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Showing 766 of 10020 articles
arXiv:2506.13583v2 Announce Type: replace-cross Abstract: Reinforcement Learning (RL) agents often exhibit learning behaviors that are not intuitively interpretable by human observers, which can result in suboptimal feedback in collaborative teaching settings. Yet, how humans perceive and interpret RL agent's learning behavior is largely unknown. In a bottom-up approach with two experiments, this work provides a data-driven understanding of the factors of human observers' understanding of the agent's learning process. A novel, observation-based paradigm to directly assess human inferences about agent learning was developed. In an exploratory interview study (\textit{N}=9), we identify four core themes in human interpretations: Agent Goals, Knowledge, Decision Making, and Learning Mechanisms. A second confirmatory study (\textit{N}=34) applied an expanded version of the paradigm across two tasks (navigation/manipulation) and two RL algorithms (tabular/function approximation). Analyses o
arXiv:2509.09024v2 Announce Type: replace Abstract: The demand for lightweight and high-strength composite structures is rapidly growing in aerospace and robotics, particularly for optimized drone frames. However, conventional composite manufacturing methods struggle to achieve complex 3D architectures for weight savings and rely on assembling separate components, which introduce weak points at the joints. Additionally, maintaining continuous fiber reinforcement remains challenging, limiting structural efficiency. In this study, we demonstrate the lightweight Face Centered Cubic (FFC) lattice structured conceptualization of drone frames for weight reduction and complex topology fabrication through 3D Fiber Tethering (3DFiT) using continuous single tow fiber ensuring precise fiber alignment, eliminating weak points associated with traditional composite assembly. Mechanical testing demonstrates that the fabricated drone frame exhibits a high specific strength of around four to eight time
arXiv:2608.21247v1 Announce Type: cross Abstract: Token compression has become a key technique for reducing the inference cost of large foundation models, with approaches such as token pruning and KV-cache reuse widely adopted in vision-language models and recently explored for embodied agents. In embodied agents, tokens not only support perception and semantic understanding but also directly affect latency-sensitive closed-loop robot action prediction. Existing schemes typically guide compression using redundancy or importance cues, such as visual similarity, attention scores, and saliency. However, these cues only indirectly measure the key factor for safe compression: how much a token can change before causing an unacceptable deviation in downstream actions. This receiver-dependent tolerance is closely related to the principle of just noticeable difference (JND). Classical JND characterizes signal tolerance in the human visual system, while machine-oriented JND extends this concept
arXiv:2608.20936v1 Announce Type: cross Abstract: World models for continuous control are commonly trained for a fixed physical system and can degrade when known morphology parameters such as link lengths, masses, damping, and actuation change. Existing approaches often provide these parameters as conditioning information, but leave unspecified which part of the learned transition should remain reusable and which part should change with morphology. We propose Graph-Operator World Models (GraphOp-WM), a structured world model for generalization across unseen morphology parameters within related articulated robot families. GraphOp-WM represents bodies and their kinematic relations as an attributed graph and factorizes each transition into a morphology-independent local dynamics basis and a morphology-conditioned structured operator. The operator combines node-local modulation, kinematic-tree coupling, and a low-rank global correction, while architectural information separation, basis nor
arXiv:2608.20906v1 Announce Type: cross Abstract: The certification of Unmanned Aerial Vehicle (UAV) swarms for safety-critical operations requires verifiable design assurance. Airworthiness standards demand deterministic reliability, whereas multi-agent coordination algorithms execute non-deterministic models. This paper proposes a mixed-criticality architectural framework that applies SAE ARP4754B methods to swarm reconfiguration. First, a hardware-isolated Safety Monitor functions as a Run-Time Assurance (RTA) gateway, decoupling the flight-critical core from the non-deterministic Swarm Manager. Second, the monitor enforces formal safety contracts based on agent Health Vectors derived systematically from a Functional Hazard Assessment (FHA). Third, the framework propagates these Health Vectors to the collective planner to trigger fail-operational task reallocation, enabling intelligent swarm behaviors without compromising flight-critical isolation. Markov reliability modeling demons
arXiv:2608.20817v1 Announce Type: cross Abstract: Tactile sensors are integral to modern robotic systems, enabling robots to perceive and interact with the physical environment through tactile feedback. However, the physical-layer security of tactile sensors has received little attention. We present GhostTac, the first contactless attack, to the best of our knowledge, that manipulates tactile sensing through electromagnetic interference (EMI). GhostTac exploits nonlinear rectification and limited-bandwidth amplification, converting carefully crafted EMI signals into persistent DC offsets that bypass onboard filtering and induce stable measurement deviations. It enables fine-grained, controllable manipulation of sensor outputs by shaping the spatial distribution and magnitude of interference at targeted locations. Such manipulation can induce harmful robot behaviors, including excessive force that may damage objects or injure people. We evaluate GhostTac on 10 sensor modules and two dex
arXiv:2608.20735v1 Announce Type: cross Abstract: Manipulating moving objects requires a policy to anticipate contact events, yet vision-language-action (VLA) policies are commonly fine-tuned from the current observation alone. World action models (WAMs) learn predictive dynamics, but running a video-scale teacher or explicitly imagining future frames at deployment is costly. We introduce ForeTime-VLA, a dense pi0.5 policy that distills a future-aware, action-equivalent representation from a frozen Fast-WAM-derived teacher while remaining causal at inference. Offline, current and future video latents are compressed into a whitened 64-D target. Online, an eight-frame history encoder predicts this target together with manipulation phase and normalized time-to-transition. Four future tokens and one phase token condition the VLM prefix, while the predicted future and transition horizon condition the action expert. Training retains the original flow-matching action target and adds cosine, r
arXiv:2608.20626v1 Announce Type: cross Abstract: Soft, wearable robotic devices can deliver haptic feedback to support a wide range of tasks, such as extended reality, training various skills, and rehabilitation. Pneumatic actuation can deliver complex haptic feedback, is lightweight and compliant, and can be incorporated into textiles, making it promising for wearable applications. These soft pneumatic devices, however, typically require a valve and input for each pneumatic actuator, making it challenging to develop fully portable devices for at-home use. In this work we present a pneumatic unit for logic-based sequential excitation (PULSE). The PULSE is a flat, textile-based pneumatic actuator with embedded fluidic logic. By combining these actuators into a fluidic ring oscillator, we decreased the typical amount of required pneumatic inputs for a haptic forearm sleeve by 60%, with the ability to scale. We built the ring oscillator by optimizing design variables to reach desired per
arXiv:2608.21358v1 Announce Type: new Abstract: Space resource acquisition and utilization, commonly referred to as Space Mining, represent critical pathways for enabling sustained human exploration and unlocking commercial opportunities in space. These resources mainly include helium-3, water, mineral resources on the Moon and Mars, and abundant mineral deposits on asteroids. Due to the harsh conditions of space, communication delays, and high launch costs, the development of autonomous robotic systems is critical to achieving efficient, cost-effective space mining. This paper provides a comprehensive overview of space mining robotics and associated technologies. First, we review the background of space mining, including international policies, commercial entities, and recent advancements. We define a systematic six-stage architecture for space mining: Exploration is initiated by (1) remote sensing for target identification and (2) precise in situ robotic detection; Sampling progresse
arXiv:2608.21355v1 Announce Type: new Abstract: Recent vision-based action models have demonstrated strong capabilities in complex manipulation, but they rarely leverage explicit object physical properties to adapt their policies. We introduce ViTacPhys, a visual-tactile framework and data acquisition system that estimates object mass and friction-coefficient classes, together with continuous stiffness, from human manipulation demonstrations. Trained on data from 60 rigid and deformable objects, ViTacPhys combines temporal visual-tactile modeling, cross-attention multimodal fusion, and a semantic prior derived from a vision-language model. On seen objects, it achieves 97.2% mass classification accuracy, 98.8% friction-coefficient classification accuracy, and a stiffness mean absolute percentage error (MAPE) of 5.51%. On held-out objects from known categories, it achieves 87.5% mass accuracy, 97.5% friction-coefficient accuracy, and a stiffness MAPE of 9.08%. We transfer ViTacPhys from
arXiv:2608.21290v1 Announce Type: new Abstract: We propose VT-MUSE, a Multimodal Unified SEquential representation learning framework for visuotactilemanipulation. Existing approaches often encode visual and tactile observations independently before fusion, limiting their ability to capture fine-grained cross-modal dependencies. Moreover, most methods focus on observations at the current time step and overlook the temporal evolution of contact. VT-MUSE addresses both limitations through a two-stage representation learning framework. In Stage I, modality specific encoders are jointly adapted via cross-modal temporal alignment and masked-view consistency. In Stage II, a conditional variational latent model processes masked visual sequences together with full tactile histories. Auxiliary decoders reconstruct the masked recent visual observations and predict tactile depth changes, encouraging the latent representation to retain both global visual context and local contact dynamics. The lea
arXiv:2608.21204v1 Announce Type: new Abstract: Behaviour Cloning (BC) has driven remarkable progress in robot manipulation, yet it is fundamentally limited by its inability to self-improve: a policy that fails cannot learn from that failure without additional human demonstrations. Reinforcement Learning fine-tuning offers a path to self-improvement but has proven difficult to scale to the multi-billion-parameter models underpinning modern robot policies. We propose Q-Planning, which equips a large visuomotor BC policy with a small off-policy Q-function. Because a Q-function estimates value rather than imitates actions, it can be trained on the same successful demonstrations as the BC policy and later absorb both successful and failed deployment rollouts, an asymmetry BC does not have. We exploit this asymmetry to enable value-guided action selection at inference (a single-step Q-weighted average over BC draws) and online self-improvement that fine-tunes only the Q-function, leaving th
arXiv:2608.21175v1 Announce Type: new Abstract: Safe and efficient shape-aware navigation in heterogeneous crowds and robot fleets remains challenging. Traditional approaches often assume homogeneous robots, sparse workspaces, simplified geometry, offline computation, or handcrafted parameters to make the problem tractable, which limits their deployment in dense crowd scenarios. Toward this end, we propose Shape-Aware Reinforcement Learned Model Predictive Control (SRL-MPC), a method for safe, efficient, and adaptive navigation in crowds with heterogeneous shapes without geometry simplification. To encode shape-aware safety, we formulate high-order control barrier function (HOCBF) constraints from geometric separation features (GSFs) based on support function transformation. A reinforcement learning (RL) framework then learns a neural policy that reads GSFs and outputs real-time MPC parameter updates, enabling the MPC solver to adapt to neighboring crowd geometries. The key advantage o
arXiv:2608.21083v1 Announce Type: new Abstract: Successful Human-Robot Teaching assumes alignment between robot processing needs and human teaching intent. To better understand this alignment, this work seeks to uncover the underlying logic that humans intuitively apply when teaching. Through an exploratory, bottom-up study with N=34, participants observing two distinct robot Reinforcement Learning (RL) scenarios, we analyze 204 intuitive teaching responses across early, middle, and late learning phases. Results reveal that teaching decisions consist of a nuanced, interconnected network of Triggers (situational catalysts), Objectives (subjective teaching targets), Signals (communicative acts), and Strategies (high-level governance) in which teachers spontaneously adopt diverse roles, acting as coaches, engineers, or designers and prioritize different objectives. Based on these results, we introduce the TOSS Framework, which conceptualizes Human-Robot teaching as a procedural loop betwe