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Showing 1891 of 10197 articles

Belief-Aware Influence and Trust (BAIT): Shaping Human Belief During Repeated Human-Robot Interaction

arXiv

arXiv:2607.25327v2 Announce Type: replace Abstract: Repeated human-robot interaction (HRI) requires proactively accounting for humans who continually adapt to evolving beliefs about the robot. Prior frameworks often treat encounters as isolated events, suffering cumulative task performance decay as human perception drifts, or maintain long-term influence through erratic, unpredictable behavior that erodes perceived human trust and relies on computationally unscalable formulations. To address these gaps, we introduce the Belief- Aware Influence and Trust (BAIT) controller. BAIT integrates a hierarchical particle filter, which infers both fast human strategic shifts and slow perceptual belief updates, with a belief-aware Model Predictive Path Integral planner. BAIT explicitly optimizes the trade-off between long-horizon influence and human trust, while enforcing immediate task performance as a strict constraint. Across simulations, a human-subject study, and a real-world GEM vehicle depl

controlperceptionhri

SONG: A Photorealistic 3D Gaussian Simulation Platform for Benchmarking Social Navigation

arXiv

arXiv:2607.25219v1 Announce Type: new Abstract: Social navigation has progressed from simplified 2D environments toward a more general vision-based setting, in which a robot needs to achieve socially compliant behavior purely from onboard visual observations. Yet supporting simulation platforms have not kept pace: existing options either lack visual observations, lack moving human avatars, or fall short of real-world fidelity in appearance and pedestrian behavior, offering limited support for advancing vision-based social navigation. We introduce SONG, a SOcial Navigation platform powered by 3D Gaussian splatting (3DGS). It leverages 3DGS for both scene and avatar representations, drives pedestrians using semantically grounded trajectories generated by a large language model, and synthesizes their full-body motion with a trajectory-conditioned generator to produce continuous, natural movement. On top of the platform, we curate SONG-Bench, a set of evaluation episodes stratified by diff

navigation

Leveraging Semantic Maps for City-Scale Cross-View Localization

arXiv

arXiv:2607.25215v1 Announce Type: new Abstract: We want robots to localize in previously untraversed environments against commonly available prior data. Rich semantic data available from OpenStreetMap can be useful in this task. However, existing methods either ignore this semantic information, directly matching panoramas and overhead imagery, or dramatically compress the semantic information, working with a small set of fixed classes. To leverage this rich semantic information, two challenges need to be overcome. First, useful semantic information needs to be extracted from the robot's egocentric observations. Second, the observed information must be quickly associated with the large prior semantic map (e.g., up to 628 km^2). We show that VLMs are effective at both extracting relevant landmarks from panoramas, and identifying feasible correspondences between these landmarks and prior overhead landmarks. However, using VLMs to propose all correspondences scales poorly as the number of

Decentralized Scalable Exploration via Emergent Adaptive L\'evy Walks on Minimal-Sensing Platforms

arXiv

arXiv:2607.25195v1 Announce Type: new Abstract: Efficient autonomous exploration with palm-sized nano-UAVs remains challenging due to severe limitations in sensing, computation, and flight endurance. We present a lightweight sensor-driven L\'evy walk (SDLW) controller for aerial robots weighing under 50 grams and equipped with sparse local sensing. The method combines discrete L\'evy step-length sampling with a sensor-reactive heading policy using directional range measurements. Each robot independently samples its L\'evy exponent from a uniform prior to diversify exploration without inter-robot communication for exploration control. Each robot then selects headings using a von Mises distribution that biases motion toward open directions while preserving superdiffusive exploration properties. The controller operates at constant computational cost, enabling scalable multi-UAV exploration. Simulation results show coverage improvements of 79.6% in open arenas, 43.1% in rooms-and-corridors

autonomouscontrol

Reactive 3D Motion Planning for a Franka Arm via Star-World Workspace Reshaping

arXiv

arXiv:2607.25138v1 Announce Type: new Abstract: Safety inflation can cause nearby obstacles to overlap, violating the disjoint-obstacle assumptions used by many modulation-based reactive planners. We investigate Star-World workspace reshaping for three-dimensional reactive control of a Franka Emika Panda manipulator. At each update, intersecting inflated obstacles are clustered and replaced by star-shaped proxies before a dynamical-system-based end-effector controller is evaluated. A null-space artificial-potential-field term provides complementary arm-body avoidance. We compare reshaped and unreshaped obstacle representations in six PyBullet scenarios using goal attainment, path-length ratio, and computation time. In this preliminary 12-trial evaluation, reshaping reaches the goal in five of six scenarios, compared with four of six for the unreshaped baseline. It resolves the canonical overlapping-wall case and requires 0.68--8.70\,ms per workspace update for scenes containing one to

planningcontrol

Input Shaping for Point-to-Point Motion with a Continuum Robot Arm

arXiv

arXiv:2607.25071v1 Announce Type: new Abstract: A cable-driven continuum robot arm is an underactuated mechanism and may suffer residual vibration at the end of a rest-to-rest maneuver. In this work, a time-delay filter is applied as an input shaper to the system to eliminate the excitation of vibratory modes. A non-robust and a robust time-delay filter are designed based on a linear system model and demonstrate improved response compared to a velocity-driven pulse input. Experimental results using the continuum robot validate the application of the input shaper, with reduced overshoot and settling time exemplifying the reduction in oscillation at the end of the maneuver. It is also shown that utilizing the robust shaper further improves the response of the arm in comparison to applying the non-robust shaper. These results are significant towards the precise and robust implementation of continuum robots in applications involving arbitrary end-effector trajectories.

Hybrid Artificial Potential Fields and Spatio-Temporal Transformers for Real-Time AUV Path Planning

arXiv

arXiv:2607.25056v2 Announce Type: replace Abstract: Autonomous Underwater Vehicles (AUVs) operate in complex, unstructured environments where efficient and safe path planning is critical for mission success and energy conservation. This paper presents a comprehensive comparative evaluation of thirteen path planning algorithms, ranging from classical graph-search methods (A*, Dijkstra) and sampling-based approaches (RRT*) to metaheuristics (PSO, GA, ACO, BCO) and learning-based architectures. Special emphasis is placed on a proposed hybrid approach combining Artificial Potential Fields (APF) with a Spatio-Temporal (ST) Transformer. Evaluated across five navigation scenarios on high-resolution underwater terrain maps, all algorithms achieved 100% task completion; however, significant trade-offs emerged in path optimality, collision avoidance, and computational load. The Hybrid APF + ST-Transformer demonstrated superior balanced performance, achieving the shortest average path length (943

navigationautonomousplanning

Motion Generation With Environmental Constraints

arXiv

arXiv:2607.25053v1 Announce Type: new Abstract: Robot motion planning faces challenges in high-dimensional spaces and uncertain environments, often constrained by the need for collision-free motions. We advocate an alternative approach, Environmental Constraint Exploitation (ECE), where deliberate contact with the environment simplifies planning by reducing dimensionality and computational complexity. By integrating ECE into motion planning algorithms, we bias exploration to task-relevant regions and leverage contact for uncertainty reduction to improve robustness during execution. We evaluate ECE benefits with RRT-based planners and demonstrate their practical benefits in a real-world application. This work consolidates and extends prior research, showcasing how ECE simplifies motion planning while enhancing adaptability and performance in complex environments.

planning

Egocentric Station Holding of Robotic Fish in Unknown Turbulent Background Flow

arXiv

arXiv:2607.24860v1 Announce Type: new Abstract: Approaching a target position and holding station in flowing water is a fundamental and critical capability for robotic fish operating in natural aquatic environments. Despite decades of advances in enhancing swimming efficiency and maneuverability, this capability remains underdeveloped, largely owing to the insufficiently characterized, highly nonlinear fluid-structure interactions inherent to freely swimming robotic fish in flows. To bridge this gap, we propose the SWiFT framework, a Swimming With Flow Toolbox that enables the efficient exploration of an egocentric station-holding policy for a body and/or caudal fin (BCF) robotic fish in unknown and turbulent background flows via reinforcement learning (RL). Our SWiFT integrates a free-swimming flow-tank experimental setup with a highly efficient, physically consistent computational fluid dynamics (CFD)-based simulator and a systematic sim-to-real transfer pipeline. The resulting polic

reinforcement-learning

ENvue Medical develops robotic feeding tube placement system

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How integrated actuators improve humanoid robot joint performance and system integration

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LAGS: Low-Altitude Gaussian Splatting with Groupwise Heterogeneous Graph Learning

arXiv

arXiv:2604.16910v3 Announce Type: replace-cross Abstract: Low-altitude Gaussian splatting (LAGS) facilitates 3D scene reconstruction by aggregating aerial images from distributed drones. However, as LAGS prioritizes maximizing reconstruction quality over communication throughput, existing low-altitude resource allocation schemes become inefficient. This inefficiency stems from their failure to account for image diversity introduced by varying viewpoints. To fill this gap, we propose a groupwise heterogeneous graph neural network (GW-HGNN) for LAGS resource allocation. GW-HGNN explicitly models the non-uniform contribution of different image groups to the reconstruction process, thus automatically balancing data fidelity and transmission cost. The key insight of GW-HGNN is to transform LAGS losses and communication constraints into graph learning costs for dual-level message passing. Experiments on real-world LAGS datasets demonstrate that GW-HGNN significantly outperforms state-of-the-

SLAM-Former: Putting SLAM into One Transformer

arXiv

arXiv:2509.16909v2 Announce Type: replace-cross Abstract: We present SLAM-Former, a neural approach that integrates full SLAM capabilities into a single transformer. Similar to traditional SLAM systems, SLAM-Former comprises both a frontend and a back-end that operate in tandem. The frontend processes sequential monocular images in real-time for incremental mapping and tracking, while the backend performs global refinement to ensure a geometrically consistent result. This alternating execution allows the frontend and back-end to mutually promote one another, enhancing overall system performance. Comprehensive experimental results demonstrate that SLAM- Former achieves superior or highly competitive performance compared to state-of-the-art dense SLAM methods.

slam

UNet: A Generic and Reliable Multi-UAV Communication and Networking Architecture for Heterogeneous Applications

arXiv

arXiv:2411.03048v2 Announce Type: replace-cross Abstract: The rapid growth of UAV applications necessitates a robust communication and networking system architecture capable of addressing the diverse requirements of various applications concurrently, rather than relying on application-specific solutions. This paper proposes a generic and reliable multi-UAV communication and networking system architecture designed to support the varying demands of heterogeneous applications, including short-range and long-range communication, star and mesh topologies, different data rates, and multiple wireless standards. Our architecture is designed for both ad hoc and infrastructure networks, ensuring seamless connectivity throughout the network. Additionally, we present the design of a multi-protocol UAV gateway that enables interoperability among various communication protocols to enhance connectivity. Furthermore, we introduce a data processing and service layer framework with a graphical user inte

MAGS-SLAM: Monocular Multi-Agent Gaussian Splatting SLAM for Geometrically and Photometrically Consistent Reconstruction

arXiv

arXiv:2605.10760v2 Announce Type: replace Abstract: Collaborative photorealistic 3D reconstruction from multiple agents enables rapid large-scale scene capture for virtual production and cooperative multi-robot exploration. While recent 3D Gaussian Splatting (3DGS) SLAM algorithms can generate high-fidelity real-time mapping, most of the existing multi-agent Gaussian SLAM methods still rely on RGB-D sensors to obtain metric depth and simplify cross-agent alignment, limiting their deployment on low-cost or power-constrained robotic platforms, especially given the wider availability of RGB cameras. To address this challenge, we propose MAGS-SLAM, the first RGB-only multi-agent 3DGS SLAM framework for collaborative scene reconstruction. Each agent independently builds local monocular Gaussian submaps and transmits compact submap summaries rather than raw observations or dense maps. To facilitate robust collaboration in the presence of monocular scale ambiguity, our framework integrates co

slam

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