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Showing 1111 of 11077 articles

Scensory: Real-Time Robotic Olfactory Perception for Joint Identification and Source Localization

arXiv

arXiv:2509.19318v4 Announce Type: replace-cross Abstract: Olfaction offers robots access to chemical information that is largely inaccessible to vision, touch, and audition, yet using airborne chemical signals for spatial perception remains challenging because local volatile organic compound (VOC) measurements are shaped by complex chemical transport and sensor dynamics. We introduce Scensory, a robotic olfaction framework that learns to jointly infer biological source identity and relative location from short temporal VOC measurements. Using a robot-automated data collection platform, we pair VOC dynamics from cross-sensitive gas sensor arrays with spatial supervision and train models to predict fungal identity, source direction, and distance. We show that a single sensor array can extract all three quantities from only 3 s of local measurements under ambient environmental conditions, achieving species classification accuracy of up to 80.13%, directional accuracy of up to 68.65%, and

perception

TinySDP: Real Time Semidefinite Optimization for Certifiable and Agile Edge Robotics

arXiv

arXiv:2605.13748v2 Announce Type: replace Abstract: Semidefinite programming (SDP) provides a principled framework for convex relaxations of nonconvex geometric constraints in motion planning, yet existing solvers are too computationally expensive for real-time control, particularly on resource-constrained embedded systems. To address this gap, we introduce TinySDP, the first semidefinite programming solver designed for embedded systems, enabling real-time model-predictive control (MPC) on microcontrollers for problems with nonconvex obstacle constraints. Our approach integrates positive-semidefinite cone projections into a cached-Riccati-based ADMM solver, leveraging computational structure for embedded tractability. We pair this solver with an a posteriori rank-1 certificate that converts relaxed solutions into explicit geometric guarantees at each timestep. On challenging benchmarks, e.g., cul-de-sac and dynamic obstacle avoidance scenarios that induce failures in local methods, Tin

planningcontrol

Real-Time Non-Contact Force Compensation for Wrist-Mounted Force/Torque Sensors in Haptic-Enabled Robotic Surgery Training

arXiv

arXiv:2604.23696v2 Announce Type: replace Abstract: Haptic feedback has been a long-missed feature in robotic-assisted surgery, one that would allow surgeons to perceive tissue properties and apply controlled forces during delicate procedures. Although commercial robotic systems have begun to integrate haptic technologies, their high costs limit accessibility for training and research purposes. To address this gap, we extend our previously developed low-cost robotic surgery training setup, RoboScope, by incorporating a wrist-mounted force/torque (F/T) sensor for haptic feedback training. Wrist-mounted sensing avoids many challenges associated with tip-mounted sensors but introduces additional non-contact forces, such as gravity, sensor bias, installation offsets, and associated torques, which compromise measurement accuracy. In this paper, we propose a robust real-time compensation method based on recursive least squares (RLS). This method eliminates the need for dataset collection and

control

QDTraj: Exploration of Diverse Trajectory Primitives for Articulated Objects Robotic Manipulation

arXiv

arXiv:2604.22551v2 Announce Type: replace Abstract: Thanks to the latest advances in learning and robotics, domestic robots are beginning to enter homes, aiming to execute household chores autonomously. However, robots still struggle to perform autonomous manipulation tasks in open-ended environments. In this context, this paper presents a method that enables a robot to manipulate a wide spectrum of articulated objects. In this paper, we automatically generate different robot low-level trajectory primitives to manipulate given object articulations. A very important point when it comes to generating expert trajectories is to consider the diversity of solutions to achieve the same goal. Indeed, knowing diverse low-level primitives to accomplish the same task enables the robot to choose the optimal solution in its real-world environment, with live constraints and unexpected changes. To do so, we propose a method based on Quality-Diversity algorithms that leverages sparse reward exploratio

manipulationautonomous

Quantifying Motion Excitation for Metric Scale Observability in Monocular Visual-Inertial Odometry

arXiv

arXiv:2603.26740v2 Announce Type: replace Abstract: Monocular visual-inertial odometry (VIO) cannot recover metric scale from vision alone; scale must be resolved through inertial measurements. We present a trajectory-dependent observability analysis showing that translational acceleration, produced by curvature, not constant-speed straight-line travel, is the fundamental source that couples scale to the inertial state. This relationship is formalized through the gravity-acceleration asymmetry in the IMU model, from which we derive rank conditions on the observability matrix and propose a lightweight excitation metric computable from raw IMU data. Controlled experiments on a differential-drive robot with a monocular camera and consumer-grade IMU validate the theory, with straight-line motion yielding 9.2% scale error, circular motion 6.4%, and figure-eight motion 4.8%, with excitation spanning four orders of magnitude. These results establish trajectory design as a practical mechanism

control

SafeFlow: Real-Time Text-Driven Humanoid Whole-Body Control via Physics-Guided Rectified Flow and Selective Safety Gating

arXiv

arXiv:2603.23983v2 Announce Type: replace Abstract: Recent advances in real-time interactive text-driven motion generation have enabled humanoids to perform diverse behaviors. However, kinematics-only generators often exhibit physical hallucinations, producing motion trajectories that are physically infeasible to track with a downstream motion tracking controller or unsafe for real-world deployment. These failures often arise from the lack of explicit physics-aware objectives for real-robot execution and become more severe under out-of-distribution (OOD) user inputs. Hence, we propose SafeFlow, a text-driven humanoid whole-body control framework that combines physics-guided motion generation with a 3-Stage Safety Gate driven by explicit risk indicators. SafeFlow adopts a two-level architecture. At the high level, we generate motion trajectories using Physics-Guided Rectified Flow Matching in a VAE latent space to improve real-robot executability, and further accelerate sampling via Ref

humanoidcontrol

Mind the Gap: Rethinking I/O Design for Contact-Rich Visuomotor Policy Learning

arXiv

arXiv:2602.08776v2 Announce Type: replace Abstract: Contact-rich teleoperation logs expose a policy I/O design choice: demonstrations may contain the robot execution (E), leader command (C), or both. These signals are not interchangeable: E2E may discard contact-generating command offsets, whereas E2C preserves these offsets but omits the robot's execution response. We propose Dual-State Conditioning (EC2C), which conditions on both E and C while predicting future C, exposing command-execution mismatch as a cue for contact, latency, payload, and operator compensation; in quasi-static contact, this cue is often force-correlated. On a low-cost setup without force, tactile, or motor-current policy input, EC2C outperforms E2E and a strong E2C baseline across several real-world contact-rich, force-sensitive, and dynamic tasks. These results support EC2C as a practical default I/O setting for contact-rich imitation learning. We further formulate latency-adaptive inpainting as a temporal exte

imitation-learning

Reversible Simplex Supervision with Post-Action Debt Accounting for Goal-Reaching RL

arXiv

arXiv:2601.19499v3 Announce Type: replace Abstract: Deploying reinforcement learning (RL) on multi-tonne robots calls for supervisory mechanisms that address both operational safety and progress toward task completion. However, repeated switching need not preserve task progress when a learned action increases storage before recovery takes control. We introduce reversible Simplex supervision with post-action debt accounting for a frozen finite-state policy and robust-adaptive recovery. Under exact sampled-state information and stated model and certificate conditions, we prove that recovery repayment exceeding a uniform triggering-edge debt bound guarantees finite switching and finite-sample goal entry. We formulate reachability-based certificate constructions for establishing these sufficient conditions. In 20 matched simulations, goal-entry counts are 20 with debt gating and 18 without it; the two remaining runs terminate under the supervisor's admissibility stopping rule. On an experi

reinforcement-learningcontrol

Do You Have Freestyle? Expressive Humanoid Locomotion via Audio Control

arXiv

arXiv:2512.23650v3 Announce Type: replace Abstract: Humans intuitively move to sound, but current humanoid robots lack expressive improvisational capabilities, confined to predefined motions or sparse commands. Generating motion from audio and then retargeting it to robots relies on explicit motion reconstruction, leading to cascaded errors, high latency, and disjointed acoustic-actuation mapping. We propose RoboPerform, the first unified audio-to-locomotion framework that can directly generate music-driven dance and speech-driven co-speech gestures from audio. Guided by the core principle of "motion = content + style", the framework treats audio as implicit style signals and eliminates the need for explicit motion reconstruction. RoboPerform integrates a ResMoE teacher policy for adapting to diverse motion patterns and a diffusion-based student policy for audio style injection. This retargeting-free design ensures low latency and high fidelity. Experimental validation shows that RoboP

humanoidlocomotioncontrol

ISS Policy : Scalable Diffusion Policy with Implicit Scene Supervision

arXiv

arXiv:2512.15020v3 Announce Type: replace Abstract: Vision-based imitation learning has enabled impressive robotic manipulation skills, but action imitation alone provides limited supervision of the geometric consequences of robot behavior. To address this limitation, we introduce **Implicit Scene Supervision (ISS) Policy**, a 3D visuomotor diffusion policy with a DiT backbone that predicts continuous action sequences from point-cloud observations. ISS augments action diffusion with a supervised robot motion predictor that maps generated actions and robot-state context to end-effector motion, and then uses the predicted motion together with gripper intent to forecast future point-cloud representations. By explicitly modeling the intermediate transition from action to robot motion, ISS encourages the policy to capture how its actions affect the surrounding 3D scene. We further introduce asymmetric gradient routing to separate direct motion regression from scene-level policy supervision,

manipulationimitation-learning

TARC: Time-Adaptive Robotic Control

arXiv

arXiv:2510.23176v2 Announce Type: replace Abstract: Most robotic systems rely on fixed-frequency discrete-time controllers, creating a trade-off between the efficiency of low-frequency control and the responsiveness of high-frequency feedback. As a result, systems typically default to high control rates for robustness, at the cost of wasted inference and unnecessary actuation. Addressing this, we introduce Time-Adaptive Robotic Control (TARC), a reinforcement learning framework in which the policy jointly predicts a control action and its duration of application. TARC learns temporally extended actions by optimizing task performance under soft or hard constraints on the number of control switches, enabling adaptive modulation of control rates. We evaluate TARC on two robotic hardware platforms: a high-speed RC car and the Unitree Go1 quadruped, and on a vision-language action model in simulation, where each query incurs a costly transformer forward pass. Across all settings, TARC match

reinforcement-learningcontrol

SlotDiT: Object-Centric Representations for Diffusion Transformers

arXiv

arXiv:2609.17414v1 Announce Type: cross Abstract: Text-conditioned latent diffusion models perform strongly in video generation and are promising backbones for robotic applications. However, existing approaches rely on pixel-level or VAE-based latent representations that lack explicit semantic structure, leaving the impact of the representation space largely unexplored. Slot-based object-centric representations offer a structured alternative by decomposing scenes into object-level latents, or slots. While they have shown success in dynamics modeling and planning, they have not yet been explored for diffusion-based generative modeling. We introduce SlotDiT, a text-guided Diffusion Transformer (DiT) that operates in a slot-based latent space. Given a reference image and a language instruction, SlotDiT decomposes the scene into object-centric slots representing individual entities. Conditioned on the instruction and observed scene context, the model autoregressively denoises future slot t

planning

RobResilience: Implementing and Evaluating a Resilience Framework for Cyber-Physical Embodied Systems

arXiv

arXiv:2609.17349v1 Announce Type: cross Abstract: In embodied cyber-physical systems, active cyberattacks pose an immediate threat not just to data, but to physical integrity and human safety. While existing security approaches excel at detection, they lack the runtime mechanisms to determine whether a disruption is tolerable or if performance degradation remains within safe operational bounds. This gap leaves autonomous systems vulnerable to graceful failure paralysis, where they cannot distinguish between a safe, degraded state and a catastrophic hazard during an ongoing attack. This paper presents RobResilience, an implementation of a formal resilience framework for embodied cyber-physical systems in a Webots simulation environment, using a PR2 robot and ROS2. The framework evaluates three predicates at runtime: tolerable disruption ($\delta$), tolerable degradation ($\gamma$), and mitigation feasibility ($\mu$), over a compromised device set derived from IDS confidence scores. When

autonomous

Machine Zygote: Causal Biparental Heredity Before Learning in a Germline--Soma Artificial Agent

arXiv

arXiv:2609.17300v1 Announce Type: cross Abstract: Artificial ontogeny, developmental encodings, robot reproduction, and inherited controllers are established research directions, yet a narrower question remains: can a newborn artificial agent exhibit measurable biparental heredity before learning, and can that dependence be isolated causally rather than inferred only from parent-offspring resemblance? We introduce Machine Zygote, a computational germline-soma architecture designed to test this question. Two parental germlines are independently mutated and recombined into a zygote that parameterizes development of an initially generic eight-module soma, which is then frozen and evaluated without learning. A preregistered 4 x 4 diallel of 640 offspring shows significant dam and sire dependence for five of six behavioral traits after Holm correction, with parental and interaction components accounting for 36-53 percent of modeled variance across five principal traits. In matched-backgroun

control

Calibrate Once, Fly Any Team: Residual-Grounded Low-Fidelity Training for Cooperative Drone Swarms

arXiv

arXiv:2609.17265v1 Announce Type: cross Abstract: Training multi-agent drone-swarm policies directly in high-fidelity (HF) rigid-body physics is accurate but computationally expensive. This cost scales poorly with team size, as each additional agent multiplies contact-resolution complexity and sharply raises the in-simulation crash rate. To address this, we propose a mixed-fidelity training scheme that eliminates HF reinforcement learning entirely. A single shared, decentralized policy is optimized inside a fully-differentiable, JAX-native low-fidelity (LF) point-mass simulator. The simulator is corrected by a small, per-agent bagged residual ensemble fit once, offline, using short calibration flights in the HF simulator. Because calibration requires only one isolated drone, the data collection budget does not compound with team size. Reference trajectories are generated by rolling out an existing LF-only policy and tracked in the HF simulator by a zero-training PD controller. Evaluate

reinforcement-learningswarmcontrol

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