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Showing 2671 of 13597 articles

FlyCNS: Connectome-Grounded Information Organization for Communication-Constrained Embodied Control

arXiv

arXiv:2609.28816v1 Announce Type: new Abstract: Robotic bodies are inherently distributed in sensing and actuation, yet learning-based control still commonly relies on centralized information processing. This work studies the problem of information organization in communication-constrained embodied control: which computations should remain local, and which information is worth transmitting for whole-body coordination. We propose FlyCNS, an embodied information-organization framework inspired by the Drosophila brain--nerve-cord connectome. FlyCNS preserves local sensorimotor computation within each limb and enables selective long-range communication through separate ascending and descending routing pathways. From a real connectome, FlyCNS extracts the directional structural complexity of these two pathway types and uses it as a weak prior over communication allocation, while message content, transmission timing, and locomotion policies remain task-adaptive and are learned through reinfo

locomotioncontrol

An Analysis of Streaming Deep Reinforcement Learning for Adaptive Continual Learning in Robotics

arXiv

arXiv:2609.28807v1 Announce Type: new Abstract: Over the course of a lifetime, robots may encounter novel scenarios unaccounted for in its original training that result in performance degradation. One common approach to mitigating this issue is to further grow the offline training dataset in hopes of producing a policy robust to these changes. In contrast, biological learning occurs moment-to-moment via a stream of experience, unlike the predominantly batch-based and offline nature of deep learning. Although recent works show the feasibility of stream-based deep reinforcement learning, where updates use only the latest experience, none have shown it to be a viable continual learning framework for adapting robotic policies to unseen changes. In this paper, we present the first analysis of streaming deep reinforcement learning for adaptive continual learning in robotics. In particular, we show that, following an initial pretraining phase, streaming deep RL can enable a robot to successfu

reinforcement-learning

OCC4M: Object-Centric 4D Memory for Spatiotemporal Reasoning in Long-Horizon Manipulation

arXiv

arXiv:2609.28798v1 Announce Type: new Abstract: Long-horizon manipulation often requires reasoning about state absent from the current view, such as a vanished object's location, temporal identity, or the contents of a shuffled container. We present OCC4M ("Occam"), an object-centric 4D memory that maintains persistent tracks in a shared world frame and explicitly represents temporal, motion, and containment relations. A vision-language model (VLM) queries this structured memory to select actionable targets for history-free low-level execution. Across seven simulation conditions and 350 episodes, OCC4M achieves 96.6% memory success and 88.9% end-to-end success, versus 54.6% and 57.7% for FrameSamp, a raw-history VLM baseline using Gemini 3.7 Flash with the complete observation history and the same executor. In a controlled viewpoint-transfer test, OCC4M maintains 100% memory and 98% end-to-end success after a viewpoint change, while full-history FrameSamp falls to near-zero success. On

manipulationcontrol

Human-in-the-Loop Geospatial Annotation for Rapid Dataset Construction in Field-Deployed UAV Systems

arXiv

arXiv:2609.28767v1 Announce Type: new Abstract: Real-world perception systems must adapt to changing environments, but manual image annotation cannot scale to field data volumes. We present BirdsEye, which shifts expert annotation from images to the field: an operator records target locations in world coordinates using RTK positioning and calibrated projective geometry propagates each observation to all frames where the target is visible. To quantify how well physical annotations align with image observations, we derive a first-order mapping from camera-pose uncertainty to pixel uncertainty and validate it against Monte Carlo simulation. This mapping is linear in the six per-axis pose variances, so it inverts into a sensor design tool: we give a sufficient condition converting an annotation tolerance into a convex set of admissible pose-noise budgets, a closed-form largest admissible scaling of a deployed sensor suite, and a unique per-axis pose specification under an equal-budget-shar

perception

TAPESIM: Efficient Simulation of Adhesive Tape Dispensing for Robotic Manipulation

arXiv

arXiv:2609.28766v1 Announce Type: new Abstract: Applying adhesive tape to secure wire harnesses or seal packages requires robots to coordinate a flexible strip, a moving roll, and surfaces that attach and detach. Simulation could make these interactions repeatable for robot development and evaluation, but resolving every adhesive layer is expensive and can suppress roll motion at practical solver tolerances, while a permanently rigid roll cannot release material. We present TapeSim, a tape simulator that concentrates deformation near the unwinding region and along the released strip. We will release the source code. A rigid cluster represents most wound material, while an advancing deformable collar enables payout and leaves released tape flexible and reattachable. Optional releasable bonds simplify adhesive interfaces and reduce mean step times for smaller rolls. Controlled swing tests show improved roll rotation. At 32 turns, clustering gives 3.2-3.4x mean physics-step speedups at a

manipulationcontrol

Temporal Learning for End-Effector Position Estimation under Aerodynamic Disturbances in Aerial Continuum Manipulation

arXiv

arXiv:2609.28716v1 Announce Type: new Abstract: This paper investigates temporal neural networks for \mbox{end-effector} position \mbox{estimation} of an aerial continuum manipulator (ACM) operating under aerodynamic effects induced by the unmanned aerial vehicle (UAV). An experimental dataset is collected under stationary (\mbox{rotor-off}) and \mbox{free-hovering} conditions across continuum robot (CR) configurations and UAV altitudes, providing \mbox{end-effector} position measurements with and without aerodynamic residuals. To establish a nominal framework, \mbox{strain-parameterized} kinematic models with progressively richer strain bases are evaluated to balance model complexity and prediction accuracy. The selected nominal model then serves as the baseline for 3D position residual estimation using a \mbox{closed-form} \mbox{continuous-time} (CfC) neural network, with a multilayer perceptron (MLP) and a gated recurrent unit (GRU) used for comparison. On unseen test experiments, t

manipulation

OA-MPPI: Occlusion-Aware Model Predictive Path Integral Control for UAV Flight

arXiv

arXiv:2609.28709v1 Announce Type: new Abstract: Autonomous UAV flight through cluttered and partially unknown environments requires reasoning not only about observed obstacles but also about occluded regions that the sensor cannot observe. We present OA-MPPI, an obstacle- and occlusion-aware extension of Model Predictive Path Integral (MPPI) control for quadrotor flight that accounts for potential moving agents emerging from these regions into the vehicle's path. At every planning step, we extract a 3D occlusion boundary from the online occupancy map and use it to model the regions that hidden agents could reach over the prediction horizon. We penalize trajectories that enter these expanding regions within MPPI rollouts generated using nonlinear quadrotor dynamics and accounting for individual rotor thrust limits. We validate the proposed approach in simulation and hardware flight experiments, with the complete pipeline running onboard the vehicle in real time. Results show increased c

autonomousplanningcontrol

Morphometric Imitation: From Morphology and Contact Aware Hand Retargeting to Sim-to-Real Visuomotor Policy

arXiv

arXiv:2609.28660v1 Announce Type: new Abstract: Human hand-object interactions (HOIs) provide a rich source of demonstrations for dexterous manipulation, but learning directly from them presents challenges in bridging morphology gaps, ensuring dynamical feasibility, and sim-to-real deployment. We present Morphometric Imitation, a three-stage framework that transforms reconstructed HOIs into zero-shot sim-to-real visuomotor policies. First, morphometric optimization (MMO) kinematically retargets human motion across hand morphologies while preserving demonstrated contacts. Second, residual reinforcement learning (RL) refines the kinematic reference using object pose and contact information from the human motion to produce dynamically feasible robot demonstrations. Third, these demonstrations are distilled into visuomotor policies. Across three robot hands and ten HOIs, MMO improves contact F1 over the strongest of five baselines by at least 8 points for every hand, while also improving t

manipulationreinforcement-learning

Know Your Body: A Harness for Direct and Self-Improving Robot Control with VLMs

arXiv

arXiv:2609.28530v1 Announce Type: new Abstract: A general-purpose vision-language model can understand a task goal without knowing how a particular robot's motion and functional parts produce the intended effect. We introduce KnowBody, a harness that makes these action-relevant body relations explicit, queryable, and revisable while keeping the model weights frozen. Initialized from one off-task trajectory, a partial body model guides action selection and the interpretation of past interactions. New evidence refines the model, and knowledge dependent on revised body estimates is rechecked before reuse. Across 32 fixed-budget trials on four real-robot tasks, initialized KnowBody achieves 75% completion versus 25% for the native harness and requires fewer planner rounds on successful trials in tasks completed by both. With persistent updates enabled, planner rounds decrease by 29-53% from the first to the fifth recorded success.

control

5 million robots are now at work in factories worldwide, reports the IFR

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Meet Feather, the startup building the ‘Android of robotics’ for developers

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Epson introduces AX6 cobot with compact design, no-code programming

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ANYbotics opens the door for inspections with ANYmal robots

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With the new VENTUNO Q board, Arduino hopes to make robotics development easier

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PitPro’s first tire-changing robot goes live in Canada

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