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ForeTac-VLA: A Forecasting-Based Tactile-Vision-Language-Action Model for Contact-Rich Robotic Manipulation

arXiv

arXiv:2609.20980v1 Announce Type: new Abstract: Vision-language-action (VLA) models have demonstrated strong capabilities in robotic manipulation, yet their reliance on visual perception limits robustness in contact-rich environments, where critical physical interaction states may not be visually observable. Existing tactile-enhanced VLA methods improve physical grounding using observed tactile feedback, but most remain largely reactive rather than explicitly modeling how contact may evolve. Therefore, we propose ForeTac-VLA, a forecasting-based tactile-vision-language fusion model that predicts future tactile states to guide action generation. Specifically, ForeTac-VLA encodes recent tactile observations into temporal representations and integrates them with vision-language features through bidirectional cross-attention. Further, a transformer-based forecasting module predicts multi-step future tactile states, enabling the model to reason jointly over observed and anticipated contact.

manipulationperception

Shake to Learn: Dynamic Interrogation of Hidden Object Physics for Robotic Manipulation with Physical Reservoir Computing

arXiv

arXiv:2609.20970v1 Announce Type: new Abstract: Many physical properties relevant to robotic manipulation are hidden from vision. A sealed object, for example, may reveal little about its center of mass (COM) or internal contents until it is lifted, shaken, or otherwise dynamically perturbed. This study shows that such interactions can enable a new modality of robotic perception and learning, in which interaction-induced dynamic responses are used to infer object physics that is inaccessible to conventional sensing. We implement this idea using an origami-inspired soft robotic arm that functions as a physical reservoir computer. After grasping an object, the arm is excited by a fixed shaking input at its base, and the resulting ringdown response is recorded through either camera tracking or embedded sensors. Because the input is held constant across trials, hidden object properties, such as the COM position, are encoded through their effect on the dynamics of the coupled robot-object s

manipulationgraspingperception

AeRove: A Compact Bimodal Aerial-Terrestrial Drone with Rapid Bistable Reconfiguration for Close-Range Pipeline Inspection

arXiv

arXiv:2609.20965v1 Announce Type: new Abstract: Close-proximity pipeline inspection is challenging for standard drones due to high hovering power consumption, airflow sensitivity, and propeller wash interference with gas sensing. To address this, we present AeRove, a compact bimodal aerial-terrestrial robot. AeRove uses its propeller guards as wheels to roll along pipes and employs a spring-loaded bistable mechanism to reconfigure between ground and flight modes in 200 ms without continuous actuator power to maintain either state. The converging propeller-guard geometry also improves measured thrust efficiency. By reserving flight for obstacle hopping and using ground rolling for continuous traversal, current draw is reduced 14x compared to continuous flight (0.7 A vs. 10 A), extending estimated travel distance from 144 m to 2057 m. Autonomous trials on a 51 cm diameter steel pipe demonstrated navigation on straight and curved sections, obstacle jumping, and leak detection of simulated

navigationautonomous

What do you do with a humanoid robot when it breaks down?

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Hirebotics adds line tracking and linear rail capabilities to its cobots

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The picks-and-shovels strategy behind the robotics boom

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SoftBank agrees to acquire Robotics and AI Institute

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F-Prime Capital to give insights on the state of robotics investments at RoboBusiness

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Neptune Medical earns FDA clearance for its Triton 1 robotic system

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Icarus Robotics flies ISS-bound robot in microgravity for the first time

Icarus Robotics flies ISS-bound robot in microgravity for the first time

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Depth-Only Open-Vocabulary 3D Semantic Segmentation For Privacy-Preserving Robotic Applications

arXiv

arXiv:2607.00978v2 Announce Type: replace-cross Abstract: Privacy-preserving perception is increasingly important for robotic systems operating in real-world indoor environments, yet it remains underexplored in open-vocabulary 3D semantic segmentation. We study this problem under an RGB-prohibited deployment setting motivated by scene-specific visual information disclosure, where real RGB observations are unavailable during scene acquisition and fusion. To reflect this deployment constraint on existing 3D datasets, we adopt a stricter depth-only evaluation protocol that re-runs scene fusion without RGB and exposes only the resulting depth-derived geometry to the segmentation pipeline. This constraint removes appearance cues that are often critical for open-vocabulary recognition, making depth-only predictions more uncertain and less reliable. To address this challenge, we propose UTTO, a model-agnostic uncertainty-guided test-time optimization framework that uses structured predictive

perception

EfficientTDMPC: Improved MPC Objectives for Sample-Efficient Continuous Control

arXiv

arXiv:2605.16692v4 Announce Type: replace-cross Abstract: We introduce EfficientTDMPC, a sample-efficient model-based reinforcement learning method for continuous control built on the TD-MPC family of algorithms. Central to this family is a planner that aims to find an action sequence that maximizes the estimated return. The return is estimated using a learned model and value networks, each of which can introduce error. EfficientTDMPC introduces three contributions that improve performance by aiming to reduce this error. First, we introduce an aggregate multi-horizon planning objective that evaluates the value at different rollout depths and averages them. Second, we introduce ensembles for state-action value estimation to value-equivalent/MuZero-style model-based RL methods. Third, we add pessimistic reanalyze, which penalizes uncertain return estimates when creating policy targets. We evaluate EfficientTDMPC on HumanoidBench and the DeepMind Control Suite, to the best of our knowledg

humanoidreinforcement-learningplanningcontrol

RoboGPU: Accelerating GPU Collision Detection for Robotics

arXiv

arXiv:2603.01517v2 Announce Type: replace-cross Abstract: Autonomous robots are anticipated to be deployed soon in domains ranging from transportation to healthcare and home assistance. Enabling autonomous robotics requires a computation platform flexible enough to execute a diverse and evolving collection of workloads while meeting real-time requirements. We believe a GPU-like architecture will be a key component of such platforms. Recent GPUs combine a flexible parallel processing fabric augmented with efficient support for important application domains via embedded accelerators (e.g., Tensor Cores), and a GPU-like architecture has reportedly been adopted for the Tesla AI5 accelerator. While current GPUs are effective at supporting emerging neural motion planners, we find that collision detection is crucial for evaluating their proposed trajectories and that this step appears to require dedicated acceleration to operate in real-time. In this work, we propose RoboCore, an accelerator

autonomous

Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directions

arXiv

arXiv:2601.07823v2 Announce Type: replace-cross Abstract: Video world models have emerged as promising candidates for high-fidelity world models, offering the potential to synthesize high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user inputs. Their impressive capabilities address many of the long-standing challenges faced by physics-based simulators, driving broad adoption in many problem domains, e.g., robotics. For example, video models can generate photorealistic, physically consistent deformable-body simulation without making prohibitive simplifying assumptions, which is a major bottleneck in physics-based simulation. Moreover, video models can serve as foundation world models that capture the dynamics of the world in a fine-grained and expressive way. They thus overcome the limited expressiveness of language-only abstractions in describing intricate physical interactions. However, despite their potential, vi

Emergent interactions lead to collective frustration in robotic matter

arXiv

arXiv:2507.22148v3 Announce Type: replace-cross Abstract: Artificial intelligence and robotic systems are increasingly deployed as interacting collectives of learning agents. This raises the question of whether robotic matter, where many learning agents interact, shows the emergence of collective behaviour. Here we study a paradigmatic model of robotic matter and show the emergence of a range of complex, collective behaviours. Specifically, we study systems composed of stochastic interacting particles, each endowed with a deep neural network that optimises transitions based on its environment. In a one-dimensional system, we show that robotic matter exhibits complex phenomena arising from emergent interactions, including self-organisation into distinct temporal learning regimes, particle species, and long-lived frustrated states with suboptimal reward. We further identify an abrupt, density-dependent change in collective behaviour. Active matter theory suggests that this phenomenon ref

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