Skip to content
Latest Updates

News & Research

Stay updated with the latest robotics news, industry updates, research papers, and breakthrough announcements.

13,597
Total Articles
412
News Articles
13,180
Research Papers
Daily
Updated

Get email alerts for news & research

Available on Pro and Business plans

Upgrade for Alerts

News & Research

Showing 2446 of 13597 articles

ActionGround: Training-Free Runtime Refinement of Frozen VLA Policies

arXiv

arXiv:2609.33256v1 Announce Type: new Abstract: Vision-Language-Action (VLA) models map visual observations and language instructions directly to robot actions, but they do not explicitly represent the phase structure of manipulation tasks or the rigid-body dynamics governing execution. We present ActionGround, a neuro-symbolic, training-free runtime layer that wraps a frozen VLA policy without retraining, fine-tuning, or weight access, adding less than 1 ms of overhead per control step. A symbolic phase-aware finite-state machine identifies the manipulation phase (approach, grasp, transport, or place) and applies a phase-specific rule-based correction. In parallel, an always-on, inertia-weighted Euler-Lagrange term incorporates the robot's equations of motion into each control step, while its dynamics residual is logged as a consistency diagnostic rather than used as a gate. We evaluate ActionGround across OpenVLA, OpenVLA-OFT, Force-VLA, and Generalist-VLA on ten LIBERO-Spatial pick-

manipulationcontrol

SurgFlow: 3D Object-Centric Contact Flow for Surgical Robot Manipulation

arXiv

arXiv:2609.33237v1 Announce Type: new Abstract: Paired video-action demonstrations enable autonomous surgical behavior, but such data is scarce: robots perform roughly 1% of surgeries, while video-only data is abundant. Learning 3D object flow offers an embodiment-agnostic way to utilize video data, but flow alone specifies how an object should move, not where and when the tool should engage it, a distinction that is critical in surgery. We introduce SurgFlow, a framework that learns 3D Object-Centric Contact Flow from stereo surgical video without action labels. For each object point, it predicts a future 3D trajectory and contact scores. We extract targets via 3D tracking and tool-object proximity, train a flow matching generator to predict them, and use predicted contact to trigger grasp and release while optimizing end effector motion from flow. On the da Vinci Research Kit (dVRK), SurgFlow succeeds in 37 of 39 stage evaluations across tissue retraction, bimanual reveal, needle pic

manipulationautonomoussurgical

Learning with Object-centric Representations of Tactile Interactive Perception for Robot Manipulation

arXiv

arXiv:2609.33235v1 Announce Type: new Abstract: Implicit object properties that are difficult to directly infer from vision, such as material, container contents, or softness, can be revealed through tactile sensing and exploratory interactions. However, because tactile signals are transient and sparse, extracting informative tactile events and effectively incorporating them into robotic manipulation remains a challenge. In this work, we present an object-centric context-aware manipulation framework that learns task-agnostic object representations through tactile exploration. A token learner autonomously selects representative tactile segments from long-horizon exploration, while contrastive alignment with descriptive text embeddings enables a latent space that captures multiple physical object properties. These learned representations are then used as semantic context to guide object-centric manipulation policies and adapt strategies based on object properties. Experiments show that t

manipulationautonomousperception

TAO-DA: Towards Autonomous Operation--A Dual-Arm Vision-Language-Action Model for Coordinated Manipulation

arXiv

arXiv:2609.33197v1 Announce Type: new Abstract: Vision-Language-Action (VLA) models provide a unified framework for grounding high-level semantic information into low-level robot actions, enabling scalable robotic manipulation across diverse tasks. However, existing VLA models lack explicit mechanisms to disentangle the states and intents of the two arms, leading to unintended cross-arm interference that degrades task execution success. To address this issue, we propose a symmetric Dual-Arm Expert (DAE) architecture built upon a shared Vision-Language Model (VLM) backbone with decoupled, arm-specific expert towers. Expert selection is carried out through a two-stage dual-arm intent routing scheme, in which experts are routed either by explicit language instructions in the first stage or by implicit visual semantics in the second stage. Moreover, we introduce a lightweight task progress prediction module that leverages cross-attention between the pre-chunk temporal features and semantic

manipulationautonomous

DeltaWAM: Change-Centric Visual Foresight via Delta Tokens for an Efficient World-Action Model

arXiv

arXiv:2609.33177v1 Announce Type: new Abstract: World-Action Models (WAMs) offer visual foresight for robotic manipulation, but pixel-space models repeatedly reconstruct entire future scenes, incurring high computational cost and spatio-temporal redundancy. In physical manipulation, consecutive frames often share most of their visual context; the changes between them are what an action policy needs to anticipate. We introduce DeltaWAM, a change-centric WAM that makes a compact delta token the unit of future prediction. Each token is a single vector encoding changes between consecutive dense DINO feature maps. DeltaWAM builds on DeltaWorld, a latent world model pretrained on large-scale videos, to autoregressively predict one delta token per future frame. A flow-matching action expert then conditions on the predicted transitions and current DINO features, which serve as spatial anchors, to generate action chunks. Trained for 256 GPU hours on two H100 GPUs, DeltaWAM has 0.725B parameters

manipulation

Multi-Terrain Mastery: A Comprehensive Controller for Bipedal Locomotion

arXiv

arXiv:2609.33174v1 Announce Type: new Abstract: Advancing bipedal robots to navigate diverse terrains remains a significant challenge in robotics. Traditional locomotion controllers excel on specific surfaces but struggle across varied environments, limiting their practical applications. Given the unpredictable nature of real-world environments, a single controller capable of handling multiple terrains is ideal, eliminating the need for multiple specialized controllers. We propose a multi-terrain controller to enhance the versatility and robustness of bipedal locomotion. Building on previous work with a stance ankle motor for stability on inclined and rough surfaces, this paper extends capabilities to steep wet uneven grassy slopes, and compliant terrains such as sand, gravel, rocks, and constrained terrains like staircases. To address the unique demands of these terrains, we introduce a new impact map that is essential for maintaining performance and robustness against unseen terrains

locomotioncontrol

Dynamic Manipulation with World-Action Models via Counterfactual Planning

arXiv

arXiv:2609.33172v1 Announce Type: new Abstract: World-Action models (WAMs) trained on static demonstrations often fail to manipulate moving targets even when they possess the required manipulation skills. We attribute this failure to target-response collapse: as execution advances, the policy becomes increasingly biased toward the learned continuation of its ongoing behavior and less responsive to target relocation. To bridge the gap between what the model has learned and what it can generate from the current context, we formulate dynamic manipulation as counterfactual planning by decoupling the context used for plan generation from the physical state used for execution. Our framework, Dynamic Predictive Planning (DPP), first uses the WAM's predictive rollout to estimate when an interaction is expected to occur, and combines this timing estimate with observed target motion to predict the target's future interaction position. DPP then constructs a counterfactual observation that places

manipulationplanning

Beyond Tasks: A Vision for Reproducing an Animal-like Behavioral Substrate Using Modern Robot Learning Techniques

arXiv

arXiv:2609.33165v1 Announce Type: new Abstract: Recent advances in robot learning have produced increasingly capable embodied agents. Yet comparatively less attention has been given to a more basic form of competence that animals exhibit continuously: the ability to remain situated, responsive, and behaviorally coherent as physical, environmental, and social demands change over time. We propose the ethological behavioral substrate as a conceptual lens for studying this form of competence in artificial agents. Rather than treating these behaviors that animals exhibit as a set of isolated skills, we argue that their continual coordination under competing demands constitutes an important and underexplored target for modern robot learning. We further propose robotic animal companions as a useful research setting for studying sustained interaction and adaptation in human-centered environments. Such systems provide an opportunity to investigate how social behavior, memory, and continual lear

TimelyDAgger: Timing-Aware Expert Querying for VLA Policy Improvement

arXiv

arXiv:2609.33157v1 Announce Type: new Abstract: DAgger improves robot policies by aggregating expert supervision from states visited during policy execution. Robot-gated DAgger automates expert queries, allowing the robot to decide when to request expert takeover. While existing gates emphasize detecting the need for assistance, takeover timing also shapes the content of these demonstrations and their value for policy learning. We propose TimelyDAgger, combining Bridge-PCA monitoring of internal vision-language-action (VLA) features with Feedback-guided Threshold Adaptation based on expert behavior to improve takeover timing. We introduce an evaluation framework linking failure detection, takeover timing, and policy improvement, including Target-Aligned Supervision Ratio (TASR) for assessing supervision quality without retraining. Experiments show that takeover timing affects policy learning, with TimelyDAgger achieving competitive failure detection and higher post-training success in

Beyond State-as-Action: Exploiting Command-State Discrepancy for Robot Imitation Learning

arXiv

arXiv:2609.33145v1 Announce Type: new Abstract: Constructing action targets from measured robot motion is an established approach in imitation learning. Under interaction constraints, however, command-state discrepancy may reflect control demands that motion alone does not capture. We investigate when this information matters and how to exploit it. Across three real-robot tasks, task and phase analyses reveal larger supervision gaps under constrained interaction, while selective command retention provides evidence of locally useful command information. Building on these findings, we propose Command-State Discrepancy Weighting (CSDW), which accounts for robot response times and combines subsequent progress, persistent unmet demand, and demand changes into continuous weights for command supervision. The method requires no task-phase annotations or changes to policy architecture or inference. CSDW improves over uniform command supervision on constrained tasks, while methods perform simila

imitation-learningcontrol

Multi-Modal Non-Prehensile Estimation of Physical Parameters via Press-and-Pull Tipping

arXiv

arXiv:2609.33138v1 Announce Type: new Abstract: Recovering physical properties of unknown objects through non-prehensile interaction is challenging because no single manipulation primitive reveals all relevant parameters. Planar pushing couples mass and friction, while conventional tipping cannot recover friction and may fail entirely when low-friction or curved-base objects slide or rotate instead of tipping. We introduce a multi-modal estimation framework that combines a sliding interaction with a press-and-pull tipping primitive to recover object mass, center of mass height, and surface friction. The press-and-pull interaction increases the object-table sliding threshold and stabilizes the pivot, enabling controlled tipping without any prior geometric object model. Wrist force/torque sensing, RGB-D perception, and robot proprioception are fused to estimate the physical parameters from the two complementary interaction modes. Experiments on an ABB IRB120 across four objects with vari

manipulationcontrolperception

VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planning

arXiv

arXiv:2609.33104v1 Announce Type: new Abstract: While action-conditioned video prediction provides an intuitive world model for robotics, purely data-driven predictors often suffer from compounding errors and physically implausible hallucinations in long-horizon rollouts, severely undermining downstream action planning. We propose VPTwin, a Real-Sim-Real video prediction framework that anchors real-world future prediction using real-synchronized simulation twins. For a target manipulation task, a VLM reconstructs an executable digital twin from a real demonstration episode. To accommodate the ill-posed estimation of unobserved physical properties, Isaac Sim simulates multiple forward dynamic rollouts across randomized physical configurations under candidate action trajectories. Using these rollouts as in-context references, VPTwin harmonizes both domains, using simulation dynamics to enforce physical plausibility while capturing unmodeled contact interactions from real video. Furthermo

manipulationplanning

Evolving Dexterous Robots from Scratch

arXiv

arXiv:2609.33101v1 Announce Type: new Abstract: Little is known about how to manually design agents capable of dexterous manipulation. Some design principles have been inferred from close examination of how animals manipulate objects, but these structures and behaviors have so far resisted biomimicry and may not be optimal for artificial machines. Here we evolve freeform robots to pick up, hold, rotate, and use diverse objects. Unlike other approaches to optimizing robot hands, we do not presuppose the presence, articulation, or geometry of any part of the body. Although familiar prehensile forms such as tails, beaks, paws and claws may emerge spontaneously under certain conditions--and while such conditions could be of interest to evolutionary biologists--de novo manipulator design can also reveal whole new solutions, overlooked or unknown structures which may be better suited for the task at hand. We use contrastive learning to create a highly searchable genetic embedding of design s

manipulation

Humanoids for Robot-Assisted Surgery: Bimanual Base Placement and Tool-Mount Optimization via Capability Maps

arXiv

arXiv:2609.33096v1 Announce Type: new Abstract: Rapid advances in humanoid robotics have motivated growing interest in the application of humanoids for healthcare and clinical tasks. However, it remains unclear how close contemporary humanoids are to meeting the kinematic demands of robot-assisted laparoscopic surgery. In this work, we address the question of optimal robot positioning through a quantitative analysis of workspace and robot setup configurations. We present a capability-map-based robot setup framework that optimizes humanoid base placement and tool mounting orientation to maximize bimanual humanoid reachability while accounting for tool-tip kinematics and remote-center-of-motion (RCM) constraints. We evaluate three humanoid platforms spanning different body dimensions and kinematic redundancy on workspace reachability for three representative general surgery procedures: cholecystectomy, inguinal hernia repair, and sleeve gastrectomy. The proposed joint optimization of bas

humanoid

SwingRL: Adaptive Observation Reinforcement Learning with World-Model Prediction for Cable-Suspended Hoisting Control

arXiv

arXiv:2609.33053v1 Announce Type: new Abstract: Cable-suspended hoisting is widely used to move heavy or bulky payloads that cannot be handled conveniently by rigid pick-and-place systems, for example in crane-assisted construction. Robotic hoisting using flexible cables is challenging because payload motion is underactuated, external disturbances vary, and delayed or lost visual observations can make the perceived payload state stale at control execution. These effects are particularly critical during precise insertion of a suspended payload's sockets onto rebar pins, which is a very common task in construction environments. We present SwingRL, a residual reinforcement-learning (RL) framework that combines an age-aware world model, a classical anti-swing prior, and a recurrent residual policy to address two coupled problems: stale feedback and uncertain dynamics. The world model propagates the newest received payload observation to the current control step using the executed commands,

reinforcement-learningcontrol

Contact: hello@roboverse.space