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FLOAT Drone: A Fully-actuated Coaxial Aerial Robot for Close-Proximity Operations

arXiv

arXiv:2503.00785v2 Announce Type: replace Abstract: How to endow aerial robots with the ability to operate in close proximity remains an open problem. The core challenges lie in the propulsion system's dual-task requirement: generating manipulation forces while simultaneously counteracting gravity. These competing demands create dynamic coupling effects during physical interactions. Furthermore, rotor-induced airflow disturbances critically undermine operational reliability. Although fully-actuated unmanned aerial vehicles (UAVs) alleviate dynamic coupling effects via six-degree-of-freedom (6-DoF) force-torque decoupling, existing implementations fail to address the aerodynamic interference between drones and environments. They also suffer from oversized designs, which compromise maneuverability and limit their applications in various operational scenarios. To address these limitations, we present FLOAT Drone (FuLly-actuated cOaxial Aerial roboT), a novel fully-actuated UAV featuring t

manipulation

ATLAS Navigator: Active Task-driven LAnguage-embedded Gaussian Splatting

arXiv

arXiv:2502.20386v2 Announce Type: replace Abstract: We address the challenge of task-oriented navigation in unstructured and unknown environments, where robots must incrementally build and reason on informative metric-semantic maps in real time. Since tasks may require clarification or re-specification, it is necessary for the information in the map to be rich enough to enable generalization across a wide range of tasks. To effectively execute tasks specified in natural language, we propose a hierarchical representation built on language-embedded Gaussian splatting that enables both sparse semantic planning that lends itself to online operation and dense geometric representation for collision-free navigation. We validate the effectiveness of our method through real-world robot experiments on a ground robot equipped with only vision-based sensing. The experiments are conducted in both cluttered indoor and kilometer-scale outdoor environments, covering more than 2 km and 47,000 square me

navigationplanning

UniPart: Towards Zero-shot Language-Grounded 3D Part Segmentation for Embodied Interaction

arXiv

arXiv:2609.12898v1 Announce Type: cross Abstract: Fine-grained robotic manipulation depends on understanding parts, not only whole objects. Existing 3D foundation models tend to be either generalized but object-aware, or part-aware but limited to closed-set taxonomies, which weakens zero-shot transfer. We study text-conditioned 3D part segmentation, where a free-form phrase selects a functional part on point cloud. We introduce UniPart, a feed-forward cross-modal 3D Transformer that conditions CLIP text embedding. To scale supervision, we build LangPart-1M with 160K+ Objaverse assets and 8M text to part pairs using multi-view consistent part generation. We further manually label a high-quality subset, LangPart-4K, for fine-tuning and evaluation. UniPart achieves strong zero-shot results on open-vocabulary part benchmarks and transfers to language-conditioned part grasping in real world.

manipulationgrasping

Decentralized Evolution of Hexapod Gaits with Independent Leg Controllers

arXiv

arXiv:2609.12400v1 Announce Type: cross Abstract: This paper presents a novel approach to hexapod locomotion by evolving each leg's gait independently through a decentralized evolutionary algorithm. Using the Webots simulator and the Mantis hexapod robot, we optimize individual leg controllers without centralized coordination, allowing emergent behaviors to drive the development of efficient, coordinated locomotion. Our decentralized method is benchmarked against cooperative coevolution, demonstrating improved efficacy in generating stable and adaptive gaits while showing interesting emergent coordination. By enabling independent evolution of leg controllers, this method reduces the complexity of gait optimization and highlights the potential of decentralized strategies for scalable and adaptive robotic systems.

locomotioncontrol

The Iterative Equivariant Filter

arXiv

arXiv:2609.12328v1 Announce Type: cross Abstract: This paper presents the iterative equivariant filter (IterEqF). The iterative extended Kalman filter (IterEKF) replaces the standard EKF correction step with an iterative correction step that is the Gauss-Newton solution to a nonlinear weighted least squares problem. The standard equivariant filter (EqF) exploits and respects the underlying symmetry of state estimation problems posed on homogeneous spaces and Lie groups. The motivation behind the IterEqF is to combine the features of both the IterEKF and the EqF, thus leading to a high-performance state estimation solution that is well suited to navigation problems. This paper derives the iteration procedure for the IterEqF update step and shows how the intrinsic nonlinearity of the approach naturally results in a `reset' of the filter's covariance into new coordinates. Monte-Carlo simulations of range-based localisation for a mobile robot demonstrate the improvement in performance rela

navigation

Efficient Vision-Language-Action Management and Serving for Robot Factories

arXiv

arXiv:2609.12075v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models show high robotic manipulation capabilities via a two-stage design: a Vision-Language Model (VLM) stage followed by an Action Diffusion Transformer (ADiT) stage. Since robots must meet strict Service-Level Objectives (SLOs) for safety, VLA inference is inherently latency-critical. Meeting these SLOs requires high-end GPUs, yet weight, cost, and power constraints preclude integrating such GPUs on-robot. Prior works offload VLA inference to edge servers that serve many robots on VLA models. However, current VLA systems lack support for multi-request, multi-model execution on a multi-GPU server under SLOs, while existing serving systems for multi-stage models are optimized for throughput and stage disaggregation across separate GPUs, which are ill-suited for the millisecond-scale stages of VLA models. We design Robion, the first VLA serving and management system for multi-robot, multi-model requests on m

manipulation

Language-Guided Terrain-Adaptive Neural MPC for Autonomous Traversal of Articulated Tracked Robots

arXiv

arXiv:2609.13083v3 Announce Type: replace Abstract: In urban search and rescue, articulated tracked robots (ATRs) must traverse structured but contact-rich environments such as stairwells and cluttered building interiors. Reliable autonomy remains challenging because robot-terrain interaction (RTI) is hybrid and discontinuous, and effective flipper-track coordination is difficult to model analytically. We present ASTRIL-MPC, a language-guided neural kinematics model predictive control (MPC) framework for autonomous traversal. A learned kinematics model predicts short-horizon task-state increments from a height sequence and recent trajectories; NMPC plans with multi-objective costs and strict feasibility constraints; and a large language model (LLM) proposes bounded updates to selected weights and bounds through a safety-checked interface with range clipping, rate limiting, and consistency checks. The compiled predictor enables a full control cycle within 100 ms. Across three traversal

autonomouscontrol

Dynin-Robotics: Omnimodal Unified Diffusion Vision-Language-Action Model

arXiv

arXiv:2609.13053v1 Announce Type: new Abstract: Visual goal and dynamics prediction can provide language-conditioned robot policies with both a target outcome and a representation of action-dependent scene changes. We bring these predictions into action generation and selection through a shared trajectory model. Dynin-Robotics implements this formulation on Dynin-Omni, an omnimodal masked-diffusion backbone, representing language, visual observations, goals, and actions as discrete tokens. By varying conditioning and target spans, the same model learns action prediction, action-conditioned next-observation prediction, terminal goal-state prediction, and trajectory-to-instruction reconstruction. These interfaces support test-time scaling through goal prediction, action-candidate evaluation, and joint refinement of action and future-state predictions. We continually pretrain the model on approximately 1.33 million trajectories from 48 Open X-Embodiment datasets and adapt it separately to

Global Path Planner with Multi-Model Switching

arXiv

arXiv:2609.13015v1 Announce Type: new Abstract: This work enhances global path planning via a pure-pursuit controller with multi-model kinematic switching that sustains plan fidelity across diverse terrains. The system includes a traversability graph for terrain analysis, a Heading-Aware A* algorithm for generating feasible paths, and a multi-model Pure Pursuit controller for dynamic tracking. A core innovation is adaptive kinematic modeling, enabling real-time switching between kinematic models based on terrain features and robot states. This adaptability optimizes path efficiency and energy use in challenging scenarios. We validate the approach in simulation on different platforms, namely the Artaban quadruped and the X3 quadrotor drone, showcasing improved performance, robustness, and adaptability over standard baselines.

planningcontrol

Tuning ROS 2 for Energy-Efficient Navigation: Empirical Insights from Costmap 2D Configurations

arXiv

arXiv:2609.12971v1 Announce Type: new Abstract: Robots are increasingly used in diverse application areas, where autonomous navigation plays a central role. As these systems become more widespread, improving their energy efficiency is critical to extending operational time and reducing environmental impact. The Robot Operating System (ROS) is a widely adopted middleware for robotics, offering a rich set of configurable packages. However, this flexibility can result in suboptimal software configurations in dynamic environments, negatively affecting both performance and energy consumption. This paper investigates the impact of ROS 2 package reconfigurations on the energy efficiency of mobile robot navigation. We conduct a controlled experiment in two warehouse-like scenarios (small and large) with varying obstacle layouts and Costmap 2D configurations (essential to the Nav2 stack). Through repeated trials, we measure energy usage, power profile, CPU load, memory consumption, and navigati

navigationautonomouscontrolwarehouse

Distributed Stochastic Optimal Control for Pattern-Oriented Swarms

arXiv

arXiv:2609.12959v1 Announce Type: new Abstract: While offering significant promise for diverse applications, pattern-oriented swarms encounter multifaceted challenges in geometric control, self-organization, and safe navigation through dynamic environments. In this paper, we present a GRF-based stochastic optimal control framework to address these challenges within a unified probabilistic architecture. By extending the GRF into the temporal domain, the proposed framework casts collective coordination as a Bayesian inference task, enabling swarms to accommodate environmental uncertainty, satisfy non-convex constraints, and reconcile heterogeneous dynamics across diverse platforms. We develop an uncertainty- and safety-aware collision avoidance module for navigation in the presence of stochastic obstacle motion. The unscented transform is employed to propagate state uncertainty for both dynamic obstacles and neighboring agents, yielding principled confidence bounds for collision avoidanc

navigationswarmcontrol

A Robot Among People:From Social Imitation to the Social Becoming of Human Groups

arXiv

arXiv:2609.12937v1 Announce Type: new Abstract: Robots designed to mediate human groups often fall into the solutionist trap: they are framed as sociable agents that fix problems such as conflict, disengagement, or lack of coordination. We suggest a different way of thinking. Rather than discrete agents, robots can be understood as situated elements of shared environments; catalysts and carriers of group experience whose meaning emerges through how people position, interpret, and interact with them. From this perspective, robots are not there to repair some ostensible dysfunctionality, but to enable group-level sense-making around care, norms, and identity. Our prior work on robotic street furniture suggests that this does not happen by imitating human sociality but by taking the shape of deliberately constrained, group-facing entities that happen and act for \textit{us} without being socially entangled as one of us. We thus understand robots in public spaces not in terms of autonomy o

ARC: Autonomous Robotics Compliance A Three-Layer Governance Architecture for Deployed Autonomous Systems

arXiv

arXiv:2609.12932v1 Announce Type: new Abstract: Proposed governance framework for autonomous robotic systems, introducing a three-layer compliance architecture (ARC) instantiated through model safety validation, cognitive certification benchmarks, and operational authorization standards.

autonomous

Robust Underwater Grasping of Sloped Objects with a Waterproof Passive Adaptive Gripper

arXiv

arXiv:2609.12927v1 Announce Type: new Abstract: Robust grasping of everyday objects remains challenging for parallel-jaw grippers, particularly when handling sloped or asymmetric items that induce torque-driven rolling and shear slip. These challenges become even more severe in domestic environments such as kitchens, where objects are often wet or submerged, drastically reducing friction between the gripper and the object. To address these issues, we present a waterproof passive adaptive gripper that combines local and global adaptability for high-performance grasping in the submerged environments. The proposed gripper features a fully waterproof design that integrates a passive rotational joint for global self-alignment on sloped surfaces and passive variable-stiffness pads for local surface adaptation. Experiments in both dry and underwater conditions on various cylindrical and conical objects demonstrate superior holding capability and grasp robustness compared to rigid-pad and fixe

grasping

Before the Tipping Point: Force-Guided Active Perception for Shape-Agnostic Estimation of 3D Centers of Mass

arXiv

arXiv:2609.12894v1 Announce Type: new Abstract: Estimating the 3D center of mass of unknown objects is challenging when grasping is infeasible, geometry is irregular, or mass distribution is uneven. We present a force-based method that estimates CoM height and mass from a single sub-critical tipping experiment by a robot manipulator. The robot applies a quasistatic elevated push and retract motion, using force-angle measurements recorded during tipping to identify parameters from the object trajectory. Our proposed push-retract cycle mitigates frictional bias, enabling generalized fitting. We experimentally validate our method using a robot manipulator with a six-axis force torque sensor on varying types of objects without prior shape information and without specific models. We also propose a method to prevent toppling, keeping the object in a sub-critical tipping regime by leveraging a safety margin. In experimental studies, our method recovers mass, CoM height, and toppling angle wit

graspingperception

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