Skip to content
Latest Updates

News & Research

Stay updated with the latest robotics news, industry updates, research papers, and breakthrough announcements.

13,524
Total Articles
409
News Articles
13,110
Research Papers
Daily
Updated

Get email alerts for news & research

Available on Pro and Business plans

Upgrade for Alerts

News & Research

Showing 1996 of 13524 articles

StreamRig: Exploiting Intra-Rig Geometry for Streaming Multi-Camera Odometry

arXiv

arXiv:2609.40244v1 Announce Type: cross Abstract: Mobile robots and vehicles carry synchronized multi-camera rigs, yet many streaming 3D foundation models are designed for monocular input, leaving efficient use of rig geometry a challenge. We present StreamRig, a freeze-and-stream framework that builds causal streaming odometry for calibrated rigs on a frozen multi-view 3D foundation model. The frozen front-end jointly perceives the synchronized views using rig calibration. A Rig-Resampler compresses their features, a CausalBridge applies causal attention with a key-value cache, and a lightweight head regresses rig poses. A periodic re-anchoring protocol supports stable pose estimation over long sequences. Only these modules are trained, 74.6M parameters in total, with relative poses as the sole supervision. Our two-stage training strategy combines group relocalization pretraining with causal rig training to transfer the geometric priors of the frozen front-end and the alignment abilit

Markovian Dynamics Enforcer: Feasibility Preserving Correction on Learned Dynamics Manifolds

arXiv

arXiv:2609.39888v1 Announce Type: cross Abstract: Neural trajectory predictors can reach low prediction error while violating dynamics, actuator limits, or state constraints, especially when controls are unobserved and dynamics are partially specified. We introduce the Markovian Dynamics Enforcer (MaDE), a time-invariant post-hoc operator mapping state-transition proposals onto a learned feasible dynamics manifold, trained on feasible states without ground-truth controls. For each transition it infers a control and recomputes the state through a completion model of known physics plus a learned residual. It then corrects that control by gradient-based inequality reduction, so inequality satisfaction is best-effort within an iteration budget. Since every correction iterate re-enters the completion model, the returned state is dynamically consistent by construction relative to that model and the supplied previous-state anchor. MaDE drives dynamics residuals to essentially zero on fully sp

control

Inline Memory Meets Reusable Skills: Memory-centric Framework for Vision-Language-Action Model

arXiv

arXiv:2609.39794v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models have shown strong promise for general-purpose robotic manipulation, yet adapting them to new tasks and domains remains inefficient: existing methods often rely on parameter tuning, incurring substantial costs and risking catastrophic forgetting of previously learned tasks. To address this, we propose \textbf{Optimus-R}, a memory-centric VLA framework that formulates robotic adaptation as explicit query-skill memory tuning. Optimus-R introduces: (i) An \textbf{Inline Memory Interface for skill extraction}. It inserts learnable memory tokens into the VLA prefix stream, allowing the backbone to derive control-aware query and skill representations within the native action-conditioning pathway. (ii) A \textbf{Query-Skill Memory Bank for skill learning}. It externalizes skills into query prototypes for deciding \emph{what} to retrieve and skill values for specifying \emph{how} to act, supporting skill reuse

manipulationcontrol

Refusals That Bend: Measuring and Predicting Task Malleability in Embodied VLM Planners

arXiv

arXiv:2609.38971v1 Announce Type: cross Abstract: Embodied vision-language models (VLMs) are increasingly deployed as high-level planners for robots because they generalize across diverse environments. However, this requires their safety alignment to also hold in unseen environments. Existing red-teaming assumes an adversary who optimizes the prompt, the pixels, or text in the environment, and existing benchmarks ask whether a planner recognizes or mitigates a hazard in a fixed scene. Neither asks whether a refusal the planner has already given survives an ordinary change to the environment. We ask that question by placing a single everyday object into the environment, with no pixel, gradient, or prompt under adversarial control. On $846$ tasks that a constitution-guarded planner initially refuses, we find $20.2\%$ of tasks can be flipped to compliance by one or more objects, and the number of objects differs from one task to another. In addition, the object need not be chosen for the

control

HIGS: Hierarchical Implicit Grids for Joint Geometric and Semantic Scene Understanding

arXiv

arXiv:2609.38620v1 Announce Type: cross Abstract: Neural implicit representations have had a significant impact on scene reconstruction by enabling robots to build continuous, differentiable, and high-fidelity 3D maps. Most existing works focus on geometric reconstruction and lack semantic information for high-level spatial understanding and task planning. Also, as the scale and complexity of the environment increase, neural representations face the challenge of maintaining computational efficiency in back-end optimization. To resolve these two challenges, we introduce a hierarchical neural field that leverages multiresolution submaps to achieve an efficient and scalable implicit representation, and a unified query and decoding mechanism to support both geometric and semantic features. More specifically, the learnable map features can be converted to the output with the query and decoding process for both training and inference. For large-scale representation, we decompose a scene into

planning

Ego4WAM: What Matters When Scaling Egocentric Human Data for Robot Learning?

arXiv

arXiv:2609.40341v1 Announce Type: new Abstract: Egocentric human data provides a scalable source of experience for robot learning, but varies substantially in human-robot alignment, behavioral coverage, and available supervision. Existing work shows favorable scaling with increasing human data, but it remains unclear which data properties drive downstream robot gains and how to use such data throughout the training pipeline. We present a systematic study of egocentric human data with different alignment and supervision under a unified world-action model framework. With the model backbone fixed, we disentangle the effects of human-robot alignment, data duration and task diversity, action supervision, and data usage strategies. We find that aligned human demonstrations substantially improve out-of-distribution generalization and reduce target-task robot data requirements; data duration and task diversity affect downstream capabilities differently; and video-only supervision remains effec

DynaHarness: A Dynamic Physical Harness for Self-Evolving Robot Agents

arXiv

arXiv:2609.40306v1 Announce Type: new Abstract: Pretrained robot policies provide useful action priors, but long-horizon manipulation still requires coordination between semantic reasoning and physical execution. Semantic reasoning operates at a coarser timescale than physical interaction, while episode-level failures provide limited guidance on which system component should be revised. We propose DynaHarness, a dynamic physical harness that couples semantic reasoning with physical governance through a shared execution contract and turns failure evidence into validated capability revisions. To be more specific, the slow brain proposes capabilities and symbolic arguments, while the fast brain grounds and monitors commands, refuses unresolved actions, substitutes capabilities, and requests replans when needed. The physical execution contract bounds each accepted command and records execution evidence across analytic skills, recovery skills, and the frozen VLA. Failure attribution localiz

manipulation

GPU-Accelerated Path-Dependent Marginal Information Gain for Autonomous Exploration

arXiv

arXiv:2609.40297v1 Announce Type: new Abstract: Autonomous exploration demands that robots continuously evaluate candidate viewpoints based on their expected information gain and execution cost. Sampling-based planners estimate this gain by volumetric raycasting and, due to its computational cost, evaluate candidates under an assumption of mutual independence, ignoring the overlap between viewpoints along the same path. This work presents a GPU-accelerated method for computing path-dependent marginal information gain, where instead of storing and merging the observed unknown voxels along each candidate path, previous observations are represented using depth buffers. Candidate rays are projected into the depth buffers of their ancestors to identify observation overlap and exclude regions expected to be observed. The planning tree is evaluated in depth order to maintain the dependency between viewpoints and their optimized yaws, while candidate nodes and rays at each level are processed

autonomousplanning

STARS: From Spatiotemporal Dynamics to Social Representations in Human-Robot Interaction

arXiv

arXiv:2609.40245v1 Announce Type: new Abstract: Robot navigation in dynamic, human-centered environments requires socially-compliant decisions grounded in robust scene understanding. Recent Vision-Language Models (VLMs) exhibit promising capabilities such as object recognition, common-sense reasoning, and contextual understanding, capabilities that align with the nuanced requirements of social robot navigation. However, it remains unclear whether VLMs can accurately understand complex social navigation scenes (e.g., inferring the spatial-temporal relations among agents and human intentions), which is essential for safe and socially compliant robot navigation. While some recent works have explored the use of VLMs in social robot navigation, no existing work systematically evaluates their ability to meet these necessary conditions. In this paper, we introduce the Social Navigation Scene Understanding Benchmark (SocialNav-SUB), a Visual Question Answering (VQA) dataset and benchmark desig

navigation

Centralized Multi-UAV Exploration and 3D Reconstruction Using Single-UAV Planners

arXiv

arXiv:2609.40208v1 Announce Type: new Abstract: Extending single Unmanned Aerial Vehicles (UAVs) exploration methods to multi-UAV teams can improve coverage speed and robustness, but introduces challenges such as consistent mapping, safe navigation, and deployment strategy. In this work, we present a centralized multi-UAV exploration framework that enables the use of existing single-UAV sampling-based planners in a multi-UAV setting. The proposed architecture allows multiple UAVs to collaboratively explore unknown environments using a shared global Truncated Signed Distance Field (TSDF) map and centralized planning. Building on the voxblox library, we adapt its mapping pipeline to support real-time fusion of depth measurements from multiple UAVs into a common TSDF representation. In addition, inter-UAV collision avoidance and robot self-filtering mechanisms are integrated into the system to ensure safe navigation and prevent reconstruction of other UAVs as static obstacles. The framewo

navigationplanning

Non-Invasive Inspection of Water Canals Using Dronar

arXiv

arXiv:2609.40178v1 Announce Type: new Abstract: Open concrete canals play a vital role in water transportation, serving as primary water infrastructure for millions of people across the Phoenix, Arizona, metro area. Over time, the concrete canals can experience a range of issues, including canal lining deformation, cracked concrete, and sediment buildup on the canal floor. Identifying such critical issues is a resource-intensive process, which currently happens only during four-year dry-up cycles. This prevents the maintenance crew from prioritizing operations on the most affected canal segments. To address this issue, the research team has developed and verified an easily deployable and non-invasive method to inspect canal beds without draining the water. This inspection system integrates affordable, off-the-shelf drone and sonar technology (termed dronar). This dronar system includes a consumer-grade sonar system integrated into an unmanned surface vehicle (USV) that carries the sona

Social-WM: Safety-Aware Latent World Models for Robot Social Navigation

arXiv

arXiv:2609.40177v1 Announce Type: new Abstract: Safe social navigation requires a robot to anticipate not only the future consequences of its actions, but also whether a nominal action can actually be executed under surrounding physical and social constraints. We present Social-WM, an efficient latent world-model planning framework trained from egocentric RGB video sequences. Our key observation is that social-navigation experience contains a systematic discrepancy between the nominal action and the realizable action: a nominal forward action may be fully executed in free space, but needs to be constrained when heading towards a pedestrian or obstacle. Social-WM learns these safety-relevant consequences directly through action-conditioned future prediction, where the target is the actual observed future following each command. We further introduce a realizable inverse-dynamics objective that associates observed latent transitions with the action actually realized rather than the nomina

navigationplanning

PrefPI: Preference-Guided Steering into Out-of-Distribution Behaviors

arXiv

arXiv:2609.40165v1 Announce Type: new Abstract: We present PrefPI (Preference-Guided Policy Iteration), an iterative framework for steering pretrained generative robot policies using only relative preferences over self-generated trajectories. Unlike prior preference-learning methods that primarily sharpen modes already represented by the policy, we study steering beyond the initial effective support, where desired behaviors are rarely or never observed under the initial policy. Our key idea is to formulate preference learning as preference-conditioned generative modeling: preferred trajectories define a conditional distribution, whose density ratio with the broader behavior prior provides an implicit preference signal amplified by classifier-free guidance (CFG). Repeating this preference-conditioned modeling and guidance step yields a form of preference-guided policy iteration, turning incremental improvements toward previously inaccessible behaviors. Across diffusion policies and the

Rethinking Legibility in Social Robot Hallway Navigation: Impact of Intent Representation and Human Distraction

arXiv

arXiv:2609.40158v1 Announce Type: new Abstract: We focus on legible robot motion generation in social navigation settings. Legibility in human-robot interaction (HRI) is often described as the property of robot motion that enables an observer to confidently infer the robot's intent. While mature frameworks exist for generating legible motion in front of static observers, social robot navigation presents a new challenge: the robot must clearly convey its intent while ensuring human safety in dynamic pedestrian environments where human attention is often divided. With the goal of enabling robots to generate legible motion in dynamic and constrained spaces, we investigate how the choice of representation and the level of human attention shape navigation performance and human impressions. Focusing on the ubiquitous and demanding scenario of hallway navigation, we conduct two controlled user studies involving alternative legibility formulations implemented within a shared model predictive c

navigationcontrolhri

Dream4ACT: A Shared Visual Action Interface for Multi-Embodiment Video-Action Modeling

arXiv

arXiv:2609.40153v1 Announce Type: new Abstract: Video generation models (VGMs) offer strong spatiotemporal priors for embodied observation--action modeling. However, joint-space action vectors lack explicit image-space structure and vary in dimensionality and semantics across embodiments, making it challenging to directly leverage the rich spatiotemporal priors of VGMs. End-effector visualizations provide an alternative but do not specify the full articulated configuration needed for robot execution. We present Dream4ACT, a world model built for joint video-action modeling across embodiments. To unify action representations across embodiments, we introduce a shared visual action interface, called action views, which render target joint configurations from four prescribed virtual cameras using URDF-based forward kinematics. This shared visual representation preserves embodiment-specific articulated geometry while allowing observation and action sequences to share a video autoencoder and

Contact: hello@roboverse.space