Memory for Attention: Language-Conditioned Re-Perception with a Vision--Language--Motion Map
arXiv:2607.23797v1 Announce Type: new Abstract: A robot carrying a persistent, behavior-annotated map faces two planning questions, and its memory answers only one well. The \emph{spatial-navigation} question -- how to walk around a room -- we address first and report a negative: building on Vision--Language--Motion Maps (VLMM), a behavior-aware planner cost cuts a planning-time objective by $\sim$35\% over 28 AI2-THOR scenes, but under closed-loop execution the real benefit nearly vanishes ($\sim$4\%) and an on-demand vision--language model (VLM) does as well. The \emph{resource-allocation} question differs: under a limited perception budget, what should the robot re-observe now to keep its map fresh? Framing re-perception as this attention decision, we show a persistent map's memory (change-history, or even just recency of last sighting) yields the best schedule (held-out), matching an oracle, while the memoryless VLM prior is poor. Because the schedule reallocates budget toward what

