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arXiv:2606.13578v2 Announce Type: replace-cross Abstract: Scientific laboratories increasingly rely on AI systems to reason about experiments, but the physical act of doing science remains largely outside their reach. AI can help read literature, generate hypotheses, and plan protocols, yet the execution of those protocols at the bench still requires a human operator. Vision-Language-Action (VLA) models provide one possible interface between written protocols and robot execution, but existing policies are trained mostly on household and tabletop demonstrations and rarely encounter the instruments, transparent liquids, or fixed protocol workflows found in scientific laboratories. Closing this gap requires both laboratory-specific supervision and a unified learning framework that can accommodate the diverse robot embodiments used to execute experimental protocols. We therefore identify data and embodiment as central bottlenecks alongside model design. To address the data side, we build R
arXiv:2603.05876v2 Announce Type: replace-cross Abstract: The generation of synthetic novel views has the potential to positively impact robot navigation in several ways. In image-based navigation, a novel overhead view generated from a scene taken by a ground robot could be used to guide an aerial robot to that location. In Video Place Recognition (VPR), novel views of ground locations from the air can be added that enable a UAV to identify places seen by the ground robot, and similarly, overhead views can be used to generate novel ground views. This paper presents a systematic evaluation of synthetic novel views in VPR using five public VPR image databases and seven typical image similarity methods. We show that for small synthetic additions, novel views improve VPR recognition statistics. We find that for larger additions, the magnitude of viewpoint change is less important than the number of views added and the type of imagery in the dataset.
arXiv:2602.17997v3 Announce Type: replace-cross Abstract: Animals perform coordinated whole-body movements under the control of neural systems shaped by brain-wide connectivity. The mapping of the whole-brain neural connections, or the connectomes, provides a natural graph for modeling sensorimotor information flow, yet its potential as a neural controller for embodied agents remains largely unexplored. Here, we introduce the Fly-connectomic Graph Model, which directly instantiates the whole-brain connectome of an adult Drosophila as a graph-structured neural controller for movements of a simulated biomechanical fruit fly via deep reinforcement learning. We achieve stable performance across diverse locomotion tasks, as well as better sample efficiency compared to both graph and non-graph baselines. Our results demonstrate a biologically informed way towards effective control policy design by translating whole-brain wiring principles into actionable architectural priors, while also impr
arXiv:2601.13565v2 Announce Type: replace-cross Abstract: Open-vocabulary 6D object pose estimation empowers robots to manipulate arbitrary unseen objects guided solely by natural language. However, a critical limitation of existing approaches is their reliance on unconstrained global matching strategies. In open-world scenarios, trying to match anchor features against the entire query image space introduces excessive ambiguity, as target features are easily confused with background distractors. To resolve this, we propose Fine-grained Correspondence Pose Estimation (FiCoP), a framework that transitions from noise-prone global matching to spatially-constrained patch-level correspondence. To systematically eliminate background interference, FiCoP first employs an object-centric disentanglement step to isolate the target from macro-level environmental noise. Building upon this localized region, our core methodological innovations are twofold. Firstly, a Cross-Perspective Global Perceptio
arXiv:2601.08056v4 Announce Type: replace-cross Abstract: Animal behavior reflects interactions between the nervous system, body, and environment. Therefore, biomechanics and environmental context must be considered to understand algorithms for behavioral control. Computational models that embed artificial neural controllers within body models in simulated environments are a powerful tool for this purpose. Here, we review advances in biorealistic neuromechanical models while also highlighting emerging opportunities ahead. We first show how these models enable inference of biophysical variables that are difficult to measure experimentally. Through systematic perturbations, one can generate new experimentally testable hypotheses using these models. We then examine how neuromechanical models facilitate the exchange among neuroscience, robotics, and machine learning, and showcase their applications in healthcare. We envision that coupling experimental studies with active probing of their n
arXiv:2511.18960v4 Announce Type: replace-cross Abstract: Vision-Language-Action (VLA) models have shown remarkable progress in embodied tasks recently, but most methods process visual observations independently at each timestep. This history-agnostic design treats robot manipulation as a Markov Decision Process, even though real-world robotic control is inherently partially observable and requires reasoning over past interactions. To address this mismatch, we reformulate VLA policy learning from a Partially Observable Markov Decision Process perspective and propose AVA-VLA, a framework that conditions action generation on a recurrent state that serves as a neural approximation to the agent's belief over task history. Built on this recurrent state, we introduce Active Visual Attention (AVA), which dynamically reweights visual tokens in the current observation to focus on regions most relevant given both the instruction and execution history. Extensive experiments show that AVA-VLA achi
arXiv:2510.07063v3 Announce Type: replace-cross Abstract: As robotic technologies evolve, their potential in artistic creation becomes an increasingly relevant topic of inquiry. This study explores how professional abstract artists perceive and experience co-creative interactions with an autonomous painting robotic arm. Eight artists engaged in six painting sessions -- three with a human partner, followed by three with the robot -- and subsequently participated in semi-structured interviews analyzed through reflexive thematic analysis. Human-human interactions were described as intuitive, dialogic, and emotionally engaging, whereas human-robot sessions felt more playful and reflective, offering greater autonomy and prompting for novel strategies to overcome the system's limitations. This work offers one of the first empirical investigations into artists' lived experiences with a robot, highlighting the value of long-term engagement and a multidisciplinary approach to human-robot co-cre
arXiv:2509.07561v2 Announce Type: replace-cross Abstract: Minimalistic robot swarms offer a scalable, robust, and cost-effective approach to performing complex tasks with the potential to transform applications in healthcare, disaster response, and environmental monitoring. However, coordinating such decentralised systems remains a fundamental challenge, particularly when robots are constrained in communication, computation, and memory. In our study, individual robots frequently make errors when sensing the environment, yet the swarm can rapidly and reliably reach consensus on the best among $n$ discrete options. We compare two canonical mechanisms of opinion dynamics -- direct-switch and cross-inhibition -- which are simple yet effective rules for collective information processing observed in biological systems across scales, from neural populations to insect colonies. We generalise the existing mean-field models by considering asocial biases influencing the opinion dynamics. While sw
arXiv:2606.13053v2 Announce Type: replace Abstract: Pretrained-feature world models provide a useful substrate for robot imagination, but visual or latent prediction alone does not determine whether an imagined future satisfies task-relevant predicates. Long-horizon manipulation requires progress signals that are relational, predicate-level, and physically grounded: whether an object has moved, whether a drawer or contact state has changed, whether a placement predicate is satisfied, and whether a candidate future is reliable enough for execution. We introduce \textbf{EV-WM}, a predicate-grounded verification framework for world-model planning. EV-WM rolls out candidate futures in pretrained visual-feature space, decodes them into structured event states, and scores them using task-progress, semantic-consistency, physical-feasibility, and uncertainty terms. The verifier guides sampling-based planning, gates candidate actions, and, in the contact-sensitive LIBERO wine-rack setting, sele
arXiv:2606.12978v2 Announce Type: replace Abstract: Vision-language-action (VLA) policies bring natural language into closed-loop robot control, enabling robots to execute manipulation tasks directly from text instructions. The same interface gives text a recurring role in control because the prompt is reused at every replanning step, and each prompt-conditioned action changes the future observations on which the policy acts. Existing VLA attacks study adversarial prompts that elicit targeted low-level actions or make such actions persist across changing images. We identify a stronger trajectory-level failure mode: a prompt that still $\textit{appears}$ to specify the intended task but redirects the final physical outcome. We mathematically formalize this setting as $\textit{command-preserving trajectory redirection}$, a prompt-only threat model in which the attacker chooses one prompt before the episode, all policy and environment components remain fixed, and the prompt must stay clos
arXiv:2606.10495v2 Announce Type: replace Abstract: Safe social navigation requires robots to distinguish people from ordinary obstacles and to react before danger becomes imminent. We show that pretrained Vision-Language-Action (VLA) models already encode pedestrian-object distinctions and future collision signals in their internal representations, but behavior cloning fails to translate these signals into socially appropriate actions. To address this mismatch, we propose SALSA, a two-stage annotation-free post-training framework: (1) social behavioral alignment bridges intermediate-layer social features to the action head and trains on counterfactual human-object scene pairs to break visual saliency shortcuts; (2) temporal safety alignment provides automatically generated future-risk supervision to enable anticipatory collision avoidance. On SCAND and real-world deployment, SALSA reduces near-collisions by 86.4% and improves social counterfactual accuracy from 53% to 93%, demonstrati
arXiv:2606.10449v2 Announce Type: replace Abstract: Humanoid robots have achieved strong locomotion capabilities, but reliable navigation on versatile terrains remains challenging because obstacle avoidance must be coordinated with dynamically feasible motion. In this work, we present GuideWalk, a unified end-to-end framework that integrates traversability-aware navigation guidance with terrain-adaptive locomotion teacher for humanoid navigation. Specifically, we introduce a navigation module that provides explicit velocity guidance, decoupling obstacle avoidance from terrain conditions to enable robust planning across diverse environments. We propose a composite teacher distillation scheme, where goal-directed commands and dynamically consistent actions are aggregated and distilled into a single policy. To further improve robustness, the distilled policy is refined with reinforcement learning and an auxiliary behavior cloning objective, which promotes exploration while preserving desi
arXiv:2604.21391v2 Announce Type: replace Abstract: Bridging high-level semantic understanding with low-level physical control remains a persistent challenge in embodied intelligence, stemming from the fundamental spatiotemporal scale mismatch between cognition and action. Existing generative VLA policies typically adopt a "Generation-from-Noise" paradigm, which disregards this disparity, leading to representation inefficiency and weak condition alignment during optimization. In this work, we propose ResVLA, an architecture that shifts the paradigm to "Refinement-from-Intent." Recognizing that robotic motion naturally decomposes into global intent and local dynamics, ResVLA utilizes spectral analysis to decouple control into a deterministic low-frequency anchor and a stochastic high-frequency residual. By anchoring the generative process on the predicted intent, our model focuses strictly on refining local dynamics via a residual diffusion bridge. Extensive simulation experiments show