicted force is closest to a target from the demonstrations. We evaluate our approach on berry picking, empty-can grasping, in-hand reorientation, and plug insertion. Our results show that visual force prediction can guide inference-time action selection for contact-rich manipulat

manipulationgrasping

Emergent Underactuation in Fully Actuated Multirotors by Minimizing a Homogeneous Allocation Cost

arXiv

arXiv:2610.04726v1 Announce Type: new Abstract: Full actuation is commonly valued for independent position and attitude tracking. This work establishes a complementary principle: when only a position trajectory is prescribed, minimizing a positively homogeneous allocation cost selects underactuated-like behavior on a fully actuated multirotor. This cost class includes norms and power laws, including standard minimum-norm pseudoinverse allocation. We use fiberwise infimization to transport the actuator-output cost to wrench space, yielding a homogeneous infimal allocation cost. Restriction to unit zero-moment forces defines a directional landscape whose minimizing directions are independent of force magnitude. We show that aligning any fixed minimizing direction with the required world-frame force minimizes instantaneous and integrated zero-moment allocation costs. The resulting body force remains in a fixed one-dimensional subspace without transverse components. We derive an exact opti

Test-Time Training as Residual Memory for Robot Policies

arXiv

arXiv:2610.04701v1 Announce Type: new Abstract: Memory is essential for long-horizon robotic manipulation, where successful actions may depend on past events that are no longer recoverable from the current observation. As episodes grow longer, however, retaining the full history becomes increasingly costly, creating a fundamental scalability challenge for memory-augmented policies. Existing approaches address this challenge by either storing selected past observations in a bounded memory bank or compressing interaction history into a fixed-size parametric state through Test-Time Training (TTT). Yet these formulations do not explicitly distinguish between historical information that can already be recovered from the policy's current context and information that must persist beyond it. We introduce TTT-RM, which repurposes TTT as Residual Memory, using fast weights not to generically compress history but to complement a bounded memory bank by preserving task-relevant historical informati

manipulation

RoboIRS: Inference-Time Internal Representation Steering for Generalist Robot Policies

arXiv

arXiv:2610.04681v1 Announce Type: new Abstract: Vision-language-action (VLA) and world-action models (WAMs) often degrade under out-of-distribution task variations despite retaining partial task capability. To recover such capability, we propose RoboIRS, an inference-time internal representation steering method that uses successful and failed rollouts to train linear classifiers, select outcome-relevant intervention locations, and derive task-specific steering directions without updating policy parameters. On 15 simulation tasks with a frozen $\pi 0.5$ policy, RoboIRS improves the average success rate from 44.4% to 66.2%, outperforming alternative inference-time intervention baselines while adding little inference time. We further validate RoboIRS on real-robot manipulation using the same $\pi 0.5$ policy and demonstrate its applicability to a world-action model Cosmos Policy, where the average success rate improves from 35.4% to 55.4%. These results show that directly steering interna

manipulation

PerturBot: Breaking Shortcut Priors in Vision-Language-Action Models with Perturbative Training

arXiv

arXiv:2610.04616v1 Announce Type: new Abstract: A vision--language--action (VLA) policy can complete complex tasks while ignoring the evidence that should determine its actions. An object held near the wrist camera can displace the instructed target. Language and action show the same pattern: a familiar noun can trigger the operation it was paired with in training even after the verb changes, and a gripper that closed on nothing may lift anyway. We call these dependencies modality shortcuts: regularities in successful demonstrations make visual, lexical, or motor cues sufficient to predict expert actions without the task evidence needed for the underlying decision. More demonstrations of the same kind can raise task success while leaving these shortcuts intact. We propose Perturbot which makes task-relevant evidence easier to use and shortcuts insufficient on their own: it applies task-preserving wrist-view perturbations, enriches instructions with decision-relevant captions, and adds

An End-to-End Framework for Modelling Pneumatic Soft Robots Based on Differentiable Finite Element Methods

arXiv

arXiv:2610.04612v1 Announce Type: new Abstract: Soft robots present significant modelling challenges due to their non-linearity, complex dynamics and potentially intricate geometries. These difficulties in accurate system identification and dynamics modelling limit their applications in precise robotics tasks. Prior modelling approaches typically suffer from trade-offs in accuracy, computational efficiency, or speed. The differentiable finite element method (FEM) offers a promising balance between these desiderata for soft robot modelling, and enables the use of gradients for efficient calibration and trajectory optimisation. In this paper, we propose an end-to-end differentiable FEM-based framework designed to streamline modelling and system identification for pneumatic soft robots, enabling the generation of reliable models for downstream tasks. The framework automates the conversion of computer-aided designs into voxelised tetrahedral viscoelastic FEM meshes that accurately represen

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