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Showing 4546 of 10487 articles

Stabilizing Fast Dynamical Systems Using Time-of-Flight Cameras

arXiv

arXiv:2606.09237v2 Announce Type: replace Abstract: Time-of-flight cameras are popular in robotics because they provide direct depth information and are compact, inexpensive, and less dependent on ambient visible light. However, their low spatial resolution and depth noise raise questions about their suitability for stabilizing fast, unstable dynamics. In this paper, we show that an inexpensive, low-resolution time-of-flight camera can provide angle feedback for reliable and precise balancing of an inverted pendulum on a cart, a canonical control benchmark. These results open the door to using compact, inexpensive, low-resolution time-of-flight cameras for precise feedback control of fast, unstable systems.

control

MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation

arXiv

arXiv:2606.09215v1 Announce Type: new Abstract: World Action Models (WAMs) couple a video dynamics prior to the policy and have shown encouraging results on tabletop manipulation, but iterative denoising over high-dimensional video-action latents leaves them too slow for real-time humanoid loco-manipulation. The problem is compounded by the dominant hierarchical paradigm, in which a high-level manipulation policy controls only the upper body while a low-level controller tracks coarse base commands -- placing upper and lower body in inconsistent action spaces and reducing the legs to balance-preserving locomotion. We present MotionWAM, a real-time WAM that drives autonomous humanoid loco-manipulation from a single egocentric camera by conditioning the policy on the intermediate denoising features of a video world model. MotionWAM replaces the upper-lower split with a unified motion latent and predicts whole-body motion tokens that jointly cover locomotion, torso motion, height regulatio

humanoidlocomotionmanipulationautonomouscontrol

Deterministic Execution of ROS~2 Applications via Lingua Franca

arXiv

arXiv:2606.09203v1 Announce Type: new Abstract: The Robot Operating System~2 (ROS 2) is a widely used middleware for robotic systems, characterized by a publish-subscribe (pub-sub) communication mechanism in which computation is structured as callbacks dispatched by ROS 2 executors. Despite its popularity, the pub-sub pattern in ROS 2 is inherently nondeterministic: the order in which these callbacks run is nondeterministic even within a single executor, and distributed deployments add further nondeterminism from the interleaving of messages across nodes and from network latency. Such nondeterminism often leads to concurrency issues and makes it virtually impossible to analyze for safeness and provide guarantees. We present a framework that is able to convert an unmodified ROS 2 application and run it under Lingua Franca (LF), a coordination language for deterministic execution using logical time, so that the same input always produces the same deterministic execution order. We first d

Trajectory Optimization in Single and Dual-UAV Bearing-Only Target Localization

arXiv

arXiv:2606.09188v1 Announce Type: new Abstract: Bearing-only target localization is a fundamental problem in optical measurement and finds extensive applications in unmanned aerial vehicle (UAV) technology. Effective trajectory planning establishes favorable observation geometries, thereby enhancing the target localization accuracy of bearing-only UAV systems. This paper proposes an trajectory optimization method for unmanned aerial vehicles (UAVs) in bearing-only target localization scenarios. By leveraging the Fisher Information Matrix (FIM), the proposed approach dynamically integrates the geometric configuration and vehicle maneuverability into the optimization framework. Specifically, we introduce a spectrally-weighted FIM objective function that provides better gradient dynamics near degenerate configurations, enabling the planner to rapidly escape from poor observation conditions. For dual-UAV scenarios, an intersection angle sine term is introduced to optimize triangulation geo

planning

Bridged SBI: Correcting Biased Low-Fidelity Posteriors for Cost-Efficient High-Fidelity Inference

arXiv

arXiv:2606.09155v1 Announce Type: new Abstract: Accurate calibration of particle-based simulators is crucial for robotic earthwork simulation, but analytical calibration is challenging due to this task's highly nonlinear particle dynamics and the black-box nature of conventional simulators. Although simulation-based inference (SBI) can estimate posterior distributions over simulation parameters solely from forward simulations, applying SBI directly to high-fidelity (HF) particle simulators is often computationally prohibitive. Low-fidelity (LF) simulators with coarser particles can reduce this cost, but changes in particle size and particle count shift the parameter values needed to reproduce the same observation, producing biased LF posteriors. We propose Bridged SBI, which leverages a biased but informative LF posterior to guide HF inference. This method first uses inexpensive LF simulations to identify a coarse high-density parameter region, and then it learns a local residual bridg

From USD Scenes to Knowledge Graphs: Zero-Shot Ontology Grounding with LLMs

arXiv

arXiv:2606.09134v1 Announce Type: new Abstract: Constructing knowledge graphs from 3D simulation scenes is essential for robot task reasoning, but the key bottleneck, grounding scene objects to formal ontology classes, still relies on manually curated dictionaries that are brittle and do not generalize across assets. We investigate whether large language models (LLMs) can automate this grounding step for Universal Scene Description (USD) scenes as a zero-shot, training-free alternative. On a kitchen scene (125 objects) with SOMA-HOME Ontology, LLMs achieve 90-96% exact-match accuracy with descriptive names and 49-89% with abbreviated names, substantially outperforming dictionary and embedding baselines. Under fully opaque names, context-augmented prompting recovers up to 48%. Feature ablation reveals that LLMs primarily exploit semantic cues in the scene graph (sibling names and parent paths); anonymizing these cues reduces accuracy to 0-6%, while geometry alone yields only 4-17%.

RAM: Reachability Across Morphologies

arXiv

arXiv:2606.09108v1 Announce Type: new Abstract: Many stages of the robotic lifecycle, from morphology synthesis to operation, rely fundamentally on the reachable workspace. However, current methods for approximating workspaces are slow, imprecise, or tied to a single morphology. We introduce Reachability Across Morphologies (RAM): a morphology-conditioned, implicit neural representation that acts as a fast, differentiable surrogate for pose reachability, generalising to unseen morphologies while inherently accounting for self-collisions. To train RAM, we publish a large-scale dataset of $3\cdot10^{10}$ samples generated solely from forward kinematics. Experiments show that our model achieves an $ F_1$-score of $86\%$ at nanosecond inference, outperforming the baseline by $14\%$ while reducing inference time by three orders of magnitude. We further demonstrate speed-ups of one and two orders of magnitude for gradient-based morphology and trajectory optimisation, respectively. Website: h

LAEI: Layered Autonomous Edge Intelligence Framework for Robust UAV Swarm Operations

arXiv

arXiv:2606.09099v1 Announce Type: new Abstract: Autonomous UAV swarms require scalable coordination mechanisms that maintain mission performance under limited communication, environmental uncertainty, and component failures. Centralized approaches provide global coordination but suffer from communication bottlenecks and single-node vulnerabilities, whereas fully decentralized methods often lack mission-level consistency. This paper presents Layered Autonomous Edge Intelligence (LAEI), a UAV-swarm framework that combines onboard learned policies with lightweight mission-level supervision. Each UAV performs local perception, obstacle avoidance, and action selection onboard, while the supervisory layer provides adaptive goal reassignment, fault-aware recovery, and context-dependent policy guidance without directly controlling low-level actions. LAEI further incorporates recovery strategies, including dynamic reassociation, backup supervisory support, and fallback local autonomy, to mainta

swarmautonomouscontrolperception

UniReLo: Learning a Unified Humanoid Policy from Fall Recovery to Locomotion across Diverse Terrains

arXiv

arXiv:2606.08922v4 Announce Type: replace Abstract: Reliable fall recovery, which commonly aims at attaining a nominal upright posture, is essential for the autonomous operation of humanoid robots in unstructured field environments. Although existing posture-centered methods can synthesize coordinated whole-body recovery motions from diverse fallen configurations, they may result in a dynamically fragile support state, leading to secondary loss of balance or unstable resumption of commanded locomotion, particularly under terrain-dependent contact conditions. We propose to learn a unified humanoid policy from fall recovery to locomotion (UniReLo) across heterogeneous field terrains. UniReLo leverages continuously gated multi-scale motion priors to modulate frame-, sequence-, and gait-level adversarial supervision according to recovery progress, preserving the distinct temporal structures of recovery and locomotion without requiring fixed-threshold switching. In addition, terrain-conditi

humanoidlocomotion

Benchmarking Vision-Language-Action Models on SO-101: Failure and Recovery Analysis

arXiv

arXiv:2606.08881v2 Announce Type: replace Abstract: Vision-Language-Action (VLA) models have demonstrated strong generalization in robotic manipulation, yet existing evaluations are primarily conducted in simulation or on expensive robotic platforms, leaving their robustness on affordable real-world robots largely unexplored. We present a standardized real-world benchmark for evaluating representative VLA and imitation learning policies on the low-cost SO-101 robotic platform. The benchmark comprises four representative manipulation tasks together with unified evaluation protocols, enabling systematic comparison under embodiment uncertainty. Using real-world teleoperated demonstrations, we fine-tune and evaluate $\pi_{0.5}$, SmolVLA, Wall-X, and ACT directly on the physical platform. Beyond conventional task success rates, the benchmark incorporates a structured failure taxonomy, semantic- and execution-level failure decomposition, and recovery-aware evaluation metrics to characterize

manipulationimitation-learning

Video2Sim2Real: Full-Stack Autonomous Dexterous Skill Acquisition from a Single Human Video

arXiv

arXiv:2606.08828v1 Announce Type: new Abstract: Human manipulation videos are a convenient and intuitive source for robot learning. However, directly transferring human dexterity to robots remains challenging due to perception errors and embodiment gap. To address this, we introduce Video2Sim2Real, a full-stack framework for autonomous skill acquisition from a single human manipulation video. Our framework first uses off-the-shelf foundation models to reconstruct a simulator-ready digital twin and extract robot and object motion priors. Rather than treating the extracted robot motion as a reliable reference throughout execution, our key idea is to recover and leverage the most fundamental sources of supervision from the demonstrated skill: We identify object-centric keyframes to optimize the corresponding robot configurations using object information from the simulator, and use these configurations as anchors that refine the robot motion such that it ultimately has the desired impact o

manipulationautonomousperception

Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Tasks

arXiv

arXiv:2606.08775v1 Announce Type: new Abstract: Visual world models have shown great potential in learning complex system dynamics. Recent advancements leverage these models as transition functions within Model Predictive Control (MPC) frameworks to solve various control tasks. When applied to robotics, however, they are limited to single-stage tasks such as reaching or grasping, and struggle with multi-stage ones that demand complex sequential planning. In this work, we introduce WorldDP, a world model framework designed for multi-stage robotic manipulation. Our hierarchical approach utilizes a high-level world model as a transition function to optimize for feasible subgoals during runtime, which are subsequently reached by a low-level Diffusion Policy. To further aid in learning dynamics and planning, we incorporate object-centric representations that decouple environmental entities and enable us to plan sequentially with respect to each. Evaluated across several robotics benchmarks,

manipulationgraspingplanningcontrol

RGB-S: Image-Aligned Tactile Saliency for Robust Dexterous Manipulation

arXiv

arXiv:2606.08765v1 Announce Type: new Abstract: Effective visuo-tactile integration is critical for robotic dexterous manipulation, especially when visual observations are unreliable or occluded. However, robustly aligning sparse, heterogeneous tactile measurements with dense visual representations remains a fundamental challenge. Most existing approaches require policies to learn cross-modal correspondences implicitly from limited demonstrations, without leveraging geometric priors. As a result, they are often data-inefficient and generalize poorly when visual observations are degraded. To address this limitation, we propose a framework that explicitly grounds physical contacts in the image domain. Using robot forward kinematics and camera calibration, we project tactile sensor locations directly onto the RGB image plane. We then render force-modulated Gaussian saliency maps to model spatial uncertainty arising from kinematic and calibration errors. By integrating these 2D spatial anc

manipulation

Guided Discovery of New Behaviors using Diffusion Policies

arXiv

arXiv:2606.08743v1 Announce Type: new Abstract: Diffusion models have become a powerful tool for generative modeling in robotics, with diffusion policies excelling at modeling multimodal action-trajectory distributions. However, when demonstrations are limited, standard sampling often reproduces dominant behaviors while neglecting valid but rare modes, limiting the discovery of novel solutions. Existing approaches, such as guidance methods or combining reinforcement learning with diffusion, either push samples into infeasible regions or struggle to escape local minima, failing to systematically uncover diverse behaviors. To address these challenges, we propose a framework that combines Feynman-Kac correctors with a novel guiding potential that systematically guides diffusion policy samples towards promising yet underrepresented samples. These trajectories are refined using sampling-based trajectory optimization and reincorporated into the training set to retrain the diffusion policy. O

reinforcement-learning

Safe, Fluent and Acceptable Motion Generation and Execution for Human--Robot Interaction in Manufacturing Environments

arXiv

arXiv:2606.08741v1 Announce Type: new Abstract: Robots operating in human environments must not only ensure physical safety but also exhibit behaviors that are understandable, fluent, and acceptable to human partners. This paper investigates motion generation strategies that combine safety guarantees with interaction quality considerations, such as motion smoothness and human comfort. While the design of robots capable of ensuring safety in shared human-robot environments has enabled closer and more advanced forms of interaction, these new proximity-based tasks require moving beyond purely technical considerations. In particular, robot behavior must also be addressed from psycho-cognitive and social perspectives. In this context, we argue for the relevance of integrating social-aware motion control into robotic systems. First, we identify the motion parameters that influence human perception and operator experience. Then, we implement a Model Predictive Control (MPC) framework that gen

controlperception

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